Player Matchup

Yu Huang
Yu Huang
ESPINBLACK
Yu Huang
Level 169
God Stats
2W - 6L
1,412 SR
Queue Stats
861W - 858L
1,517 Elo+
Party 1
Set
Set
Larsqqwwer
Set
Level 127
God Stats
9W - 4L
1,764 SR
Queue Stats
284W - 289L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
LockCarfer
Jormungandr
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 166L
1,465 Elo+
Party 1
Lancelot
Lancelot
RIC0SUAV3MX
Lancelot
Level 104
God Stats
3W - 0L
1,752 SR
Queue Stats
137W - 115L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
W1GG1YJ1GG1Y
Xbalanque
Level 29
God Stats
5W - 1L
1,778 SR
Queue Stats
19W - 7L
1,688 Elo+
Party 2
Team Averages
Level 112
1,642 SR
1,538 Elo+

VS

Team Averages
Level 86
1,519 SR
1,496 Elo+
Athena
Athena
BIGMANKILLERLAT
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CptMeanBean
Cthulhu
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
150W - 117L
1,567 Elo+
Party 3
Cupid
Cupid
EAKBOY_thai
Cupid
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 223L
1,713 Elo+
Solo
Izanami
Izanami
SnipaWolf27
Izanami
Level 68
God Stats
3W - 3L
1,550 SR
Queue Stats
17W - 19L
1,384 Elo+
Party 3
Ishtar
Ishtar
Subject59
Ishtar
Level 89
God Stats
0W - 1L
1,546 SR
Queue Stats
16W - 14L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ESPINBLACK
Yu Huang
11
0 / 0 / 0
6,560
656
724
2,765
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
6,278
628
2,054
4,712
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LockCarfer
Jormungandr
8
1 / 0 / 4
5,634
563
3,822
5,192
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
RIC0SUAV3MX
Lancelot
11
4 / 0 / 2
6,345
635
5,195
5,335
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xbalanque
W1GG1YJ1GG1Y
Xbalanque
9
0 / 0 / 3
5,207
521
4,930
5,703
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,747
475
1,910
9,593
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
CptMeanBean
Cthulhu
4
0 / 0 / 1
4,100
410
477
2,433
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 0 / 0
4,787
479
655
3,505
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SnipaWolf27
Izanami
4
0 / 3 / 0
3,790
379
749
4,752
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Subject59
Ishtar
7
0 / 2 / 0
4,336
434
3,717
7,915
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
CptMeanBean
Cthulhu
0
0
1
0.5
L
1
0
0
1
W
Yu Huang
ESPINBLACK
Yu Huang
0
0
0
0
W
3
1
1
3.5
W
Jormungandr
LockCarfer
Jormungandr
1
0
4
3
W
Lancelot
RIC0SUAV3MX
Lancelot
4
0
2
5
L
Izanami
SnipaWolf27
Izanami
0
3
0
0
L
Ishtar
Subject59
Ishtar
0
2
0
0
W
Xbalanque
W1GG1YJ1GG1Y
Xbalanque
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
7,508
23,707
Taken
28,198
9,406
Mitigated
11,803
7,573
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,910
776
0
1,244
9,593
6,095
0
1,545
8,048
16,418
0
L
Cthulhu
CptMeanBean
Cthulhu
477
66
0
1,010
2,433
1,070
0
538
1,855
9,131
0
L
655
268
241
1,366
3,505
1,129
260
140
3,359
0
18,154
W
Yu Huang
ESPINBLACK
Yu Huang
724
385
0
496
2,765
902
576
308
2,288
43,533
0
W
2,054
862
0
875
4,712
1,662
589
0
4,712
0
36,931
W
Jormungandr
LockCarfer
Jormungandr
3,822
1,698
250
2,342
5,192
2,661
227
802
4,390
22,749
0
W
Lancelot
RIC0SUAV3MX
Lancelot
5,195
1,322
0
728
5,335
2,253
0
496
4,839
0
43,561
L
Izanami
SnipaWolf27
Izanami
749
598
0
1,037
4,752
1,266
66
672
4,080
0
11,249
L
Ishtar
Subject59
Ishtar
3,717
1,935
0
2,196
7,915
2,243
210
1,605
6,310
0
25,284
W
Xbalanque
W1GG1YJ1GG1Y
Xbalanque
4,930
1,497
0
2,882
5,703
1,928
667
612
5,091
0
33,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,024
Gold Earned
21,760
309
Minions Killed
135
0
Camps Cleared
0
973,028
Distance Traveled
815,990
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,747
475
20
2
0
205,760
3
L
Cthulhu
4,100
410
19
2
0
135,562
1
L
Cupid
4,787
479
34
3
0
171,080
0
W
Yu Huang
6,560
656
101
10
0
145,570
0
W
Set
6,278
628
56
6
0
189,444
0
W
Jormungandr
5,634
563
35
4
0
190,195
1
W
Lancelot
6,345
635
65
7
0
270,195
0
L
Izanami
3,790
379
15
2
0
125,735
0
L
Ishtar
4,336
434
47
5
0
177,853
1
W
Xbalanque
5,207
521
52
5
0
177,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role