Player Matchup

Kukulkan
Kukulkan
Silver II
Clak4
Kukulkan
Silver II
Level 134
God Stats
1W - 5L
1,127 SR
Queue Stats
88W - 103L
1,153 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
CosmiCxSymbiosiS
Tsukuyomi
Silver I
Level 147
God Stats
5W - 5L
1,600 SR
Queue Stats
41W - 47L
1,156 MMR
Solo
Izanami
Izanami
Silver V
JamesOfEarth
Izanami
Silver V
Level 155
God Stats
15W - 12L
1,258 SR
Queue Stats
387W - 443L
889 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Misfit_Mentality
Kumbhakarna
Silver III
Level 151
God Stats
52W - 48L
1,432 SR
Queue Stats
1,339W - 1,401L
896 MMR
Solo
Hercules
Hercules
Bronze I
narutogohard
Hercules
Bronze I
Level 69
God Stats
11W - 12L
1,500 SR
Queue Stats
66W - 92L
1,145 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,383 SR
1,048 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,491 SR
1,055 MMR
Medusa
Medusa
Bronze I
Batman_said
Medusa
Bronze I
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
575W - 583L
1,084 MMR
Solo
Bellona
Bellona
Silver I
BobbyJoeGrooves
Bellona
Silver I
Level 85
God Stats
3W - 10L
1,660 SR
Queue Stats
186W - 195L
1,130 MMR
Solo
Thoth
Thoth
Bronze III
GriD MasteRXLP
Thoth
Bronze III
Level 146
God Stats
3W - 5L
1,264 SR
Queue Stats
63W - 90L
871 MMR
Solo
Awilix
Awilix
Silver III
Scare Redi
Awilix
Silver III
Level 90
God Stats
1W - 1L
1,803 SR
Queue Stats
37W - 51L
1,068 MMR
Solo
Bacchus
Bacchus
Silver I
WEEDCANSAVEWORLD
Bacchus
Silver I
Level 120
God Stats
2W - 4L
1,229 SR
Queue Stats
480W - 483L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clak4
Kukulkan
11
1 / 0 / 1
6,025
603
2,522
4,084
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
10
7 / 0 / 0
6,564
656
4,211
5,556
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
JamesOfEarth
Izanami
9
0 / 0 / 2
5,214
521
1,842
4,972
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Misfit_Mentality
Kumbhakarna
7
0 / 0 / 4
5,151
515
1,639
6,155
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
narutogohard
Hercules
9
0 / 1 / 1
5,086
509
5,191
9,102
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
DanzaburouSun WukongMerlinKhepri

VS

Bans
HeimdallrAo KuangHadesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 0
5,106
511
3,570
6,699
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,113
511
6,226
11,707
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 0
5,846
585
1,562
3,856
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Scare Redi
Awilix
6
0 / 2 / 0
4,334
433
1,317
4,910
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
5,088
509
1,681
8,300
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
L
1
2
0
0.5
W
Kukulkan
Clak4
Kukulkan
1
0
1
1.5
W
Tsukuyomi
7
0
0
7
L
0
1
0
0
W
Izanami
JamesOfEarth
Izanami
0
0
2
1
W
Kumbhakarna
Misfit_Mentality
Kumbhakarna
0
0
4
2
L
Awilix
Scare Redi
Awilix
0
2
0
0
L
0
1
0
0
W
Hercules
narutogohard
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,405
Damage
14,356
29,869
Taken
35,472
16,204
Mitigated
23,623
10,356
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,570
1,726
0
2,703
6,699
2,089
116
1,002
5,697
0
39,228
L
6,226
2,094
0
4,508
11,707
12,268
0
518
11,189
0
31,423
W
Kukulkan
Clak4
Kukulkan
2,522
388
0
753
4,084
1,455
0
1,562
2,522
49,992
0
W
Tsukuyomi
4,211
1,171
0
2,142
5,556
1,854
0
0
5,556
0
36,118
L
1,562
49
0
708
3,856
1,298
0
1,861
1,833
41,150
0
W
Izanami
JamesOfEarth
Izanami
1,842
1,486
0
2,510
4,972
1,550
0
766
4,206
0
38,429
W
Kumbhakarna
Misfit_Mentality
Kumbhakarna
1,639
358
0
1,570
6,155
4,255
0
1,320
4,835
11,757
0
L
Awilix
Scare Redi
Awilix
1,317
658
0
690
4,910
1,384
233
799
4,065
0
16,634
L
1,681
144
678
3,007
8,300
6,584
0
262
8,038
21,492
0
W
Hercules
narutogohard
Hercules
5,191
1,568
0
3,381
9,102
7,090
0
0
8,095
1,811
25,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
25,487
241
Minions Killed
253
0
Camps Cleared
0
1,001,203
Distance Traveled
935,861
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,106
511
69
7
0
177,184
0
L
Bellona
5,113
511
40
4
0
204,553
2
W
Kukulkan
6,025
603
77
8
0
189,196
0
W
Tsukuyomi
6,564
656
50
5
0
243,966
0
L
Thoth
5,846
585
81
8
0
194,115
2
W
Izanami
5,214
521
66
7
0
177,194
1
W
Kumbhakarna
5,151
515
13
1
0
197,838
2
L
Awilix
4,334
433
44
4
0
183,531
4
L
Bacchus
5,088
509
19
2
0
176,478
2
W
Hercules
5,086
509
35
4
0
193,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role