Player Matchup

Freya
Freya
Gold III
AlessSer
Freya
Gold III
Level 231
God Stats
3W - 5L
1,187 SR
Queue Stats
279W - 281L
1,612 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zachmaul
Sun Wukong
Gold V
Level 152
God Stats
6W - 14L
1,500 SR
Queue Stats
424W - 414L
1,618 MMR
Solo
Khepri
Khepri
Gold IV
coppywolf
Khepri
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,615 MMR
Solo
Nu Wa
Nu Wa
Gold III
llIBBWIll
Nu Wa
Gold III
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
87W - 98L
1,516 MMR
Party 1
Awilix
Awilix
Platinum V
ƬToro
Awilix
Platinum V
Level 83
God Stats
7W - 7L
1,791 SR
Queue Stats
311W - 304L
1,726 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,542 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,606 SR
1,607 MMR
Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Gold IV
Glorified8563
Shiva
Gold IV
Level 137
God Stats
3W - 4L
1,616 SR
Queue Stats
359W - 347L
1,622 MMR
Solo
Skadi
Skadi
Gold V
Swinndler
Skadi
Gold V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 51L
1,671 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
just_Oracle
Cu Chulainn
Gold V
Level 171
God Stats
3W - 4L
1,740 SR
Queue Stats
64W - 52L
1,623 MMR
Solo
Agni
Agni
Gold III
patarsonofzeus
Agni
Gold III
Level 66
God Stats
13W - 9L
1,673 SR
Queue Stats
77W - 76L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlessSer
Freya
12
0 / 8 / 1
7,034
440
3,071
13,950
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Zachmaul
Sun Wukong
15
1 / 3 / 1
8,619
539
9,211
18,526
14,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
coppywolf
Khepri
11
0 / 2 / 0
6,553
410
4,536
10,625
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
llIBBWIll
Nu Wa
13
0 / 1 / 3
7,510
469
5,698
11,709
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ƬToro
Awilix
16
6 / 1 / 0
9,261
579
9,092
13,514
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ChronosSusanoMercuryGuan Yu

VS

Bans
CliodhnaHe BoThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 5
9,254
578
11,186
15,255
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 5
9,128
571
4,581
12,938
11,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Swinndler
Skadi
18
6 / 1 / 5
11,210
701
12,468
9,970
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
just_Oracle
Cu Chulainn
16
1 / 2 / 2
10,146
634
13,068
16,591
19,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
1 / 2 / 1
10,213
638
11,838
9,471
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
15
15
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
5
6.5
L
Freya
AlessSer
Freya
0
8
1
0.06
W
3
1
5
5.5
W
Skadi
Swinndler
Skadi
6
1
5
8.5
L
Sun Wukong
Zachmaul
Sun Wukong
1
3
1
0.5
L
Khepri
coppywolf
Khepri
0
2
0
0
W
Cu Chulainn
just_Oracle
Cu Chulainn
1
2
2
1
L
Nu Wa
llIBBWIll
Nu Wa
0
1
3
1.5
W
1
2
1
0.75
L
Awilix
ƬToro
Awilix
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
53,141
68,324
Taken
64,225
42,664
Mitigated
44,705
14,715
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,186
2,065
0
6,693
15,255
6,218
597
3,175
12,034
68,970
0
L
Freya
AlessSer
Freya
3,071
553
0
1,963
13,950
5,516
0
2,773
11,177
38,820
0
W
4,581
676
2,676
3,008
12,938
11,568
35
2,983
9,842
0
18,393
W
Skadi
Swinndler
Skadi
12,468
5,214
0
1,057
9,970
3,953
1,561
2,318
7,456
0
100,436
L
Sun Wukong
Zachmaul
Sun Wukong
9,211
2,203
0
6,703
18,526
14,990
0
3,559
14,967
0
80,086
L
Khepri
coppywolf
Khepri
4,536
630
663
1,794
10,625
10,473
0
6,137
4,488
19,685
0
W
Cu Chulainn
just_Oracle
Cu Chulainn
13,068
2,012
0
3,928
16,591
19,280
111
1,126
15,465
4,248
88,865
L
Nu Wa
llIBBWIll
Nu Wa
5,698
988
0
2,061
11,709
4,801
0
8,881
2,828
69,835
0
W
11,838
858
0
2,440
9,471
3,686
1,235
3,911
5,560
106,702
0
L
Awilix
ƬToro
Awilix
9,092
3,511
0
1,531
13,514
6,884
0
3,167
10,347
0
80,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
49,951
481
Minions Killed
565
0
Camps Cleared
0
1,720,642
Distance Traveled
1,660,842
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,254
578
75
5
0
381,478
0
L
Freya
7,034
440
70
4
0
285,878
2
W
Shiva
9,128
571
21
1
0
337,858
3
W
Skadi
11,210
701
147
9
0
319,283
6
L
Sun Wukong
8,619
539
145
9
0
318,389
2
L
Khepri
6,553
410
30
2
0
344,401
6
W
Cu Chulainn
10,146
634
146
9
0
302,399
2
L
Nu Wa
7,510
469
124
8
0
332,426
2
W
Agni
10,213
638
176
11
0
319,824
2
L
Awilix
9,261
579
112
7
0
439,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role