Player Matchup

Cernunnos
Cernunnos
DanTheDawgg
Cernunnos
Level 27
God Stats
5W - 4L
1,525 SR
Queue Stats
34W - 36L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Zelacian
Ah Puch
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 71L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
qwoah
Ao Kuang
Level 119
God Stats
8W - 4L
1,715 SR
Queue Stats
119W - 95L
1,654 Elo+
Party 1
Team Averages
Level 90
1,580 SR
1,578 Elo+

VS

Team Averages
Level 107
1,396 SR
1,536 Elo+
Poseidon
Poseidon
Orcajesus
Poseidon
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,678 Elo+
Party 2
Cupid
Cupid
ToastyBacon
Cupid
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,489 Elo+
Party 2
Tyr
Tyr
fragma68
Tyr
Level 172
God Stats
12W - 18L
1,189 SR
Queue Stats
71W - 87L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanTheDawgg
Cernunnos
14
1 / 1 / 10
9,525
733
5,799
5,607
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Zelacian
Ah Puch
15
1 / 0 / 8
9,638
741
11,979
5,987
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
qwoah
Ao Kuang
15
9 / 1 / 2
10,632
818
12,358
15,078
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Orcajesus
Poseidon
14
2 / 3 / 0
9,229
710
9,514
10,995
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 1
8,337
641
5,525
9,515
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
7,576
583
3,194
13,600
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DanTheDawgg
Cernunnos
1
1
10
6
L
Poseidon
Orcajesus
Poseidon
2
3
0
0.67
L
0
3
1
0.17
W
Ah Puch
Zelacian
Ah Puch
1
0
8
5
L
0
5
0
0
W
Ao Kuang
qwoah
Ao Kuang
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
18,233
26,672
Taken
34,110
14,616
Mitigated
20,506
12,810
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DanTheDawgg
Cernunnos
5,799
2,812
0
2,047
5,607
2,475
1,364
1,988
3,619
0
37,069
L
Poseidon
Orcajesus
Poseidon
9,514
851
0
428
10,995
4,305
0
8,861
2,134
43,238
2,264
L
5,525
2,461
0
2,191
9,515
4,025
0
5,346
4,169
0
27,391
W
Ah Puch
Zelacian
Ah Puch
11,979
120
122
2,828
5,987
2,524
0
1,876
4,111
51,186
0
L
3,194
294
0
481
13,600
12,176
0
9,755
3,845
0
11,133
W
Ao Kuang
qwoah
Ao Kuang
12,358
2,655
0
7,813
15,078
9,617
1,282
5,238
9,840
38,049
5,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
25,142
167
Minions Killed
164
0
Camps Cleared
0
775,710
Distance Traveled
722,227
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,525
733
39
3
0
240,099
2
L
Poseidon
9,229
710
83
6
0
251,603
0
L
Cupid
8,337
641
60
5
0
237,790
0
W
Ah Puch
9,638
741
87
7
0
284,366
0
L
Tyr
7,576
583
21
2
0
232,834
7
W
Ao Kuang
10,632
818
41
3
0
251,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role