Player Matchup

Yu Huang
Yu Huang
ElTuetue204
Yu Huang
Level 109
God Stats
1W - 1L
1,689 SR
Queue Stats
16W - 17L
1,273 Elo+
Party 2
Izanami
Izanami
Hacksaw431
Izanami
Level 25
God Stats
0W - 1L
1,004 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
New_Deimos
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,273 Elo+
Party 2
Serqet
Serqet
itzCaveman420
Serqet
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 104L
1,378 Elo+
Party 1
Chernobog
Chernobog
l-_-kENJI-_-l
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 110L
1,331 Elo+
Party 1
Team Averages
Level 72
1,439 SR
1,310 Elo+

VS

Team Averages
Level 94
1,532 SR
1,432 Elo+
Poseidon
Poseidon
BigDates
Poseidon
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 12L
1,301 Elo+
Party 4
Odin
Odin
Birdman Zee
Odin
Level 116
God Stats
5W - 2L
1,585 SR
Queue Stats
125W - 131L
1,382 Elo+
Party 3
Amaterasu
Amaterasu
DeadlyBOOGA
Amaterasu
Level 157
God Stats
3W - 3L
1,715 SR
Queue Stats
299W - 281L
1,549 Elo+
Party 4
Izanami
Izanami
Pelikanesis
Izanami
Level 79
God Stats
4W - 0L
1,793 SR
Queue Stats
60W - 66L
1,360 Elo+
Party 3
Apollo
Apollo
Shadowood_Mambo
Apollo
Level 99
God Stats
1W - 1L
1,283 SR
Queue Stats
133W - 153L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ElTuetue204
Yu Huang
18
6 / 4 / 10
10,350
863
20,607
10,776
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Hacksaw431
Izanami
17
4 / 7 / 13
9,388
782
16,237
12,340
6,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
New_Deimos
Jormungandr
19
8 / 4 / 11
11,115
926
11,771
15,300
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 8 / 10
8,266
689
4,421
14,257
13,317
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
l-_-kENJI-_-l
Chernobog
15
4 / 6 / 9
9,486
791
10,731
13,767
7,908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigDates
Poseidon
16
5 / 5 / 10
9,754
813
8,670
12,422
5,755
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 6 / 16
10,561
880
13,366
22,656
22,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
DeadlyBOOGA
Amaterasu
17
2 / 4 / 16
9,712
809
6,834
19,952
21,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Pelikanesis
Izanami
18
12 / 5 / 11
11,365
947
18,499
16,915
8,369
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 14
10,182
849
9,009
14,459
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
23
Kills
29
29
Deaths
25
53
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigDates
Poseidon
5
5
10
2
W
5
6
16
2.17
W
Amaterasu
DeadlyBOOGA
Amaterasu
2
4
16
2.5
L
Yu Huang
ElTuetue204
Yu Huang
6
4
10
2.75
L
Izanami
Hacksaw431
Izanami
4
7
13
1.5
L
Jormungandr
New_Deimos
Jormungandr
8
4
11
3.38
W
Izanami
Pelikanesis
Izanami
12
5
11
3.5
W
5
5
14
2.4
L
1
8
10
0.75
L
Chernobog
l-_-kENJI-_-l
Chernobog
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
56,378
66,440
Taken
86,404
55,738
Mitigated
65,228
11,028
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigDates
Poseidon
8,670
1,640
367
2,003
12,422
5,755
527
5,376
6,782
14,805
2,450
W
13,366
1,406
1,419
3,149
22,656
22,366
1,106
6,743
15,383
0
18,635
W
Amaterasu
DeadlyBOOGA
Amaterasu
6,834
2,515
1,474
6,717
19,952
21,395
692
4,974
13,882
0
14,941
L
Yu Huang
ElTuetue204
Yu Huang
20,607
767
821
1,254
10,776
7,402
0
1,099
9,677
32,373
318
L
Izanami
Hacksaw431
Izanami
16,237
7,819
0
25
12,340
6,881
552
1,306
11,034
0
23,555
L
Jormungandr
New_Deimos
Jormungandr
11,771
2,626
892
3,938
15,300
20,230
18
2,241
13,059
25,270
0
W
Izanami
Pelikanesis
Izanami
18,499
14,669
1,713
4,597
16,915
8,369
3,865
7,050
9,396
0
37,837
W
9,009
3,758
614
1,589
14,459
7,343
788
5,865
8,214
0
23,059
L
4,421
643
595
426
14,257
13,317
0
2,470
11,787
0
6,780
L
Chernobog
l-_-kENJI-_-l
Chernobog
10,731
5,650
690
2,387
13,767
7,908
348
756
13,011
0
24,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
51,574
137
Minions Killed
128
0
Camps Cleared
0
1,004,812
Distance Traveled
1,063,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,754
813
22
2
0
205,216
0
W
Odin
10,561
880
17
1
0
216,084
0
W
Amaterasu
9,712
809
16
1
0
225,607
0
L
Yu Huang
10,350
863
35
3
0
176,496
0
L
Izanami
9,388
782
33
3
0
178,193
0
L
Jormungandr
11,115
926
31
3
0
237,429
0
W
Izanami
11,365
947
46
4
0
198,398
0
W
Apollo
10,182
849
27
2
0
218,424
3
L
Serqet
8,266
689
8
1
0
231,632
0
L
Chernobog
9,486
791
30
3
0
181,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role