Player Matchup

Cabrakan
Cabrakan
CaptBourbonBelly
Cabrakan
Level 69
God Stats
15W - 15L
1,511 SR
Queue Stats
273W - 273L
1,400 Elo+
Solo
Loki
Loki
GigaKirby
Loki
Level 25
God Stats
1W - 5L
1,709 SR
Queue Stats
46W - 74L
1,337 Elo+
Party 1
Chaac
Chaac
TeddyNinjaBro
Chaac
Level 58
God Stats
5W - 13L
1,353 SR
Queue Stats
51W - 80L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
YetiMakaveli
Kukulkan
Level 85
God Stats
19W - 18L
1,535 SR
Queue Stats
149W - 169L
1,466 Elo+
Party 1
Ishtar
Ishtar
super-scorch
Ishtar
Level 61
God Stats
2W - 4L
1,693 SR
Queue Stats
60W - 80L
1,415 Elo+
Party 1
Team Averages
Level 60
1,560 SR
1,406 Elo+

VS

Team Averages
Level 96
1,485 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dbevs1994
Surtr
Level 116
God Stats
2W - 3L
1,404 SR
Queue Stats
18W - 25L
1,412 Elo+
Party 2
Fenrir
Fenrir
Raideds
Fenrir
Level 105
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
TVAResc
Izanami
Level 44
God Stats
4W - 5L
1,707 SR
Queue Stats
159W - 158L
1,391 Elo+
Solo
Bacchus
Bacchus
YaGalLoli_TTV
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,322
444
3,015
13,411
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
3 / 6 / 1
6,111
509
3,134
8,748
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
6,235
520
4,295
9,470
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
YetiMakaveli
Kukulkan
12
2 / 7 / 1
6,708
559
8,815
9,438
2,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
8
0 / 5 / 1
5,010
418
4,213
9,180
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 3 / 5
8,092
674
10,019
10,517
5,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Dbevs1994
Surtr
13
2 / 2 / 3
7,607
634
5,019
9,991
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Raideds
Fenrir
12
8 / 0 / 3
8,011
668
6,822
10,642
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TVAResc
Izanami
13
5 / 0 / 2
7,842
654
7,642
6,433
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
10
1 / 1 / 11
7,021
585
4,539
10,901
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
24
24
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
5
3.5
L
0
4
3
0.38
W
Surtr
Dbevs1994
Surtr
2
2
3
1.75
L
Loki
3
6
1
0.58
W
Fenrir
Raideds
Fenrir
8
0
3
9.5
W
Izanami
TVAResc
Izanami
5
0
2
6
L
1
2
1
0.75
W
Bacchus
1
1
11
6.5
L
Kukulkan
YetiMakaveli
Kukulkan
2
7
1
0.36
L
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
34,041
50,247
Taken
48,484
23,669
Mitigated
29,280
10,397
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,019
495
0
5,697
10,517
5,491
383
5,136
5,381
51,915
0
L
3,015
800
238
3,192
13,411
10,302
0
3,622
9,789
8,805
0
W
Surtr
Dbevs1994
Surtr
5,019
2,126
0
5,171
9,991
5,395
69
0
9,991
306
49,740
L
Loki
3,134
1,191
0
1,391
8,748
2,402
0
3,241
5,507
0
21,789
W
Fenrir
Raideds
Fenrir
6,822
2,846
0
3,889
10,642
4,199
1,099
2,607
8,035
0
38,828
W
Izanami
TVAResc
Izanami
7,642
5,981
0
4,085
6,433
2,292
2,670
1,898
4,535
0
68,140
L
4,295
1,292
0
2,730
9,470
4,996
0
525
8,945
0
40,204
W
Bacchus
4,539
1,198
0
3,658
10,901
11,903
15
2,189
8,712
16,827
0
L
Kukulkan
YetiMakaveli
Kukulkan
8,815
1,341
0
597
9,438
2,809
0
4,607
4,831
47,239
0
L
Ishtar
4,213
2,438
321
1,928
9,180
3,160
0
2,674
6,506
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
38,573
227
Minions Killed
373
0
Camps Cleared
0
1,127,261
Distance Traveled
1,133,281
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,092
674
77
6
0
209,046
6
L
Cabrakan
5,322
444
4
0
0
222,329
5
W
Surtr
7,607
634
96
8
0
196,949
3
L
Loki
6,111
509
40
3
0
239,967
0
W
Fenrir
8,011
668
64
5
0
269,473
2
W
Izanami
7,842
654
116
10
0
210,056
0
L
Chaac
6,235
520
70
6
0
243,950
0
W
Bacchus
7,021
585
20
2
0
247,757
4
L
Kukulkan
6,708
559
79
7
0
218,166
2
L
Ishtar
5,010
418
34
3
0
202,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role