Player Matchup

Bacchus
Bacchus
Axelzenit BK
Bacchus
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 60L
1,433 Elo+
Solo
Anubis
Anubis
CrispyBaconBitez
Anubis
Level 68
God Stats
1W - 1L
1,331 SR
Queue Stats
124W - 135L
1,366 Elo+
Party 1
Hou Yi
Hou Yi
El_Borunda
Hou Yi
Level 45
God Stats
18W - 10L
1,542 SR
Queue Stats
103W - 121L
1,370 Elo+
Solo
Surtr
Surtr
ThanosPhP
Surtr
Level 87
God Stats
22W - 16L
1,566 SR
Queue Stats
135W - 131L
1,448 Elo+
Solo
Pele
Pele
TheRangerDuke
Pele
Level 46
God Stats
4W - 0L
1,892 SR
Queue Stats
35W - 39L
1,390 Elo+
Party 1
Team Averages
Level 58
1,566 SR
1,401 Elo+

VS

Team Averages
Level 52
1,412 SR
1,354 Elo+
Hel
Hel
Leg69Bone
Hel
Level 37
God Stats
1W - 2L
1,145 SR
Queue Stats
10W - 23L
1,256 Elo+
Solo
Ullr
Ullr
Leo970218
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,404 Elo+
Solo
Kali
Kali
No Comm Tom
Kali
Level 75
God Stats
21W - 10L
1,413 SR
Queue Stats
156W - 158L
1,306 Elo+
Solo
Cerberus
Cerberus
SmarmyIsland515
Cerberus
Level 40
God Stats
3W - 4L
1,484 SR
Queue Stats
39W - 64L
1,327 Elo+
Solo
Hades
Hades
kappagood
Hades
Level 43
God Stats
48W - 45L
1,516 SR
Queue Stats
153W - 150L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axelzenit BK
Bacchus
7
1 / 0 / 1
5,072
507
2,940
5,434
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 1
6,571
657
6,951
8,604
4,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
El_Borunda
Hou Yi
10
5 / 0 / 1
6,023
602
8,028
5,139
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
ThanosPhP
Surtr
10
3 / 0 / 0
6,171
617
3,650
5,929
2,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
5,078
508
1,780
5,165
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,776
478
828
4,959
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
7
0 / 3 / 0
4,185
419
2,387
7,754
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,500
450
2,071
7,164
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
7
0 / 2 / 1
4,705
471
3,542
7,964
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
kappagood
Hades
9
1 / 4 / 0
5,418
542
4,720
9,438
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
14
Kills
1
1
Deaths
14
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Axelzenit BK
Bacchus
1
0
1
1.5
W
4
1
1
4.5
W
Hou Yi
El_Borunda
Hou Yi
5
0
1
5.5
L
0
3
0
0
L
Ullr
0
3
0
0
L
0
2
0
0
L
Cerberus
0
2
1
0.25
W
Surtr
ThanosPhP
Surtr
3
0
0
3
W
1
0
1
1.5
L
Hades
kappagood
Hades
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
13,548
30,271
Taken
37,279
15,370
Mitigated
13,377
11,202
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Axelzenit BK
Bacchus
2,940
644
0
1,320
5,434
5,286
0
962
4,472
17,073
0
W
6,951
753
0
4,573
8,604
4,211
0
5,989
2,615
45,148
0
W
Hou Yi
El_Borunda
Hou Yi
8,028
4,578
0
2,130
5,139
1,761
305
560
4,579
0
35,729
L
828
219
298
386
4,959
1,867
342
410
4,549
12,564
0
L
Ullr
2,387
1,579
0
1,327
7,754
2,737
0
1,668
6,086
0
15,808
L
2,071
1,124
0
1,619
7,164
2,713
0
464
6,700
0
21,045
L
Cerberus
3,542
316
0
2,931
7,964
2,935
0
2,109
5,855
25,847
0
W
Surtr
ThanosPhP
Surtr
3,650
1,406
0
1,788
5,929
2,520
772
318
5,611
508
32,380
W
1,780
524
0
1,391
5,165
1,592
0
1,261
3,904
0
25,561
L
Hades
kappagood
Hades
4,720
224
131
2,270
9,438
3,125
0
5,348
4,090
31,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
23,584
217
Minions Killed
224
0
Camps Cleared
0
972,728
Distance Traveled
899,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,072
507
21
2
0
175,596
1
W
Anubis
6,571
657
63
6
0
179,445
0
W
Hou Yi
6,023
602
39
4
0
188,325
0
L
Hel
4,776
478
29
3
0
149,417
0
L
Ullr
4,185
419
25
3
0
159,560
1
L
Kali
4,500
450
40
4
0
173,490
0
L
Cerberus
4,705
471
67
7
0
233,529
0
W
Surtr
6,171
617
55
6
0
211,047
0
W
Pele
5,078
508
39
4
0
218,315
0
L
Hades
5,418
542
63
6
0
183,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role