Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Dewey_Rocks
Baron Samedi
Bronze III
Level 99
God Stats
2W - 2L
1,254 SR
Queue Stats
3W - 6L
1,354 MMR
Solo
Geb
Geb
Bronze III
DustyPuppet7962
Geb
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,354 MMR
Solo
Susano
Susano
Silver I
JPTLV RIYAG
Susano
Silver I
Level 146
God Stats
21W - 22L
1,515 SR
Queue Stats
243W - 241L
1,326 MMR
Solo
Ishtar
Ishtar
Silver V
YOLOKING774
Ishtar
Silver V
Level 148
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 12L
1,332 MMR
Solo
Osiris
Osiris
Silver III
skiplum0
Osiris
Silver III
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 289L
1,337 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,467 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,495 SR
1,340 MMR
Agni
Agni
Gold V
JuliusCsHer
Agni
Gold V
Level 168
God Stats
80W - 69L
1,517 SR
Queue Stats
532W - 539L
1,438 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Shark_Bait457
Amaterasu
Silver I
Level 112
God Stats
2W - 1L
1,378 SR
Queue Stats
231W - 226L
1,334 MMR
Solo
Cliodhna
Cliodhna
Silver I
YN TOASTY
Cliodhna
Silver I
Level 138
God Stats
8W - 2L
1,500 SR
Queue Stats
399W - 405L
1,256 MMR
Party 1
Sobek
Sobek
Silver IV
felaifor
Sobek
Silver IV
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
137W - 158L
1,353 MMR
Solo
Xbalanque
Xbalanque
Gold V
juIien
Xbalanque
Gold V
Level 84
God Stats
3W - 4L
1,580 SR
Queue Stats
194W - 176L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dewey_Rocks
Baron Samedi
12
2 / 12 / 2
8,031
423
10,836
22,928
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 9 / 3
7,966
419
7,828
24,703
29,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
14
2 / 5 / 2
8,573
451
11,243
16,072
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ishtar
12
0 / 7 / 2
7,547
397
1,580
13,531
4,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
skiplum0
Osiris
14
2 / 4 / 1
8,667
456
7,797
21,073
25,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThanatosMauiUllrFenrir

VS

Bans
Cu ChulainnHadesMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
11,387
599
19,866
12,877
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Shark_Bait457
Amaterasu
15
6 / 1 / 13
10,749
566
10,776
18,772
22,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
YN TOASTY
Cliodhna
19
12 / 2 / 13
12,231
644
24,653
22,338
9,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
felaifor
Sobek
14
8 / 5 / 13
10,871
572
7,335
21,984
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
juIien
Xbalanque
18
3 / 0 / 13
11,716
617
13,512
16,130
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
8
Kills
37
37
Deaths
10
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dewey_Rocks
Baron Samedi
2
12
2
0.25
L
2
9
3
0.39
L
Susano
2
5
2
0.6
W
8
2
14
7.5
W
Amaterasu
Shark_Bait457
Amaterasu
6
1
13
12.5
W
Cliodhna
YN TOASTY
Cliodhna
12
2
13
9.25
L
Ishtar
0
7
2
0.14
W
Sobek
felaifor
Sobek
8
5
13
2.9
W
Xbalanque
juIien
Xbalanque
3
0
13
9.5
L
Osiris
skiplum0
Osiris
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
76,142
98,307
Taken
92,101
76,618
Mitigated
60,291
13,487
Healing
43,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dewey_Rocks
Baron Samedi
10,836
347
438
2,802
22,928
10,046
0
9,104
13,443
38,497
0
L
7,828
524
0
1,872
24,703
29,480
0
7,256
17,183
28,947
0
L
Susano
11,243
1,732
0
1,208
16,072
6,486
0
3,296
12,604
0
67,787
W
19,866
1,571
0
5,333
12,877
5,011
1,471
3,032
9,614
102,742
1,302
W
Amaterasu
Shark_Bait457
Amaterasu
10,776
2,588
0
11,361
18,772
22,072
1,007
3,585
13,949
2,276
53,074
W
Cliodhna
YN TOASTY
Cliodhna
24,653
5,957
0
8,953
22,338
9,749
2,107
4,405
17,540
0
106,947
L
Ishtar
1,580
949
0
3,463
13,531
4,649
1,026
2,913
10,579
0
49,143
W
Sobek
felaifor
Sobek
7,335
837
0
6,469
21,984
16,004
173
4,723
16,205
27,500
0
W
Xbalanque
juIien
Xbalanque
13,512
9,433
0
11,130
16,130
7,455
7,786
4,374
11,584
0
112,363
L
Osiris
skiplum0
Osiris
7,797
1,412
0
3,704
21,073
25,957
293
6,175
14,294
0
57,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,784
Gold Earned
56,954
347
Minions Killed
525
0
Camps Cleared
0
1,711,725
Distance Traveled
2,055,535
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,031
423
59
3
0
319,050
5
L
Geb
7,966
419
15
1
0
336,076
4
L
Susano
8,573
451
98
5
0
377,298
0
W
Agni
11,387
599
118
6
0
395,510
5
W
Amaterasu
10,749
566
93
5
0
417,620
1
W
Cliodhna
12,231
644
122
6
0
472,602
0
L
Ishtar
7,547
397
76
4
0
309,182
0
W
Sobek
10,871
572
25
1
0
411,492
4
W
Xbalanque
11,716
617
167
9
0
358,311
5
L
Osiris
8,667
456
99
5
0
370,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role