Player Matchup

Maui
Maui
Caval405
Maui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 2
Thanatos
Thanatos
MokaTheSupport
Thanatos
Level 18
God Stats
3W - 2L
1,573 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
iZambie
Baron Samedi
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 5L
1,529 Elo+
Party 2
Team Averages
Level 31
1,452 SR
1,537 Elo+

VS

Team Averages
Level 112
1,482 SR
1,465 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fordil
Medusa
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 117L
1,481 Elo+
Party 1
Janus
Janus
POYA
Janus
Level 87
God Stats
12W - 15L
1,445 SR
Queue Stats
173W - 180L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 3 / 2
6,702
670
4,207
13,706
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
10
1 / 5 / 1
6,539
654
3,766
7,376
3,326
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
iZambie
Baron Samedi
10
1 / 7 / 1
6,570
657
4,801
11,578
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 10
7,509
751
4,018
9,324
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Fordil
Medusa
13
6 / 2 / 4
8,134
813
10,515
6,533
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
POYA
Janus
14
7 / 0 / 7
8,915
892
13,733
2,964
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
15
15
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
10
7
L
Maui
0
3
2
0.33
W
Medusa
Fordil
Medusa
6
2
4
4
L
Thanatos
1
5
1
0.3
W
Janus
POYA
Janus
7
0
7
10.5
L
Baron Samedi
iZambie
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,774
Damage
28,266
32,660
Taken
18,821
21,358
Mitigated
13,865
7,969
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,018
1,115
0
3,175
9,324
9,769
512
3,257
6,067
0
6,618
L
Maui
4,207
1,269
574
2,799
13,706
12,121
0
5,226
8,191
9,535
0
W
Medusa
Fordil
Medusa
10,515
4,695
0
500
6,533
2,784
1,479
3,838
2,695
0
38,414
L
Thanatos
3,766
651
0
2,018
7,376
3,326
0
3,178
4,069
0
10,008
W
Janus
POYA
Janus
13,733
339
0
500
2,964
1,312
450
1,945
1,019
34,661
0
L
Baron Samedi
iZambie
Baron Samedi
4,801
765
473
2,105
11,578
5,911
0
5,337
6,158
19,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,811
Gold Earned
24,558
49
Minions Killed
126
0
Camps Cleared
0
482,046
Distance Traveled
588,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,509
751
9
1
0
200,700
0
L
Maui
6,702
670
17
2
0
170,543
0
W
Medusa
8,134
813
68
7
0
172,509
0
L
Thanatos
6,539
654
9
1
0
159,137
0
W
Janus
8,915
892
49
5
0
214,795
0
L
Baron Samedi
6,570
657
23
2
0
152,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role