Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
GENERA1 HOW3
Fenrir
Gold IV
Level 146
God Stats
5W - 5L
1,501 SR
Queue Stats
403W - 401L
1,507 MMR
Solo
Khepri
Khepri
Bronze III
Legit_Haiku
Khepri
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Solo
Sol
Sol
Bronze III
NickNelson
Sol
Bronze III
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
SimpleProduct21
King Arthur
Silver I
Level 42
God Stats
6W - 4L
1,340 SR
Queue Stats
16W - 13L
1,502 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,468 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,606 SR
1,502 MMR
Fafnir
Fafnir
Bronze III
 
Fafnir
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
FruityWhiteGuy
Chronos
Bronze III
Level 125
God Stats
3W - 4L
1,689 SR
Queue Stats
128W - 113L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Macypro32
Cu Chulainn
Silver I
Level 117
God Stats
17W - 21L
1,614 SR
Queue Stats
70W - 78L
1,475 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Pineappleracer69
Ne Zha
Silver I
Level 128
God Stats
4W - 3L
1,728 SR
Queue Stats
73W - 72L
1,535 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Xybrth
Cernunnos
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 1
6,597
600
2,052
5,341
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
12
6 / 0 / 2
7,189
654
6,715
8,223
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
8
0 / 1 / 2
5,859
533
1,559
7,718
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 0
6,966
633
6,447
8,005
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SimpleProduct21
King Arthur
10
1 / 3 / 3
5,869
534
4,631
9,538
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangThorBakasuraAgni

VS

Bans
BacchusShivaGebFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
1
0 / 1 / 0
3,583
326
0
1,084
472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,460
496
2,591
4,562
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Macypro32
Cu Chulainn
11
1 / 2 / 2
6,706
610
7,203
9,813
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 4 / 1
5,997
545
3,136
8,685
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
Xybrth
Cernunnos
11
2 / 3 / 0
5,574
507
3,816
8,575
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
6
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
1
1.5
L
Fafnir
 
Fafnir
0
1
0
0
L
0
1
0
0
W
Fenrir
6
0
2
7
W
Khepri
0
1
2
1
L
Cu Chulainn
Macypro32
Cu Chulainn
1
2
2
1
W
3
2
0
1.5
L
2
4
1
0.63
W
King Arthur
SimpleProduct21
King Arthur
1
3
3
0.83
L
Cernunnos
Xybrth
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
16,746
38,825
Taken
32,719
19,733
Mitigated
17,004
15,017
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,052
401
274
2,337
5,341
1,685
2,202
962
4,379
0
49,563
L
Fafnir
 
Fafnir
0
0
0
0
1,084
472
0
0
1,084
0
0
L
2,591
956
0
1,784
4,562
1,449
0
590
3,972
34,217
0
W
Fenrir
6,715
2,173
0
3,479
8,223
3,459
0
1,015
7,208
0
50,621
W
Khepri
1,559
274
459
2,919
7,718
5,077
117
1,702
6,016
15,844
0
L
Cu Chulainn
Macypro32
Cu Chulainn
7,203
1,058
0
1,720
9,813
8,745
244
789
9,024
5,286
54,756
W
6,447
2,641
0
3,869
8,005
2,483
7,443
0
8,005
57,021
0
L
3,136
957
0
865
8,685
3,085
0
1,115
7,570
0
35,237
W
King Arthur
SimpleProduct21
King Arthur
4,631
73
0
1,680
9,538
7,029
0
952
8,586
1,075
36,870
L
Cernunnos
Xybrth
Cernunnos
3,816
1,650
0
2,359
8,575
3,253
0
5,863
2,712
0
29,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
27,320
341
Minions Killed
257
0
Camps Cleared
0
1,087,610
Distance Traveled
860,629
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,597
600
106
10
0
208,073
2
L
Fafnir
3,583
326
0
0
0
51,462
0
L
Chronos
5,460
496
71
6
0
183,367
0
W
Fenrir
7,189
654
71
6
0
260,579
0
W
Khepri
5,859
533
11
1
0
213,323
1
L
Cu Chulainn
6,706
610
95
9
0
209,041
0
W
Sol
6,966
633
105
10
0
183,929
0
L
Ne Zha
5,997
545
59
5
0
228,526
0
W
King Arthur
5,869
534
48
4
0
221,706
2
L
Cernunnos
5,574
507
32
3
0
188,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role