Player Matchup

Neith
Neith
ANOUSANILE
Neith
Level 28
God Stats
2W - 5L
1,776 SR
Queue Stats
4W - 8L
1,472 Elo+
Party 3
Thoth
Thoth
FernandoXD777
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,247 Elo+
Solo
Yemoja
Yemoja
PiiNK RANGR
Yemoja
Level 74
God Stats
1W - 1L
1,685 SR
Queue Stats
13W - 21L
1,112 Elo+
Party 4
Fenrir
Fenrir
RICHEEZY_
Fenrir
Level 112
God Stats
1W - 2L
1,322 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 3
Ra
Ra
RedRangerHoe
Ra
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 62L
1,196 Elo+
Party 4
Team Averages
Level 96
1,557 SR
1,277 Elo+

VS

Team Averages
Level 87
1,481 SR
1,472 Elo+
Loki
Loki
Kitsuen-fuego420
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
The9Tailefox
Bakasura
Level 141
God Stats
4W - 2L
1,857 SR
Queue Stats
124W - 114L
1,484 Elo+
Party 2
Geb
Geb
Unpoppedcorn
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,500 Elo+
Party 1
Merlin
Merlin
Xi_OoToO_iX
Merlin
Level 128
God Stats
1W - 6L
1,198 SR
Queue Stats
85W - 119L
1,497 Elo+
Solo
Izanami
Izanami
ravenxtitan
Izanami
Level 59
God Stats
8W - 14L
1,350 SR
Queue Stats
109W - 98L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 0 / 5
7,559
756
3,006
1,486
685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 6
8,296
830
8,073
6,144
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
2 / 0 / 8
8,146
815
3,211
8,216
7,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
RICHEEZY_
Fenrir
14
3 / 2 / 2
7,515
752
6,894
9,956
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 0 / 3
8,866
887
9,574
7,386
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,408
641
1,940
10,058
3,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
The9Tailefox
Bakasura
13
1 / 1 / 0
7,123
712
4,412
7,896
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 5 / 2
7,255
726
4,380
13,820
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
0 / 1 / 1
7,241
724
7,595
3,396
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ravenxtitan
Izanami
14
1 / 0 / 1
7,585
759
5,175
5,119
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
5
3.5
W
3
1
6
6
L
0
7
0
0
W
Yemoja
2
0
8
6
W
Fenrir
RICHEEZY_
Fenrir
3
2
2
2
W
5
0
3
6.5
L
Bakasura
The9Tailefox
Bakasura
1
1
0
1
L
0
5
2
0.2
L
Merlin
0
1
1
0.5
L
Izanami
ravenxtitan
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
23,502
33,188
Taken
40,289
18,554
Mitigated
23,455
15,587
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,006
356
0
629
1,486
685
0
407
1,079
0
22,565
W
8,073
336
0
656
6,144
2,364
556
1,877
4,142
37,321
0
L
1,940
637
0
79
10,058
3,941
0
5,782
4,276
0
6,344
W
Yemoja
3,211
897
4,069
3,946
8,216
7,123
52
3,246
4,620
8,680
0
W
Fenrir
RICHEEZY_
Fenrir
6,894
1,589
0
2,494
9,956
4,624
0
2,513
6,973
0
26,821
W
9,574
1,027
970
2,823
7,386
3,758
825
3,932
3,314
43,361
0
L
Bakasura
The9Tailefox
Bakasura
4,412
2,763
0
1,231
7,896
4,297
10
3,996
3,900
0
14,380
L
4,380
304
295
1,559
13,820
11,555
0
6,653
7,167
10,324
0
L
Merlin
7,595
154
0
529
3,396
1,701
0
1,562
1,834
33,022
0
L
Izanami
ravenxtitan
Izanami
5,175
2,750
0
2,363
5,119
1,961
0
2,865
2,254
0
36,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
35,612
268
Minions Killed
193
0
Camps Cleared
0
996,143
Distance Traveled
1,016,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,559
756
51
5
0
188,188
0
W
Thoth
8,296
830
78
8
0
212,488
0
L
Loki
6,408
641
11
1
0
199,058
0
W
Yemoja
8,146
815
6
1
0
181,872
0
W
Fenrir
7,515
752
36
4
0
196,471
0
W
Ra
8,866
887
97
10
0
217,124
0
L
Bakasura
7,123
712
40
4
0
247,805
0
L
Geb
7,255
726
12
1
0
204,268
0
L
Merlin
7,241
724
59
6
0
171,200
0
L
Izanami
7,585
759
71
7
0
194,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role