Player Matchup

Ao Kuang
Ao Kuang
Buzzkid2000
Ao Kuang
Level 63
God Stats
7W - 7L
1,664 SR
Queue Stats
18W - 32L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Odecken
Danzaburou
Level 34
God Stats
5W - 5L
1,462 SR
Queue Stats
43W - 55L
1,494 Elo+
Party 1
Janus
Janus
SolarmanSSB
Janus
Level 109
God Stats
2W - 2L
1,284 SR
Queue Stats
46W - 63L
1,482 Elo+
Party 1
Ares
Ares
TipsyWipsyUwU
Ares
Level 147
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 59L
1,482 Elo+
Party 1
Maui
Maui
the5hobos
Maui
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,393 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,479 Elo+

VS

Team Averages
Level 115
1,488 SR
1,480 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LetsTroll
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
Nickr2
Atlas
Level 63
God Stats
8W - 8L
1,604 SR
Queue Stats
69W - 81L
1,404 Elo+
Solo
Bastet
Bastet
SavPap
Bastet
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 56L
1,515 Elo+
Party 2
Hercules
Hercules
eltotolpqtp
Hercules
Level 195
God Stats
63W - 67L
1,551 SR
Queue Stats
252W - 298L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Buzzkid2000
Ao Kuang
12
2 / 0 / 0
6,818
682
3,771
3,850
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Odecken
Danzaburou
10
3 / 3 / 2
5,511
551
4,918
7,121
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 1 / 0
6,431
643
3,361
5,725
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 6
5,901
590
4,653
6,824
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
9
0 / 0 / 7
5,579
558
3,731
8,010
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 2
5,601
560
4,151
9,262
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LetsTroll
Merlin
11
1 / 0 / 1
5,713
571
2,785
2,265
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nickr2
Atlas
9
1 / 3 / 2
4,912
491
1,992
8,152
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
SavPap
Bastet
9
1 / 3 / 3
5,012
501
6,980
6,821
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
eltotolpqtp
Hercules
10
0 / 2 / 0
5,023
502
1,011
7,992
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Ao Kuang
Buzzkid2000
Ao Kuang
2
0
0
2
L
Merlin
LetsTroll
Merlin
1
0
1
1.5
L
Atlas
Nickr2
Atlas
1
3
2
0.67
W
Danzaburou
Odecken
Danzaburou
3
3
2
1.33
L
Bastet
SavPap
Bastet
1
3
3
0.83
W
3
1
0
3
W
2
0
6
5
L
Hercules
eltotolpqtp
Hercules
0
2
0
0
W
Maui
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,434
Damage
16,919
31,530
Taken
34,492
14,478
Mitigated
17,660
9,212
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,151
1,834
0
1,058
9,262
4,063
0
3,052
6,210
0
38,363
W
Ao Kuang
Buzzkid2000
Ao Kuang
3,771
397
0
3,104
3,850
1,329
0
0
3,850
48,851
0
L
Merlin
LetsTroll
Merlin
2,785
238
0
670
2,265
887
0
1,262
1,003
45,738
0
L
Atlas
Nickr2
Atlas
1,992
634
205
1,530
8,152
5,496
0
4,548
3,604
12,282
0
W
Danzaburou
Odecken
Danzaburou
4,918
2,830
0
1,689
7,121
2,248
0
615
6,398
0
26,714
L
Bastet
SavPap
Bastet
6,980
1,596
0
1,648
6,821
2,530
0
2,883
3,938
0
34,545
W
3,361
567
0
866
5,725
1,950
0
1,644
4,081
51,581
0
W
4,653
836
0
730
6,824
3,166
0
714
6,030
34,668
0
L
Hercules
eltotolpqtp
Hercules
1,011
314
0
1,676
7,992
4,684
0
3,771
4,221
0
29,504
W
Maui
3,731
1,429
275
2,548
8,010
5,785
0
1,359
6,394
22,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
26,261
316
Minions Killed
283
0
Camps Cleared
0
1,056,255
Distance Traveled
1,029,443
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,601
560
71
7
0
231,186
0
W
Ao Kuang
6,818
682
90
9
0
191,495
1
L
Merlin
5,713
571
81
8
0
187,380
0
L
Atlas
4,912
491
18
2
0
185,573
0
W
Danzaburou
5,511
551
46
5
0
192,798
0
L
Bastet
5,012
501
55
6
0
228,689
0
W
Janus
6,431
643
88
9
0
210,532
1
W
Ares
5,901
590
60
6
0
243,328
1
L
Hercules
5,023
502
58
6
0
196,615
4
W
Maui
5,579
558
32
3
0
218,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role