Player Matchup

Yu Huang
Yu Huang
Izzheim
Yu Huang
Level 42
God Stats
14W - 18L
1,448 SR
Queue Stats
245W - 276L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
MoonDrop7
Jing Wei
Level 29
God Stats
11W - 14L
1,444 SR
Queue Stats
266W - 289L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
joakok188
Zhong Kui
Level 24
God Stats
4W - 2L
1,222 SR
Queue Stats
45W - 49L
1,390 Elo+
Party 1
Team Averages
Level 32
1,371 SR
1,372 Elo+

VS

Team Averages
Level 73
1,428 SR
1,316 Elo+
Anubis
Anubis
BaseballDog275
Anubis
Level 27
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
Sobek
Sobek
Broken99times
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 2
Medusa
Medusa
Haribalzonya
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Izzheim
Yu Huang
18
2 / 0 / 9
10,857
776
14,414
9,156
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MoonDrop7
Jing Wei
17
8 / 1 / 2
11,185
799
10,289
13,436
5,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
joakok188
Zhong Kui
17
3 / 1 / 8
10,713
765
11,969
12,117
9,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,959
640
7,470
10,631
6,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 2
9,365
669
6,339
14,997
21,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
16
2 / 5 / 0
9,826
702
14,007
17,049
7,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
2
2
0.5
L
Medusa
2
5
0
0.4
W
Yu Huang
Izzheim
Yu Huang
2
0
9
6.5
W
Jing Wei
MoonDrop7
Jing Wei
8
1
2
9
W
Zhong Kui
joakok188
Zhong Kui
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
27,816
34,709
Taken
42,677
19,829
Mitigated
34,432
11,498
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,470
61
0
2,215
10,631
6,004
0
5,826
4,805
28,491
0
L
6,339
772
0
3,591
14,997
21,078
0
9,382
5,615
18,365
0
L
Medusa
14,007
5,717
0
2,694
17,049
7,350
0
10,159
6,890
0
56,708
W
Yu Huang
Izzheim
Yu Huang
14,414
1,986
232
2,813
9,156
4,458
394
3,701
5,455
63,991
2,428
W
Jing Wei
MoonDrop7
Jing Wei
10,289
7,595
0
4,058
13,436
5,754
627
5,029
8,407
0
35,737
W
Zhong Kui
joakok188
Zhong Kui
11,969
1,920
0
4,395
12,117
9,617
238
5,132
6,985
32,691
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
28,150
204
Minions Killed
150
0
Camps Cleared
0
845,754
Distance Traveled
723,103
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,959
640
47
3
0
215,348
0
L
Sobek
9,365
669
20
1
0
266,492
2
L
Medusa
9,826
702
83
6
0
241,263
0
W
Yu Huang
10,857
776
104
7
0
274,237
1
W
Jing Wei
11,185
799
39
3
0
303,280
1
W
Zhong Kui
10,713
765
61
4
0
268,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role