Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AwakenBlack
Bellona
Level 134
God Stats
6W - 1L
1,704 SR
Queue Stats
211W - 230L
1,505 Elo+
Solo
Kukulkan
Kukulkan
NoraKoneko
Kukulkan
Level 171
God Stats
4W - 1L
1,383 SR
Queue Stats
50W - 48L
1,582 Elo+
Party 2
Achilles
Achilles
Ruusaan
Achilles
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 31L
1,675 Elo+
Party 2
Yu Huang
Yu Huang
zgoetix
Yu Huang
Level 108
God Stats
4W - 5L
1,142 SR
Queue Stats
162W - 146L
1,509 Elo+
Solo
Team Averages
Level 135
1,446 SR
1,554 Elo+

VS

Team Averages
Level 88
1,457 SR
1,544 Elo+
Osiris
Osiris
FlusteredNebula
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,528 Elo+
Party 1
Scylla
Scylla
Jaquab
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,605 Elo+
Party 1
Neith
Neith
LeDonut
Neith
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Ricarad
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,528 Elo+
Party 1
Bastet
Bastet
Xealous37
Bastet
Level 105
God Stats
0W - 3L
1,285 SR
Queue Stats
89W - 84L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 5 / 9
11,010
786
9,194
10,324
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
AwakenBlack
Bellona
15
1 / 5 / 13
10,411
744
6,235
16,714
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NoraKoneko
Kukulkan
20
10 / 3 / 14
13,038
931
24,227
10,428
5,903
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ruusaan
Achilles
19
10 / 3 / 11
11,730
838
13,860
14,759
14,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Yu Huang
zgoetix
Yu Huang
17
1 / 3 / 15
10,463
747
13,806
11,458
5,358
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,357
668
3,816
17,936
24,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Jaquab
Scylla
19
5 / 4 / 10
10,956
783
11,198
9,086
4,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LeDonut
Neith
18
3 / 6 / 11
10,235
731
11,198
16,148
8,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ricarad
Ao Kuang
18
9 / 6 / 7
10,590
756
7,846
15,962
9,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Xealous37
Bastet
13
1 / 7 / 9
8,557
611
6,075
14,740
7,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
29
Kills
19
19
Deaths
29
62
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
5
9
2.3
W
Bellona
AwakenBlack
Bellona
1
5
13
1.5
L
1
6
8
0.83
L
Scylla
Jaquab
Scylla
5
4
10
2.5
L
Neith
LeDonut
Neith
3
6
11
1.42
W
Kukulkan
NoraKoneko
Kukulkan
10
3
14
5.67
L
Ao Kuang
Ricarad
Ao Kuang
9
6
7
2.08
W
Achilles
Ruusaan
Achilles
10
3
11
5.17
L
Bastet
Xealous37
Bastet
1
7
9
0.79
W
Yu Huang
zgoetix
Yu Huang
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,322
Damage
40,133
63,683
Taken
73,872
47,941
Mitigated
54,176
16,219
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,194
291
0
1,393
10,324
4,878
2,367
3,507
6,817
19,473
0
W
Bellona
AwakenBlack
Bellona
6,235
180
1,054
2,318
16,714
17,061
180
5,121
11,593
0
11,673
L
3,816
449
1,279
2,191
17,936
24,138
0
11,123
6,257
0
8,909
L
Scylla
Jaquab
Scylla
11,198
1,061
1,416
899
9,086
4,776
0
6,712
2,144
29,204
0
L
Neith
LeDonut
Neith
11,198
3,431
1,093
3,985
16,148
8,770
0
10,998
4,930
0
36,277
W
Kukulkan
NoraKoneko
Kukulkan
24,227
2,199
2,124
3,287
10,428
5,903
3,016
654
9,774
68,106
0
L
Ao Kuang
Ricarad
Ao Kuang
7,846
994
507
3,457
15,962
9,130
0
8,251
7,387
14,841
0
W
Achilles
Ruusaan
Achilles
13,860
1,039
31
1,445
14,759
14,741
593
4,559
10,200
0
20,016
L
Bastet
Xealous37
Bastet
6,075
1,488
1,282
1,584
14,740
7,362
0
8,662
5,927
0
7,921
W
Yu Huang
zgoetix
Yu Huang
13,806
272
1,111
3,456
11,458
5,358
1,607
5,203
6,255
25,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,652
Gold Earned
49,695
172
Minions Killed
110
0
Camps Cleared
0
1,271,788
Distance Traveled
1,257,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,010
786
18
1
0
233,446
0
W
Bellona
10,411
744
5
0
0
250,146
0
L
Osiris
9,357
668
8
1
0
261,109
0
L
Scylla
10,956
783
52
4
0
276,098
0
L
Neith
10,235
731
34
2
0
230,901
0
W
Kukulkan
13,038
931
86
6
0
253,400
0
L
Ao Kuang
10,590
756
11
1
0
223,297
0
W
Achilles
11,730
838
14
1
0
281,669
0
L
Bastet
8,557
611
5
0
0
266,134
0
W
Yu Huang
10,463
747
49
4
0
253,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role