Player Matchup

Neith
Neith
Camilo_Rojas99
Neith
Level 48
God Stats
93W - 86L
1,523 SR
Queue Stats
399W - 399L
1,455 Elo+
Solo
Ymir
Ymir
Darkios2581
Ymir
Level 19
God Stats
5W - 9L
1,738 SR
Queue Stats
57W - 81L
1,250 Elo+
Party 3
Hel
Hel
FatherlessMonke
Hel
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 196L
1,247 Elo+
Party 3
Ganesha
Ganesha
VoicelessMonke
Ganesha
Level 68
God Stats
7W - 5L
1,900 SR
Queue Stats
146W - 193L
1,483 Elo+
Party 3
Surtr
Surtr
xVelocity12x
Surtr
Level 46
God Stats
11W - 6L
1,598 SR
Queue Stats
110W - 120L
1,400 Elo+
Solo
Team Averages
Level 50
1,652 SR
1,367 Elo+

VS

Team Averages
Level 40
1,346 SR
1,339 Elo+
Nu Wa
Nu Wa
APupNamedLeo714
Nu Wa
Level 15
God Stats
4W - 12L
1,318 SR
Queue Stats
7W - 21L
1,225 Elo+
Party 2
Eset
Eset
DevhonRex
Eset
Level 47
God Stats
0W - 6L
1,249 SR
Queue Stats
40W - 69L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Doctor_strangeRL
Danzaburou
Level 46
God Stats
0W - 3L
1,228 SR
Queue Stats
96W - 83L
1,391 Elo+
Solo
Fenrir
Fenrir
EchoxDark0
Fenrir
Level 18
God Stats
5W - 12L
1,435 SR
Queue Stats
11W - 22L
1,372 Elo+
Party 1
Erlang Shen
Erlang Shen
duffman356
Erlang Shen
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,878
563
4,969
8,449
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 3 / 2
8,038
574
12,330
14,512
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 4 / 0
7,942
567
8,407
10,005
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 11
7,641
546
6,533
11,188
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
12 / 1 / 3
8,972
641
10,974
11,436
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,402
529
7,590
10,193
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
13
5 / 6 / 2
7,785
556
8,388
12,360
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Doctor_strangeRL
Danzaburou
10
0 / 5 / 2
6,109
436
5,307
10,489
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
EchoxDark0
Fenrir
9
1 / 5 / 1
6,226
445
3,198
11,261
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
duffman356
Erlang Shen
9
1 / 6 / 0
6,075
434
5,975
15,437
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
10
10
Deaths
29
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
3
1
6
6
W
7
3
2
2.67
L
Eset
5
6
2
1
L
Danzaburou
Doctor_strangeRL
Danzaburou
0
5
2
0.2
L
Fenrir
EchoxDark0
Fenrir
1
5
1
0.3
W
6
4
0
1.5
W
1
1
11
6.5
L
Erlang Shen
duffman356
Erlang Shen
1
6
0
0.17
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
30,458
55,590
Taken
59,740
27,301
Mitigated
24,825
16,222
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
1,044
17
132
10,193
3,318
294
1,076
9,055
37,229
0
W
4,969
2,255
0
3,036
8,449
4,000
1,683
3,574
4,875
0
46,338
W
12,330
4,044
0
3,047
14,512
7,791
1,139
1,202
13,310
43,015
0
L
Eset
8,388
144
370
1,875
12,360
5,165
0
7,675
4,685
41,595
0
L
Danzaburou
Doctor_strangeRL
Danzaburou
5,307
1,779
0
2,284
10,489
3,476
496
2,129
8,320
0
33,046
L
Fenrir
EchoxDark0
Fenrir
3,198
822
110
1,600
11,261
4,192
0
6,515
4,574
0
23,785
W
8,407
1,155
173
2,653
10,005
4,172
714
5,729
4,276
53,094
0
W
6,533
277
0
2,478
11,188
5,399
0
2,473
8,715
33,202
1,181
L
Erlang Shen
duffman356
Erlang Shen
5,975
4,127
0
3,266
15,437
8,674
0
8,946
6,056
0
26,312
W
10,974
3,718
0
4,835
11,436
5,939
0
3,000
8,436
604
51,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
33,597
346
Minions Killed
224
0
Camps Cleared
0
1,345,698
Distance Traveled
1,288,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,402
529
50
4
0
253,536
0
W
Neith
7,878
563
96
7
0
252,367
0
W
Ymir
8,038
574
66
5
0
271,212
0
L
Eset
7,785
556
45
3
0
280,141
0
L
Danzaburou
6,109
436
55
4
0
271,306
5
L
Fenrir
6,226
445
35
3
0
259,410
0
W
Hel
7,942
567
93
7
0
248,288
0
W
Ganesha
7,641
546
32
2
0
294,865
0
L
Erlang Shen
6,075
434
39
3
0
223,728
0
W
Surtr
8,972
641
59
4
0
278,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role