Player Matchup

King Arthur
King Arthur
Toym8
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,217 Elo+
Solo
Zhong Kui
Zhong Kui
Uhxar
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,472 Elo+
Solo
Ymir
Ymir
oatmilk24
Ymir
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 1
Cupid
Cupid
scyllā
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,472 Elo+
Party 1
Da Ji
Da Ji
silverVenum532
Da Ji
Level 64
God Stats
17W - 20L
1,489 SR
Queue Stats
327W - 317L
1,462 Elo+
Solo
Team Averages
Level 77
1,544 SR
1,423 Elo+

VS

Team Averages
Level 89
1,574 SR
1,340 Elo+
Thanatos
Thanatos
Ev1lPap4Gal1
Thanatos
Level 104
God Stats
10W - 7L
1,899 SR
Queue Stats
210W - 191L
1,439 Elo+
Party 3
Medusa
Medusa
LplusA
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,044 Elo+
Party 2
Bacchus
Bacchus
MCSTANKIN
Bacchus
Level 88
God Stats
9W - 12L
1,292 SR
Queue Stats
69W - 74L
1,384 Elo+
Party 2
Osiris
Osiris
RayCharlz
Osiris
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 97L
1,393 Elo+
Solo
Hera
Hera
bialmd
Hera
Level 83
God Stats
91W - 45L
1,681 SR
Queue Stats
209W - 191L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Toym8
King Arthur
11
1 / 1 / 1
6,411
583
5,416
10,756
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Uhxar
Zhong Kui
10
1 / 2 / 1
5,865
533
5,289
7,886
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
8
0 / 3 / 0
5,109
464
797
8,872
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
scyllā
Cupid
8
0 / 1 / 0
4,742
431
3,095
5,775
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 2
5,692
517
4,708
9,436
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ev1lPap4Gal1
Thanatos
12
8 / 0 / 0
7,299
664
5,764
10,673
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
LplusA
Medusa
10
2 / 0 / 2
5,529
503
6,617
3,653
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MCSTANKIN
Bacchus
10
1 / 0 / 4
5,963
542
3,721
6,862
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
RayCharlz
Osiris
10
0 / 2 / 1
5,968
543
5,537
9,886
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
bialmd
Hera
11
1 / 2 / 3
6,193
563
4,413
6,618
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ev1lPap4Gal1
Thanatos
8
0
0
8
W
Medusa
LplusA
Medusa
2
0
2
3
W
Bacchus
MCSTANKIN
Bacchus
1
0
4
3
W
Osiris
RayCharlz
Osiris
0
2
1
0.25
L
King Arthur
Toym8
King Arthur
1
1
1
1.5
L
Zhong Kui
Uhxar
Zhong Kui
1
2
1
0.75
W
Hera
bialmd
Hera
1
2
3
1.25
L
Ymir
0
3
0
0
L
Cupid
scyllā
Cupid
0
1
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
26,052
42,725
Taken
37,692
22,066
Mitigated
24,487
14,235
Healing
23,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ev1lPap4Gal1
Thanatos
5,764
1,495
0
13,166
10,673
4,074
158
1,790
8,883
0
44,931
W
Medusa
LplusA
Medusa
6,617
2,989
0
2,074
3,653
1,159
0
192
3,461
0
37,598
W
Bacchus
MCSTANKIN
Bacchus
3,721
657
116
3,501
6,862
5,793
0
605
6,257
20,921
0
W
Osiris
RayCharlz
Osiris
5,537
1,797
0
2,090
9,886
11,134
0
0
9,886
2,411
39,233
L
King Arthur
Toym8
King Arthur
5,416
1,096
0
4,025
10,756
6,879
0
514
10,242
0
43,045
L
Zhong Kui
Uhxar
Zhong Kui
5,289
301
0
4,122
7,886
5,001
0
3,286
4,600
38,119
0
W
Hera
bialmd
Hera
4,413
1,625
0
2,144
6,618
2,327
0
3,499
3,119
46,134
0
L
Ymir
797
402
0
1,566
8,872
5,379
0
1,735
7,137
12,648
0
L
Cupid
scyllā
Cupid
3,095
1,485
78
2,588
5,775
1,696
0
1,527
4,248
0
28,825
L
4,708
1,047
0
1,856
9,436
3,111
0
1,586
7,850
0
25,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
30,952
259
Minions Killed
310
0
Camps Cleared
0
1,007,810
Distance Traveled
1,061,849
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,299
664
70
6
0
250,133
0
W
Medusa
5,529
503
55
5
0
204,640
0
W
Bacchus
5,963
542
29
3
0
213,645
3
W
Osiris
5,968
543
74
7
0
182,985
2
L
King Arthur
6,411
583
89
8
0
212,984
0
L
Zhong Kui
5,865
533
64
6
0
176,445
0
W
Hera
6,193
563
82
7
0
210,446
2
L
Ymir
5,109
464
16
1
0
203,411
1
L
Cupid
4,742
431
52
5
0
198,155
3
L
Da Ji
5,692
517
38
3
0
216,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role