Player Matchup

Chaac
Chaac
GreatDayz
Chaac
Level 43
God Stats
0W - 2L
1,506 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 2
Bacchus
Bacchus
LoganDaBerry
Bacchus
Level 4
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Discordia
Discordia
PirateNamedEli
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,373 Elo+

VS

Team Averages
Level 124
1,447 SR
1,369 Elo+
Hou Yi
Hou Yi
NEO88888372
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
ll-LuChoP_-77
Zhong Kui
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 119L
1,392 Elo+
Party 1
Hades
Hades
marcoromero1341
Hades
Level 117
God Stats
2W - 3L
1,342 SR
Queue Stats
27W - 40L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GreatDayz
Chaac
17
3 / 2 / 2
11,713
651
12,405
23,658
18,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
LoganDaBerry
Bacchus
15
0 / 4 / 4
11,445
636
4,580
20,285
32,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PirateNamedEli
Discordia
17
2 / 3 / 2
11,878
660
13,665
15,250
8,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 0 / 6
12,826
713
13,068
11,061
5,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ll-LuChoP_-77
Zhong Kui
17
3 / 2 / 6
12,719
707
20,021
20,004
19,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 6
12,802
711
20,425
19,665
11,228
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
GreatDayz
Chaac
3
2
2
2
L
Bacchus
LoganDaBerry
Bacchus
0
4
4
0.5
W
Hou Yi
3
0
6
6
L
Discordia
PirateNamedEli
Discordia
2
3
2
1
W
Zhong Kui
ll-LuChoP_-77
Zhong Kui
3
2
6
3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
53,514
59,193
Taken
50,730
60,000
Mitigated
35,679
7,259
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GreatDayz
Chaac
12,405
2,373
0
3,473
23,658
18,531
0
16,799
6,859
0
39,168
L
Bacchus
LoganDaBerry
Bacchus
4,580
1,065
0
2,674
20,285
32,490
0
12,423
7,862
20,172
0
W
Hou Yi
13,068
4,467
319
4,468
11,061
5,289
506
3,676
7,385
0
64,424
L
Discordia
PirateNamedEli
Discordia
13,665
1,199
0
1,112
15,250
8,979
0
10,669
4,581
59,694
324
W
Zhong Kui
ll-LuChoP_-77
Zhong Kui
20,021
3,314
0
7,293
20,004
19,162
1,715
7,826
12,178
71,455
0
W
20,425
860
83
5,714
19,665
11,228
1,165
7,548
12,117
71,157
4,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
38,347
174
Minions Killed
250
0
Camps Cleared
0
1,062,052
Distance Traveled
935,646
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,713
651
53
3
0
362,959
3
L
Bacchus
11,445
636
35
2
0
357,205
0
W
Hou Yi
12,826
713
72
4
0
339,128
0
L
Discordia
11,878
660
86
5
0
341,888
0
W
Zhong Kui
12,719
707
105
6
0
277,079
0
W
Hades
12,802
711
73
4
0
319,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role