Player Matchup

Cupid
Cupid
AndreaUwU2760
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Brentbomb
Ymir
Level 76
God Stats
2W - 2L
1,446 SR
Queue Stats
29W - 28L
1,589 Elo+
Solo
Zeus
Zeus
IllicitCupid929
Zeus
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 168L
1,444 Elo+
Party 1
Arachne
Arachne
IsmaRol2
Arachne
Level 168
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 307L
1,610 Elo+
Party 1
King Arthur
King Arthur
MX young6242
King Arthur
Level 147
God Stats
9W - 5L
1,783 SR
Queue Stats
378W - 464L
1,487 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,526 Elo+

VS

Team Averages
Level 122
1,490 SR
1,553 Elo+
Skadi
Skadi
ArticCheetah
Skadi
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 26L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Asian_Girly_Girl
Cthulhu
Level 154
God Stats
16W - 15L
1,591 SR
Queue Stats
319W - 308L
1,564 Elo+
Party 3
Serqet
Serqet
Cückles
Serqet
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 49L
1,709 Elo+
Party 3
Surtr
Surtr
Sistarbora89
Surtr
Level 171
God Stats
3W - 2L
1,715 SR
Queue Stats
183W - 218L
1,482 Elo+
Party 2
Rama
Rama
zenchuchi
Rama
Level 88
God Stats
7W - 9L
1,361 SR
Queue Stats
85W - 100L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,473
695
1,946
4,220
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
5
0 / 2 / 1
3,362
672
1,387
5,511
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,710
542
590
967
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
IsmaRol2
Arachne
6
0 / 1 / 1
3,540
708
1,376
4,428
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
MX young6242
King Arthur
6
0 / 1 / 0
3,505
701
1,889
4,788
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,720
744
2,742
2,995
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,664
733
1,547
3,276
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Cückles
Serqet
7
5 / 0 / 2
4,624
925
3,530
3,319
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 0
4,281
856
2,425
4,357
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
7
0 / 0 / 3
4,259
852
919
3,156
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
0
2
2
W
0
1
2
1
L
Ymir
0
2
1
0.25
W
Serqet
Cückles
Serqet
5
0
2
6
L
0
1
0
0
L
Arachne
IsmaRol2
Arachne
0
1
1
0.5
L
King Arthur
MX young6242
King Arthur
0
1
0
0
W
1
0
0
1
W
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,188
Damage
11,163
19,914
Taken
17,103
6,920
Mitigated
5,948
5,948
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,946
1,070
90
1,662
4,220
1,101
0
707
3,358
0
16,378
W
2,742
996
0
250
2,995
858
0
674
2,321
0
21,158
W
1,547
26
1,167
1,130
3,276
1,391
0
649
2,627
8,451
0
L
Ymir
1,387
335
0
1,219
5,511
2,747
0
840
4,671
7,306
0
W
Serqet
Cückles
Serqet
3,530
1,017
0
895
3,319
1,016
0
325
2,994
0
16,903
L
590
128
0
250
967
138
0
0
967
3,929
0
L
Arachne
IsmaRol2
Arachne
1,376
1,013
0
1,208
4,428
1,191
0
0
4,428
0
15,129
L
King Arthur
MX young6242
King Arthur
1,889
505
0
1,519
4,788
1,743
0
78
4,710
0
20,284
W
2,425
1,089
0
2,010
4,357
1,811
0
0
4,357
217
27,429
W
Rama
919
842
0
1,658
3,156
872
0
329
2,827
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,590
Gold Earned
20,548
117
Minions Killed
185
0
Camps Cleared
0
485,238
Distance Traveled
562,113
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,473
695
31
6
0
102,169
0
W
Skadi
3,720
744
34
7
0
103,609
0
W
Cthulhu
3,664
733
14
3
0
111,859
0
L
Ymir
3,362
672
7
1
0
121,377
1
W
Serqet
4,624
925
33
7
0
149,177
0
L
Zeus
2,710
542
7
1
0
31,009
0
L
Arachne
3,540
708
34
7
0
109,300
0
L
King Arthur
3,505
701
38
8
0
121,383
0
W
Surtr
4,281
856
54
11
0
104,785
1
W
Rama
4,259
852
50
10
0
92,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role