Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
AToxicLibra
Artio
Silver II
Level 140
God Stats
4W - 6L
1,449 SR
Queue Stats
139W - 154L
1,164 MMR
Party 3
Anhur
Anhur
Silver II
ReaIIyMusty
Anhur
Silver II
Level 109
God Stats
9W - 11L
1,500 SR
Queue Stats
198W - 199L
1,313 MMR
Party 1
Sol
Sol
Silver II
ReaIIySmelly
Sol
Silver II
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 208L
1,290 MMR
Party 1
Thor
Thor
Silver III
garza_26
Thor
Silver III
Level 104
God Stats
9W - 10L
1,539 SR
Queue Stats
193W - 222L
1,418 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,497 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,421 SR
1,359 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
Daddy-Jay99
Chang'e
Silver I
Level 155
God Stats
19W - 12L
1,231 SR
Queue Stats
200W - 192L
1,304 MMR
Solo
Ares
Ares
Silver I
Fre3lo
Ares
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,290 MMR
Solo
Tyr
Tyr
Gold IV
Rulockman
Tyr
Gold IV
Level 151
God Stats
6W - 6L
1,215 SR
Queue Stats
139W - 148L
1,410 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Ruthless sins
Cernunnos
Gold V
Level 151
God Stats
11W - 5L
1,659 SR
Queue Stats
254W - 259L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 0
6,251
568
5,851
9,442
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,724
520
3,687
12,072
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,270
570
4,020
7,549
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 0
5,865
533
8,432
13,334
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
9
0 / 1 / 0
5,244
477
2,611
9,061
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Da JiPoseidonMauiThanatos

VS

Bans
FenrirCu ChulainnAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 4
6,512
592
7,723
8,746
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Daddy-Jay99
Chang'e
12
6 / 1 / 4
7,429
675
12,025
8,717
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Fre3lo
Ares
10
3 / 2 / 3
6,361
578
5,804
11,640
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
6,249
568
4,458
10,012
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Ruthless sins
Cernunnos
12
2 / 0 / 1
6,725
611
3,355
4,921
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
14
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Achilles
 
Achilles
3
1
4
5
L
1
3
3
0.83
W
Chang'e
Daddy-Jay99
Chang'e
6
1
4
8
W
Ares
Fre3lo
Ares
3
2
3
2.25
L
1
2
2
1
L
1
8
0
0.13
W
0
0
0
0
W
Cernunnos
Ruthless sins
Cernunnos
2
0
1
2.5
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
33,365
51,458
Taken
44,036
27,180
Mitigated
25,061
20,347
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,851
1,437
0
3,631
9,442
8,927
0
0
9,442
0
45,646
W
Achilles
 
Achilles
7,723
3,021
0
1,254
8,746
3,457
0
324
8,422
0
40,395
L
3,687
545
341
5,431
12,072
8,205
0
4,894
7,178
17,807
0
W
Chang'e
Daddy-Jay99
Chang'e
12,025
1,094
1,276
4,641
8,717
3,800
0
5,994
2,723
55,909
1,762
W
Ares
Fre3lo
Ares
5,804
342
0
3,674
11,640
8,411
0
4,262
7,378
15,436
0
L
4,020
2,033
0
3,686
7,549
2,307
0
783
6,766
0
50,643
L
8,432
3,960
0
4,000
13,334
4,611
0
9,736
3,598
41,930
0
W
4,458
261
0
5,069
10,012
7,595
0
0
10,012
0
48,769
W
Cernunnos
Ruthless sins
Cernunnos
3,355
1,652
0
3,871
4,921
1,798
0
1,539
3,382
0
54,705
L
Thor
2,611
450
0
3,258
9,061
3,130
0
2,110
6,951
0
32,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
33,276
322
Minions Killed
352
0
Camps Cleared
0
1,112,566
Distance Traveled
1,224,754
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,251
568
93
8
0
232,682
0
W
Achilles
6,512
592
55
5
0
269,379
0
L
Artio
5,724
520
20
2
0
237,261
2
W
Chang'e
7,429
675
100
9
0
237,475
0
W
Ares
6,361
578
13
1
0
244,725
0
L
Anhur
6,270
570
90
8
0
203,707
0
L
Sol
5,865
533
55
5
0
181,807
0
W
Tyr
6,249
568
85
8
0
254,130
0
W
Cernunnos
6,725
611
99
9
0
219,045
4
L
Thor
5,244
477
64
6
0
257,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role