Player Matchup

Ymir
Ymir
Lil_SeaPancake
Ymir
Level 101
God Stats
9W - 10L
1,699 SR
Queue Stats
185W - 188L
1,585 Elo+
Party 1
Surtr
Surtr
WingsuitWombat
Surtr
Level 56
God Stats
15W - 15L
1,544 SR
Queue Stats
65W - 68L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
WolfKIngFaolan
Sun Wukong
Level 102
God Stats
5W - 3L
1,612 SR
Queue Stats
55W - 44L
1,600 Elo+
Solo
Olorun
Olorun
bigpeter69xl
Olorun
Level 62
God Stats
5W - 4L
1,556 SR
Queue Stats
31W - 42L
1,440 Elo+
Party 1
Poseidon
Poseidon
muffinhoward
Poseidon
Level 109
God Stats
12W - 8L
1,677 SR
Queue Stats
46W - 37L
1,609 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,542 Elo+

VS

Team Averages
Level 95
1,575 SR
1,403 Elo+
King Arthur
King Arthur
AsliGundaMunda
King Arthur
Level 83
God Stats
4W - 7L
1,862 SR
Queue Stats
133W - 128L
1,545 Elo+
Solo
Anhur
Anhur
Beidlejuicee
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Solo
Zeus
Zeus
CryptoSpartan
Zeus
Level 122
God Stats
6W - 9L
1,500 SR
Queue Stats
330W - 304L
1,520 Elo+
Solo
Nu Wa
Nu Wa
GoodGirlVern
Nu Wa
Level 97
God Stats
5W - 8L
1,381 SR
Queue Stats
12W - 28L
1,283 Elo+
Solo
Arachne
Arachne
Nyoomin
Arachne
Level 66
God Stats
3W - 4L
1,631 SR
Queue Stats
89W - 84L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,541
580
4,278
10,299
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 6
7,274
560
4,181
14,495
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
WolfKIngFaolan
Sun Wukong
12
2 / 2 / 4
7,601
585
6,476
11,071
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
3 / 2 / 2
7,690
592
12,173
13,373
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
muffinhoward
Poseidon
13
5 / 2 / 2
8,146
627
9,905
8,859
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsliGundaMunda
King Arthur
11
0 / 5 / 2
6,703
516
4,003
13,981
9,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 2
6,410
493
5,792
10,180
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 0
7,353
566
7,342
8,916
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 2
5,938
457
4,354
5,774
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Nyoomin
Arachne
11
5 / 4 / 1
7,129
548
8,264
14,358
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsliGundaMunda
King Arthur
0
5
2
0.2
L
1
2
2
1
L
2
3
0
0.67
L
0
2
2
0.5
W
3
0
3
4.5
L
Arachne
Nyoomin
Arachne
5
4
1
1.38
W
2
2
6
2.5
W
Sun Wukong
WolfKIngFaolan
Sun Wukong
2
2
4
2
W
Olorun
3
2
2
2
W
Poseidon
muffinhoward
Poseidon
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,013
Damage
29,755
58,097
Taken
53,209
33,143
Mitigated
25,342
22,408
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsliGundaMunda
King Arthur
4,003
465
0
1,854
13,981
9,444
225
3,806
10,175
0
44,546
L
5,792
3,166
0
3,736
10,180
3,795
0
6,811
3,369
0
34,258
L
7,342
1,602
0
1,978
8,916
3,232
0
5,471
3,445
57,854
0
L
4,354
1,508
0
616
5,774
3,523
452
4,066
1,708
21,087
0
W
4,278
1,426
0
1,559
10,299
5,273
577
2,257
8,042
47,478
323
L
Arachne
Nyoomin
Arachne
8,264
5,793
0
2,858
14,358
5,348
0
6,171
8,187
0
41,856
W
4,181
1,422
241
3,907
14,495
11,027
254
1,689
12,806
388
26,753
W
Sun Wukong
WolfKIngFaolan
Sun Wukong
6,476
1,734
0
4,469
11,071
9,376
324
1,471
9,600
0
51,301
W
Olorun
12,173
5,857
495
9,067
13,373
4,488
2,604
1,966
11,407
70,024
0
W
Poseidon
muffinhoward
Poseidon
9,905
1,987
0
2,670
8,859
2,979
794
4,308
4,546
53,197
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,252
Gold Earned
33,533
393
Minions Killed
339
0
Camps Cleared
0
1,248,368
Distance Traveled
1,209,532
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,703
516
71
5
0
230,363
0
L
Anhur
6,410
493
60
5
0
245,227
2
L
Zeus
7,353
566
113
9
0
219,059
0
L
Nu Wa
5,938
457
29
2
0
209,730
2
W
Ymir
7,541
580
80
6
0
227,090
0
L
Arachne
7,129
548
66
5
0
305,153
0
W
Surtr
7,274
560
32
2
0
271,587
0
W
Sun Wukong
7,601
585
93
7
0
241,803
0
W
Olorun
7,690
592
91
7
0
246,540
0
W
Poseidon
8,146
627
97
7
0
261,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role