Player Matchup

Medusa
Medusa
Dankydankjake
Medusa
Level 45
God Stats
4W - 2L
1,655 SR
Queue Stats
408W - 398L
1,440 Elo+
Party 1
King Arthur
King Arthur
Shirohei
King Arthur
Level 34
God Stats
13W - 17L
1,836 SR
Queue Stats
238W - 178L
1,477 Elo+
Party 1
Sobek
Sobek
numb540
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Party 1
Team Averages
Level 32
1,664 SR
1,440 Elo+

VS

Team Averages
Level 102
1,657 SR
1,352 Elo+
Guan Yu
Guan Yu
GodSlayinBeast
Guan Yu
Level 99
God Stats
5W - 11L
1,851 SR
Queue Stats
39W - 49L
1,802 Elo+
Solo
Ravana
Ravana
TwistedDream754
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,051 Elo+
Solo
Merlin
Merlin
heartless1820
Merlin
Level 118
God Stats
1W - 5L
1,619 SR
Queue Stats
97W - 129L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,827
783
8,360
6,673
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Shirohei
King Arthur
12
0 / 1 / 4
6,898
690
3,484
8,816
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
numb540
Sobek
11
0 / 1 / 3
7,272
727
2,293
7,894
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,523
752
2,954
8,753
9,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 3 / 3
7,248
725
4,392
8,703
4,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
5,171
517
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
4
4
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
3
1
0
3
W
King Arthur
Shirohei
King Arthur
0
1
4
2
L
1
3
3
0.83
L
0
0
0
0
W
Sobek
numb540
Sobek
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
7,346
23,383
Taken
17,456
15,222
Mitigated
14,019
2,146
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,360
4,699
0
78
6,673
2,428
1,854
0
6,499
0
31,410
L
2,954
440
2,318
2,652
8,753
9,393
269
1,699
7,054
0
20,659
W
King Arthur
Shirohei
King Arthur
3,484
275
0
331
8,816
5,353
258
24
8,703
0
24,140
L
4,392
1,023
154
2,367
8,703
4,626
589
641
8,062
0
18,424
L
0
0
0
0
0
0
0
0
0
531
0
W
Sobek
numb540
Sobek
2,293
35
0
1,737
7,894
7,441
319
24
7,781
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
19,942
127
Minions Killed
63
0
Camps Cleared
0
528,940
Distance Traveled
312,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,827
783
51
5
0
155,186
0
L
Guan Yu
7,523
752
31
3
0
157,750
0
W
King Arthur
6,898
690
42
4
0
208,561
0
L
Ravana
7,248
725
30
3
0
148,321
0
L
Merlin
5,171
517
2
0
0
5,999
0
W
Sobek
7,272
727
34
3
0
165,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role