Player Matchup

Cthulhu
Cthulhu
CaptImperium
Cthulhu
Level 5
God Stats
2W - 3L
1,405 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Odin
Odin
Coulumbia
Odin
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 58L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mister0J
Danzaburou
Level 29
God Stats
5W - 2L
1,541 SR
Queue Stats
14W - 10L
1,521 Elo+
Party 3
Loki
Loki
QtheOrdinary
Loki
Level 48
God Stats
24W - 18L
1,679 SR
Queue Stats
91W - 74L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mikebeastem
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,473 Elo+
Party 3
Team Averages
Level 59
1,525 SR
1,523 Elo+

VS

Team Averages
Level 35
1,399 SR
1,373 Elo+
Ares
Ares
BOBBYDIAPERS
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,304 Elo+
Party 2
Surtr
Surtr
Blainer9
Surtr
Level 15
God Stats
2W - 5L
1,242 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
Caders
Cernunnos
Level 21
God Stats
2W - 5L
1,534 SR
Queue Stats
65W - 99L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
WireNut88
Zhong Kui
Level 64
God Stats
0W - 2L
1,219 SR
Queue Stats
116W - 140L
1,420 Elo+
Party 2
Pele
Pele
uberfromhell666
Pele
Level 64
God Stats
27W - 34L
1,500 SR
Queue Stats
132W - 166L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptImperium
Cthulhu
14
0 / 2 / 9
8,066
425
4,586
15,782
15,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Odin
18
3 / 1 / 1
10,894
573
13,927
13,444
16,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Mister0J
Danzaburou
15
7 / 1 / 3
10,096
531
15,806
13,415
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 3
12,096
637
17,740
17,283
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
mikebeastem
Morgan Le Fay
17
3 / 1 / 11
10,816
569
13,571
12,000
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,797
410
5,445
18,745
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Blainer9
Surtr
15
1 / 4 / 0
9,010
474
6,226
19,041
16,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Caders
Cernunnos
14
3 / 7 / 1
8,673
456
15,059
15,531
7,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
WireNut88
Zhong Kui
14
3 / 5 / 1
9,033
475
14,836
18,681
12,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 2
7,801
411
5,736
18,069
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
7
7
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Surtr
Blainer9
Surtr
1
4
0
0.25
L
Cernunnos
Caders
Cernunnos
3
7
1
0.5
W
Cthulhu
CaptImperium
Cthulhu
0
2
9
2.25
W
Odin
3
1
1
3.5
W
Danzaburou
Mister0J
Danzaburou
7
1
3
8.5
W
13
2
3
7.25
L
Zhong Kui
WireNut88
Zhong Kui
3
5
1
0.7
W
Morgan Le Fay
mikebeastem
Morgan Le Fay
3
1
11
8.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,630
Damage
47,302
71,924
Taken
90,067
51,824
Mitigated
60,209
15,824
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,445
397
0
2,959
18,745
16,899
0
5,139
13,606
25,190
0
L
Surtr
Blainer9
Surtr
6,226
2,204
0
4,925
19,041
16,473
0
0
19,041
527
59,082
L
Cernunnos
Caders
Cernunnos
15,059
6,852
0
1,827
15,531
7,346
0
2,179
13,352
0
76,636
W
Cthulhu
CaptImperium
Cthulhu
4,586
694
203
2,848
15,782
15,307
371
5,126
10,656
25,257
0
W
Odin
13,927
2,026
0
779
13,444
16,721
283
733
12,711
0
100,081
W
Danzaburou
Mister0J
Danzaburou
15,806
10,929
0
7,447
13,415
6,032
3,236
3,432
9,983
0
70,352
W
17,740
7,226
0
1,843
17,283
8,221
0
4,520
12,763
0
126,246
L
Zhong Kui
WireNut88
Zhong Kui
14,836
758
0
3,962
18,681
12,634
0
5,575
13,106
74,438
0
W
Morgan Le Fay
mikebeastem
Morgan Le Fay
13,571
1,562
0
2,704
12,000
5,543
216
6,723
5,277
79,509
3,530
L
5,736
933
0
2,557
18,069
6,857
0
4,860
13,209
0
50,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,968
Gold Earned
42,314
612
Minions Killed
413
0
Camps Cleared
0
1,926,915
Distance Traveled
1,880,490
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,797
410
23
1
0
365,196
0
L
Surtr
9,010
474
100
5
0
381,652
0
L
Cernunnos
8,673
456
106
6
0
317,583
0
W
Cthulhu
8,066
425
35
2
0
374,648
3
W
Odin
10,894
573
183
10
0
381,262
2
W
Danzaburou
10,096
531
115
6
0
342,285
0
W
Loki
12,096
637
153
8
0
445,398
0
L
Zhong Kui
9,033
475
114
6
0
390,521
0
W
Morgan Le Fay
10,816
569
126
7
0
383,322
3
L
Pele
7,801
411
70
4
0
425,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role