Player Matchup

Xbalanque
Xbalanque
ADozenRats
Xbalanque
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,484 Elo+
Party 2
Khepri
Khepri
JimmyJamez
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,792 Elo+
Solo
Serqet
Serqet
LadyTsunade55
Serqet
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 26L
1,482 Elo+
Solo
Horus
Horus
NaniSquiggly
Horus
Level 62
God Stats
2W - 1L
1,523 SR
Queue Stats
160W - 130L
1,369 Elo+
Party 2
Ymir
Ymir
Niji_no_Sakura
Ymir
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 196L
1,369 Elo+
Party 2
Team Averages
Level 78
1,505 SR
1,499 Elo+

VS

Team Averages
Level 89
1,500 SR
1,389 Elo+
Gilgamesh
Gilgamesh
CrazyMrGame
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,157 Elo+
Party 1
King Arthur
King Arthur
Darkperl
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,157 Elo+
Party 1
Kali
Kali
LuckyNumbr65
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 90L
1,557 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Peepmiser3000
Ah Muzen Cab
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
597W - 582L
1,575 Elo+
Party 3
Ra
Ra
l Sundin x 13 l
Ra
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
343W - 315L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ADozenRats
Xbalanque
20
18 / 2 / 15
13,358
891
43,183
24,314
15,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
JimmyJamez
Khepri
18
1 / 1 / 27
11,821
788
7,621
34,546
33,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 3 / 17
12,003
800
9,347
12,467
8,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 25
11,757
784
8,410
16,797
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 27
11,181
745
15,228
26,810
39,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyMrGame
Gilgamesh
13
0 / 8 / 5
8,095
540
8,330
20,625
11,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Darkperl
King Arthur
19
5 / 7 / 1
11,289
753
13,488
24,707
30,839
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 3
8,717
581
6,671
17,891
9,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Peepmiser3000
Ah Muzen Cab
18
2 / 5 / 6
9,732
649
22,725
14,866
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
2 / 7 / 5
10,234
682
34,376
14,964
8,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
30
34
Kills
10
10
Deaths
34
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ADozenRats
Xbalanque
18
2
15
12.75
L
Gilgamesh
CrazyMrGame
Gilgamesh
0
8
5
0.31
L
King Arthur
Darkperl
King Arthur
5
7
1
0.79
W
Khepri
JimmyJamez
Khepri
1
1
27
14.5
W
9
3
17
5.83
L
1
7
3
0.36
W
5
1
25
17.5
W
1
3
27
4.83
L
Ah Muzen Cab
Peepmiser3000
Ah Muzen Cab
2
5
6
1
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,789
Damage
85,590
114,934
Taken
93,053
112,631
Mitigated
68,641
67,552
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ADozenRats
Xbalanque
43,183
16,538
1,118
9,688
24,314
15,699
4,980
5,751
18,563
0
90,173
L
Gilgamesh
CrazyMrGame
Gilgamesh
8,330
966
57
291
20,625
11,821
0
3,375
16,586
0
12,968
L
King Arthur
Darkperl
King Arthur
13,488
1,731
237
3,441
24,707
30,839
0
8,031
16,600
0
20,488
W
Khepri
JimmyJamez
Khepri
7,621
1,190
3,371
15,522
34,546
33,849
641
9,631
24,915
21,151
0
W
9,347
787
1,360
1,293
12,467
8,375
1,395
3,974
8,493
0
17,333
L
6,671
2,668
1,301
5,614
17,891
9,466
0
4,760
12,996
0
12,817
W
8,410
4,399
18,494
10,481
16,797
15,099
1,454
5,230
11,567
0
12,249
W
15,228
2,552
1,935
4,290
26,810
39,609
686
9,790
17,020
23,181
1,401
L
Ah Muzen Cab
Peepmiser3000
Ah Muzen Cab
22,725
7,262
1,920
3,633
14,866
8,452
0
3,360
11,158
0
44,289
L
34,376
1,938
2,949
3,589
14,964
8,063
0
1,922
12,895
61,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
48,067
178
Minions Killed
128
0
Camps Cleared
0
1,293,869
Distance Traveled
1,127,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,358
891
98
7
0
252,979
0
L
Gilgamesh
8,095
540
5
0
0
221,450
0
L
King Arthur
11,289
753
11
1
0
217,765
0
W
Khepri
11,821
788
31
2
0
280,245
0
W
Serqet
12,003
800
21
1
0
231,178
0
L
Kali
8,717
581
18
1
0
245,318
0
W
Horus
11,757
784
11
1
0
292,381
0
W
Ymir
11,181
745
17
1
0
237,086
0
L
Ah Muzen Cab
9,732
649
39
3
0
190,733
0
L
Ra
10,234
682
55
4
0
252,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role