Player Matchup

Poseidon
Poseidon
DasTheJam
Poseidon
Level 46
God Stats
1W - 1L
1,781 SR
Queue Stats
135W - 116L
1,740 Elo+
Party 3
Ishtar
Ishtar
KthullBooP
Ishtar
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,326 Elo+
Solo
Yemoja
Yemoja
SpudeBlude
Yemoja
Level 28
God Stats
9W - 6L
1,744 SR
Queue Stats
120W - 87L
1,645 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tsukyourhomie
Tsukuyomi
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 3
Osiris
Osiris
namechanged9461
Osiris
Level 41
God Stats
3W - 1L
1,583 SR
Queue Stats
60W - 38L
1,609 Elo+
Party 3
Team Averages
Level 31
1,622 SR
1,564 Elo+

VS

Team Averages
Level 62
1,427 SR
1,451 Elo+
Nike
Nike
 
Nike
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Re3per380
Jing Wei
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 204L
1,431 Elo+
Party 1
Thanatos
Thanatos
Uwheel
Thanatos
Level 25
God Stats
5W - 13L
1,349 SR
Queue Stats
97W - 120L
1,470 Elo+
Party 1
Ymir
Ymir
ebawagiiba
Ymir
Level 79
God Stats
17W - 21L
1,643 SR
Queue Stats
242W - 306L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
thevoidedd
Baron Samedi
Level 32
God Stats
5W - 8L
1,142 SR
Queue Stats
387W - 374L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DasTheJam
Poseidon
19
10 / 2 / 7
11,782
693
21,132
9,181
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
KthullBooP
Ishtar
12
0 / 6 / 2
7,149
421
4,807
13,622
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
SpudeBlude
Yemoja
13
4 / 1 / 10
9,138
538
6,256
14,321
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Tsukyourhomie
Tsukuyomi
16
8 / 3 / 9
9,994
588
12,895
12,963
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 4 / 8
9,245
544
12,949
17,868
15,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 2 / 3
10,005
589
11,692
15,149
16,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Re3per380
Jing Wei
13
2 / 5 / 7
8,249
485
10,555
15,288
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Uwheel
Thanatos
14
5 / 7 / 2
8,830
519
7,251
18,700
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 5 / 6
8,388
493
6,616
18,643
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
thevoidedd
Baron Samedi
14
0 / 6 / 6
8,144
479
6,840
13,331
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
16
16
Deaths
25
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
2
3
3.25
W
Poseidon
DasTheJam
Poseidon
10
2
7
6.75
W
Ishtar
KthullBooP
Ishtar
0
6
2
0.17
L
Jing Wei
Re3per380
Jing Wei
2
5
7
1.1
W
Yemoja
SpudeBlude
Yemoja
4
1
10
9
W
Tsukuyomi
Tsukyourhomie
Tsukuyomi
8
3
9
4.17
L
Thanatos
Uwheel
Thanatos
5
7
2
0.86
L
4
5
6
1.4
W
3
4
8
1.75
L
Baron Samedi
thevoidedd
Baron Samedi
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,039
Damage
42,954
67,955
Taken
81,111
43,989
Mitigated
55,321
17,884
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,692
2,204
0
3,169
15,149
16,087
394
2,285
12,864
3,157
79,778
W
Poseidon
DasTheJam
Poseidon
21,132
1,989
0
949
9,181
4,610
1,901
3,790
5,391
116,753
417
W
Ishtar
KthullBooP
Ishtar
4,807
2,254
0
2,604
13,622
5,543
1,356
2,440
11,182
0
36,542
L
Jing Wei
Re3per380
Jing Wei
10,555
7,038
0
5,087
15,288
5,865
960
4,244
11,044
0
59,736
W
Yemoja
SpudeBlude
Yemoja
6,256
1,180
4,270
2,372
14,321
12,988
196
3,850
10,471
21,918
0
W
Tsukuyomi
Tsukyourhomie
Tsukuyomi
12,895
3,003
0
1,512
12,963
5,764
165
2,800
10,163
0
71,148
L
Thanatos
Uwheel
Thanatos
7,251
2,195
0
9,334
18,700
9,004
0
5,458
13,242
0
60,637
L
6,616
1,024
0
3,290
18,643
18,091
0
9,342
9,301
22,793
0
W
12,949
7,192
0
6,177
17,868
15,084
0
2,642
15,226
0
72,414
L
Baron Samedi
thevoidedd
Baron Samedi
6,840
920
1,686
2,690
13,331
6,274
0
5,913
7,418
58,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,308
Gold Earned
43,616
410
Minions Killed
446
0
Camps Cleared
0
1,724,246
Distance Traveled
1,572,689
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,005
589
129
8
0
320,849
0
W
Poseidon
11,782
693
163
10
0
367,821
0
W
Ishtar
7,149
421
45
3
0
291,812
4
L
Jing Wei
8,249
485
99
6
0
298,930
0
W
Yemoja
9,138
538
19
1
0
335,066
2
W
Tsukuyomi
9,994
588
90
5
0
384,515
0
L
Thanatos
8,830
519
84
5
0
359,854
0
L
Ymir
8,388
493
17
1
0
315,831
3
W
Osiris
9,245
544
93
5
0
345,032
0
L
Baron Samedi
8,144
479
117
7
0
277,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role