Player Matchup

Ao Kuang
Ao Kuang
AreUonQuack420
Ao Kuang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 111L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Lixzard
Baron Samedi
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 94L
1,549 Elo+
Party 1
Anhur
Anhur
PocoLoco17
Anhur
Level 46
God Stats
2W - 2L
1,305 SR
Queue Stats
141W - 148L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
YmirFeetPics
Amaterasu
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
186W - 179L
1,607 Elo+
Party 1
Yemoja
Yemoja
Zavurr
Yemoja
Level 12
God Stats
3W - 2L
1,747 SR
Queue Stats
114W - 121L
1,607 Elo+
Party 1
Team Averages
Level 49
1,510 SR
1,562 Elo+

VS

Team Averages
Level 37
1,613 SR
1,463 Elo+
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DCOX91
Set
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,500 Elo+
Solo
Bellona
Bellona
Darkpolonini
Bellona
Level 25
God Stats
4W - 1L
1,881 SR
Queue Stats
20W - 10L
1,628 Elo+
Party 3
Neith
Neith
Estoner28
Neith
Level 7
God Stats
1W - 2L
1,463 SR
Queue Stats
2W - 9L
1,297 Elo+
Party 2
Chaac
Chaac
FatherDP
Chaac
Level 36
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
12 / 0 / 4
8,803
734
10,449
8,556
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Lixzard
Baron Samedi
13
4 / 1 / 6
7,992
666
8,885
7,403
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
12
7 / 1 / 4
7,867
656
10,894
12,583
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
YmirFeetPics
Amaterasu
13
2 / 0 / 1
7,927
661
2,073
5,414
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Zavurr
Yemoja
11
1 / 1 / 10
7,219
602
1,902
10,171
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 7 / 0
6,150
513
6,806
12,927
8,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
DCOX91
Set
10
0 / 6 / 1
6,011
501
3,697
11,701
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Darkpolonini
Bellona
9
0 / 1 / 0
5,118
427
900
4,699
2,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Estoner28
Neith
9
1 / 6 / 0
5,259
438
5,461
8,087
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
FatherDP
Chaac
9
1 / 6 / 0
5,281
440
7,184
11,311
4,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
3
3
Deaths
26
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
0
0.14
W
Ao Kuang
12
0
4
14
L
Set
DCOX91
Set
0
6
1
0.08
L
Bellona
Darkpolonini
Bellona
0
1
0
0
L
Neith
Estoner28
Neith
1
6
0
0.17
L
Chaac
FatherDP
Chaac
1
6
0
0.17
W
Baron Samedi
Lixzard
Baron Samedi
4
1
6
7
W
Anhur
7
1
4
9
W
Amaterasu
YmirFeetPics
Amaterasu
2
0
1
2.5
W
Yemoja
Zavurr
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
24,048
44,127
Taken
48,725
21,398
Mitigated
24,878
22,075
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,806
134
19
3,413
12,927
8,869
0
9,544
2,937
46,011
0
W
Ao Kuang
10,449
3,579
0
4,796
8,556
3,465
26
704
7,787
68,005
0
L
Set
DCOX91
Set
3,697
1,869
0
826
11,701
5,452
0
6,172
5,471
0
44,049
L
Bellona
Darkpolonini
Bellona
900
259
0
1,096
4,699
2,796
0
351
4,029
0
19,678
L
Neith
Estoner28
Neith
5,461
3,384
0
719
8,087
2,860
0
1,432
6,655
0
22,388
L
Chaac
FatherDP
Chaac
7,184
2,373
0
3,152
11,311
4,901
0
3,099
8,172
0
23,597
W
Baron Samedi
Lixzard
Baron Samedi
8,885
1,384
383
1,672
7,403
3,420
486
5,267
2,136
51,207
971
W
Anhur
10,894
5,746
0
6,633
12,583
4,310
804
0
12,583
0
48,923
W
Amaterasu
YmirFeetPics
Amaterasu
2,073
766
0
3,056
5,414
4,238
92
350
4,893
0
57,690
W
Yemoja
Zavurr
Yemoja
1,902
195
3,007
2,528
10,171
5,965
0
485
9,686
16,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
27,819
407
Minions Killed
263
0
Camps Cleared
0
1,216,573
Distance Traveled
1,078,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,150
513
66
6
0
217,993
0
W
Ao Kuang
8,803
734
100
8
0
287,589
0
L
Set
6,011
501
74
6
0
248,008
0
L
Bellona
5,118
427
51
4
0
175,758
0
L
Neith
5,259
438
43
4
0
207,319
0
L
Chaac
5,281
440
29
2
0
229,571
0
W
Baron Samedi
7,992
666
90
8
0
234,229
0
W
Anhur
7,867
656
71
6
0
191,243
0
W
Amaterasu
7,927
661
115
10
0
272,393
0
W
Yemoja
7,219
602
31
3
0
231,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role