Player Matchup

Maui
Maui
Andrew9mb
Maui
Level 125
God Stats
4W - 5L
1,606 SR
Queue Stats
14W - 16L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
V0LUNT33R94
Baron Samedi
Level 128
God Stats
7W - 6L
1,606 SR
Queue Stats
15W - 18L
1,491 Elo+
Party 1
Charybdis
Charybdis
v Tyler z
Charybdis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,491 Elo+
Party 1
Team Averages
Level 136
1,571 SR
1,491 Elo+

VS

Team Averages
Level 140
1,578 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IlliniFan_42
Thor
Level 148
God Stats
9W - 9L
1,715 SR
Queue Stats
189W - 180L
1,520 Elo+
Solo
Merlin
Merlin
ImmortalXian
Merlin
Level 141
God Stats
74W - 61L
1,517 SR
Queue Stats
935W - 939L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 1 / 0
5,853
650
1,184
6,894
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
V0LUNT33R94
Baron Samedi
10
1 / 2 / 0
5,933
659
2,118
6,124
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
v Tyler z
Charybdis
9
0 / 5 / 1
5,655
628
5,739
10,072
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 5
6,835
759
4,636
7,124
4,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 4
7,404
823
6,460
4,857
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
4 / 1 / 4
7,694
855
8,938
4,182
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
L
Maui
0
1
0
0
W
3
0
4
5
W
Merlin
4
1
4
6
L
Baron Samedi
V0LUNT33R94
Baron Samedi
1
2
0
0.5
L
Charybdis
v Tyler z
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,041
Damage
20,034
23,090
Taken
16,163
10,138
Mitigated
9,079
3,427
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,636
1,061
0
1,576
7,124
4,834
0
1,152
5,972
0
21,352
L
Maui
1,184
234
0
635
6,894
4,324
0
2,849
3,837
4,540
0
W
6,460
389
0
1,234
4,857
2,648
256
959
3,898
0
25,485
W
Merlin
8,938
100
0
986
4,182
1,597
1,284
1,295
2,887
38,343
1,210
L
Baron Samedi
V0LUNT33R94
Baron Samedi
2,118
150
282
1,248
6,124
2,189
0
1,956
4,047
15,887
0
L
Charybdis
v Tyler z
Charybdis
5,739
3,067
0
1,262
10,072
3,625
0
3,683
6,213
0
20,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,441
Gold Earned
21,933
72
Minions Killed
134
0
Camps Cleared
0
413,585
Distance Traveled
538,011
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,835
759
35
4
0
175,615
0
L
Maui
5,853
650
7
1
0
150,778
2
W
Thor
7,404
823
36
4
0
188,511
0
W
Merlin
7,694
855
63
7
0
173,885
0
L
Baron Samedi
5,933
659
36
4
0
136,745
1
L
Charybdis
5,655
628
29
3
0
126,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role