Player Matchup

Surtr
Surtr
HOYTxTHExPOTATO
Surtr
Level 122
God Stats
14W - 9L
1,625 SR
Queue Stats
44W - 43L
1,499 Elo+
Party 3
Ares
Ares
InitiateToast70
Ares
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,646 Elo+
Party 3
Cernunnos
Cernunnos
StoopetShark172
Cernunnos
Level 121
God Stats
4W - 4L
1,583 SR
Queue Stats
112W - 90L
1,646 Elo+
Party 3
Fenrir
Fenrir
sharpblaze3432
Fenrir
Level 154
God Stats
8W - 4L
1,436 SR
Queue Stats
98W - 139L
1,462 Elo+
Party 2
Raijin
Raijin
super1454
Raijin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 102L
1,529 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,557 Elo+

VS

Team Averages
Level 124
1,454 SR
1,638 Elo+
Loki
Loki
Ethnn
Loki
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 56L
1,689 Elo+
Party 1
Bakasura
Bakasura
GunpowderFloor
Bakasura
Level 67
God Stats
13W - 9L
1,268 SR
Queue Stats
220W - 238L
1,475 Elo+
Solo
Geb
Geb
SnekkyBoi
Geb
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
90W - 82L
1,844 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBlueMoose
Baron Samedi
Level 155
God Stats
8W - 3L
1,500 SR
Queue Stats
219W - 215L
1,679 Elo+
Solo
Guan Yu
Guan Yu
simba
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,822
602
6,326
14,194
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 1 / 4
7,599
585
4,673
12,381
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
StoopetShark172
Cernunnos
14
4 / 3 / 3
8,044
619
10,040
12,746
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 1 / 6
8,782
676
11,250
11,544
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
super1454
Raijin
14
3 / 1 / 6
8,032
618
7,540
8,443
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ethnn
Loki
12
2 / 4 / 2
7,023
540
7,418
10,858
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
5 / 6 / 2
7,900
608
6,474
14,103
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
6,324
486
4,019
13,233
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
TheBlueMoose
Baron Samedi
12
2 / 6 / 0
6,941
534
8,790
11,669
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
simba
Guan Yu
12
0 / 3 / 1
6,661
512
7,134
11,198
12,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
21
Kills
9
9
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
Ethnn
Loki
2
4
2
0.75
L
Bakasura
5
6
2
1
W
2
3
1
0.83
W
4
1
4
6
L
0
2
5
1.25
W
Cernunnos
StoopetShark172
Cernunnos
4
3
3
1.83
L
Baron Samedi
TheBlueMoose
Baron Samedi
2
6
0
0.33
W
8
1
6
11
L
Guan Yu
simba
Guan Yu
0
3
1
0.17
W
Raijin
super1454
Raijin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
33,835
59,308
Taken
61,061
34,986
Mitigated
39,362
17,800
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ethnn
Loki
7,418
1,598
0
1,707
10,858
4,158
0
1,323
9,524
0
51,501
L
Bakasura
6,474
4,470
0
2,592
14,103
5,887
12
1,814
12,160
0
52,336
W
6,326
2,402
0
5,711
14,194
8,958
0
0
13,712
373
61,599
W
4,673
232
0
1,980
12,381
12,498
0
4,849
7,532
18,769
0
L
4,019
1,229
111
4,739
13,233
11,570
0
3,387
9,333
13,945
0
W
Cernunnos
StoopetShark172
Cernunnos
10,040
3,986
0
6,354
12,746
4,644
1,083
1,843
10,404
0
68,221
L
Baron Samedi
TheBlueMoose
Baron Samedi
8,790
599
575
2,529
11,669
5,181
0
4,658
6,633
52,770
2,679
W
11,250
4,301
0
3,193
11,544
5,648
0
3,071
8,473
0
62,174
L
Guan Yu
simba
Guan Yu
7,134
1,156
0
2,689
11,198
12,566
0
101
11,097
0
54,797
W
Raijin
super1454
Raijin
7,540
683
0
562
8,443
3,238
0
2,373
5,870
63,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,279
Gold Earned
34,849
433
Minions Killed
384
0
Camps Cleared
0
1,343,372
Distance Traveled
1,364,405
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,023
540
86
7
0
293,858
0
L
Bakasura
7,900
608
94
7
0
304,192
0
W
Surtr
7,822
602
98
8
0
269,076
0
W
Ares
7,599
585
16
1
0
279,050
0
L
Geb
6,324
486
6
0
0
281,316
0
W
Cernunnos
8,044
619
113
9
0
240,262
0
L
Baron Samedi
6,941
534
91
7
0
238,715
0
W
Fenrir
8,782
676
82
6
0
284,508
0
L
Guan Yu
6,661
512
107
8
0
246,324
3
W
Raijin
8,032
618
124
10
0
270,476
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role