Player Matchup

Poseidon
Poseidon
AFKinbush
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 2
Eset
Eset
Assist99
Eset
Level 31
God Stats
9W - 2L
1,500 SR
Queue Stats
427W - 398L
1,464 Elo+
Solo
Olorun
Olorun
KinkyMussolini
Olorun
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 2
Agni
Agni
Qaohyde
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,325 Elo+
Solo
Cerberus
Cerberus
TerroristicPig
Cerberus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,440 Elo+
Party 2
Team Averages
Level 46
1,458 SR
1,383 Elo+

VS

Team Averages
Level 84
1,565 SR
1,469 Elo+
Baron Samedi
Baron Samedi
DonnieBruhh
Baron Samedi
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 157L
1,508 Elo+
Party 1
Hera
Hera
JoeyBruhhhhh
Hera
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 109L
1,518 Elo+
Party 1
Thoth
Thoth
Neutralxze
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,283 Elo+
Party 1
Raijin
Raijin
Paratus776
Raijin
Level 119
God Stats
1W - 1L
1,824 SR
Queue Stats
102W - 100L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
Sir Saltington0
Ao Kuang
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 120L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AFKinbush
Poseidon
5
0 / 0 / 0
6,750
563
0
0
0
Eset
20
15 / 1 / 8
12,266
1,022
19,891
10,694
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 17
10,534
878
14,242
14,866
8,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
Qaohyde
Agni
17
2 / 4 / 9
9,314
776
9,468
10,837
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
17
5 / 2 / 13
10,550
879
9,067
17,722
23,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonnieBruhh
Baron Samedi
15
1 / 6 / 5
9,081
757
8,943
13,014
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 7 / 3
9,549
796
17,461
14,445
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
12
0 / 6 / 1
7,128
594
3,787
9,052
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Paratus776
Raijin
15
1 / 3 / 5
9,148
762
8,569
9,981
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
3 / 4 / 4
9,102
759
8,502
14,046
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
25
Kills
9
9
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AFKinbush
Poseidon
0
0
0
0
W
Eset
15
1
8
19
L
Baron Samedi
DonnieBruhh
Baron Samedi
1
6
5
0.58
L
4
7
3
0.79
W
3
2
17
5.75
L
Thoth
0
6
1
0.08
L
Raijin
Paratus776
Raijin
1
3
5
1.17
W
Agni
Qaohyde
Agni
2
4
9
1.63
L
Ao Kuang
3
4
4
1.25
W
Cerberus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,668
Damage
47,262
54,119
Taken
60,538
44,124
Mitigated
33,153
26,126
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AFKinbush
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Eset
19,891
1,504
2,362
4,606
10,694
7,350
2,192
8,709
1,841
30,249
1,642
L
Baron Samedi
DonnieBruhh
Baron Samedi
8,943
585
2,792
1,994
13,014
6,290
659
11,733
1,281
20,902
0
L
17,461
2,572
1,247
1,984
14,445
5,642
0
12,565
1,880
27,749
0
W
14,242
7,119
2,496
7,346
14,866
8,019
4,145
13,246
1,483
36,638
0
L
Thoth
3,787
651
193
520
9,052
3,228
380
8,146
906
6,339
1,091
L
Raijin
Paratus776
Raijin
8,569
825
219
1,757
9,981
4,231
996
7,779
2,202
27,768
666
W
Agni
Qaohyde
Agni
9,468
652
1,125
1,720
10,837
5,634
550
9,532
1,253
22,106
1,479
L
Ao Kuang
8,502
2,638
500
4,681
14,046
13,762
0
11,310
2,736
11,820
0
W
Cerberus
9,067
825
1,128
5,343
17,722
23,121
971
14,069
3,349
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
44,008
130
Minions Killed
124
0
Camps Cleared
0
890,347
Distance Traveled
1,042,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,750
563
0
0
0
0
0
W
Eset
12,266
1,022
19
2
0
213,030
0
L
Baron Samedi
9,081
757
35
3
0
199,938
0
L
Hera
9,549
796
16
1
0
210,720
0
W
Olorun
10,534
878
55
5
0
206,591
0
L
Thoth
7,128
594
3
0
0
211,892
0
L
Raijin
9,148
762
61
5
0
200,427
0
W
Agni
9,314
776
35
3
0
218,340
0
L
Ao Kuang
9,102
759
9
1
0
219,715
0
W
Cerberus
10,550
879
21
2
0
252,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role