Player Matchup

Janus
Janus
FLboy_98
Janus
Level 109
God Stats
15W - 19L
1,672 SR
Queue Stats
70W - 70L
1,444 Elo+
Party 1
Neith
Neith
ItsDannysPS
Neith
Level 104
God Stats
3W - 6L
1,567 SR
Queue Stats
73W - 63L
1,513 Elo+
Party 1
Chaac
Chaac
Jubbzz__
Chaac
Level 25
God Stats
6W - 11L
1,410 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zuhwy
Tsukuyomi
Level 81
God Stats
0W - 1L
1,687 SR
Queue Stats
52W - 54L
1,497 Elo+
Party 1
Athena
Athena
camitchi__
Athena
Level 26
God Stats
2W - 2L
1,597 SR
Queue Stats
45W - 49L
1,444 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,468 Elo+

VS

Team Averages
Level 99
1,456 SR
1,432 Elo+
Izanami
Izanami
ArcxisSage
Izanami
Level 60
God Stats
5W - 8L
1,254 SR
Queue Stats
20W - 24L
1,150 Elo+
Party 2
Fenrir
Fenrir
Neigh2Parfait
Fenrir
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
King Arthur
King Arthur
beanjuice88
King Arthur
Level 127
God Stats
41W - 34L
1,081 SR
Queue Stats
533W - 518L
1,457 Elo+
Solo
Ra
Ra
ccrider2009
Ra
Level 126
God Stats
15W - 13L
1,945 SR
Queue Stats
509W - 464L
1,621 Elo+
Solo
Terra
Terra
xXMaCLxD
Terra
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 251L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FLboy_98
Janus
12
0 / 3 / 2
6,753
450
6,683
7,730
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,175
412
2,170
7,701
2,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Jubbzz__
Chaac
12
2 / 3 / 0
6,819
455
3,455
9,544
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Zuhwy
Tsukuyomi
11
2 / 2 / 0
7,094
473
6,337
12,619
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
camitchi__
Athena
10
0 / 3 / 0
6,132
409
3,315
13,646
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcxisSage
Izanami
14
1 / 0 / 5
8,284
552
7,819
6,028
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 2
8,412
561
7,434
10,928
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
beanjuice88
King Arthur
13
2 / 1 / 2
7,585
506
7,259
11,894
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 0
8,484
566
8,972
10,030
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
xXMaCLxD
Terra
10
0 / 0 / 3
7,057
470
3,009
11,639
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArcxisSage
Izanami
1
0
5
3.5
L
Janus
FLboy_98
Janus
0
3
2
0.33
L
0
3
0
0
L
Chaac
Jubbzz__
Chaac
2
3
0
0.67
W
7
1
2
8
L
Tsukuyomi
Zuhwy
Tsukuyomi
2
2
0
1
W
King Arthur
beanjuice88
King Arthur
2
1
2
3
L
Athena
camitchi__
Athena
0
3
0
0
W
4
2
0
2
W
Terra
xXMaCLxD
Terra
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
34,493
51,240
Taken
50,519
30,532
Mitigated
29,916
12,745
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArcxisSage
Izanami
7,819
5,108
0
3,594
6,028
2,210
656
324
5,704
0
76,860
L
Janus
FLboy_98
Janus
6,683
82
0
625
7,730
2,765
24
5,174
2,556
46,257
0
L
2,170
412
0
1,774
7,701
2,871
552
217
7,484
0
42,459
L
Chaac
Jubbzz__
Chaac
3,455
693
0
2,965
9,544
9,877
0
66
8,684
0
33,494
W
7,434
2,887
0
3,889
10,928
4,950
0
771
10,157
0
61,683
L
Tsukuyomi
Zuhwy
Tsukuyomi
6,337
1,346
0
4,743
12,619
4,852
0
4,015
8,528
0
48,468
W
King Arthur
beanjuice88
King Arthur
7,259
672
148
2,641
11,894
10,185
0
735
10,453
628
51,503
L
Athena
camitchi__
Athena
3,315
1,044
158
2,480
13,646
10,167
110
2,695
10,865
17,561
0
W
8,972
887
750
2,934
10,030
3,972
553
4,504
5,526
76,826
0
W
Terra
xXMaCLxD
Terra
3,009
875
2,962
3,874
11,639
8,599
0
3,664
7,975
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
39,822
299
Minions Killed
432
0
Camps Cleared
0
1,405,000
Distance Traveled
1,482,331
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,284
552
132
9
0
266,655
0
L
Janus
6,753
450
78
5
0
271,727
8
L
Neith
6,175
412
62
4
0
281,695
0
L
Chaac
6,819
455
49
3
0
243,466
0
W
Fenrir
8,412
561
93
6
0
336,682
0
L
Tsukuyomi
7,094
473
80
5
0
323,691
0
W
King Arthur
7,585
506
60
4
0
308,152
0
L
Athena
6,132
409
30
2
0
284,421
1
W
Ra
8,484
566
125
8
0
284,230
0
W
Terra
7,057
470
22
1
0
286,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role