Player Matchup

Bellona
Bellona
iStay Brikin
Bellona
Level 60
God Stats
11W - 15L
1,828 SR
Queue Stats
44W - 59L
1,243 Elo+
Party 3
Janus
Janus
iStay Dubbin
Janus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
iStay Jackin
Heimdallr
Level 29
God Stats
5W - 22L
1,449 SR
Queue Stats
78W - 96L
1,404 Elo+
Party 3
Bakasura
Bakasura
iStay Joogin
Bakasura
Level 27
God Stats
2W - 2L
1,611 SR
Queue Stats
2W - 7L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
iStay Yellin
Sylvanus
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,548 Elo+
Party 3
Team Averages
Level 51
1,578 SR
1,411 Elo+

VS

Team Averages
Level 65
1,571 SR
1,427 Elo+
Izanami
Izanami
BeastFrank9213
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 172L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
CrispyBaconBitez
Sylvanus
Level 68
God Stats
10W - 8L
1,502 SR
Queue Stats
124W - 135L
1,371 Elo+
Party 1
Pele
Pele
Jvrdnn
Pele
Level 65
God Stats
5W - 3L
1,902 SR
Queue Stats
96W - 216L
1,479 Elo+
Party 2
Anubis
Anubis
TheRangerDuke
Anubis
Level 46
God Stats
5W - 5L
1,451 SR
Queue Stats
35W - 39L
1,398 Elo+
Party 1
Tyr
Tyr
Tikpa
Tyr
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 258L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
iStay Brikin
Bellona
8
0 / 3 / 0
4,549
455
5,652
9,461
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,041
504
2,704
4,379
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
iStay Jackin
Heimdallr
8
1 / 2 / 0
4,928
493
4,768
8,943
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
iStay Joogin
Bakasura
8
1 / 2 / 1
5,097
510
1,535
7,211
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
iStay Yellin
Sylvanus
2
0 / 1 / 0
3,829
383
374
2,731
911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,693
569
3,413
7,789
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 3
5,963
596
2,655
6,022
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Jvrdnn
Pele
9
2 / 1 / 2
5,446
545
2,029
6,883
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 1
6,028
603
2,422
4,179
1,914
Tyr
Tikpa
Tyr
9
3 / 0 / 0
5,798
580
4,965
9,595
7,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
2
0
3
3.5
W
Pele
Jvrdnn
Pele
2
1
2
3
W
2
0
1
2.5
W
Tyr
Tikpa
Tyr
3
0
0
3
L
Bellona
iStay Brikin
Bellona
0
3
0
0
L
0
2
0
0
L
Heimdallr
iStay Jackin
Heimdallr
1
2
0
0.5
L
Bakasura
iStay Joogin
Bakasura
1
2
1
0.75
L
Sylvanus
iStay Yellin
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,033
Damage
15,484
32,725
Taken
34,468
18,264
Mitigated
17,284
8,196
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,413
2,188
64
3,036
7,789
2,385
103
211
7,578
0
43,341
W
2,655
1,318
1,031
2,499
6,022
2,986
730
217
5,805
18,000
0
W
Pele
Jvrdnn
Pele
2,029
590
0
969
6,883
2,288
0
600
6,180
0
30,495
W
2,422
161
0
3,416
4,179
1,914
542
2,050
2,129
40,006
0
W
Tyr
Tikpa
Tyr
4,965
904
0
2,935
9,595
7,711
0
0
8,827
0
28,755
L
Bellona
iStay Brikin
Bellona
5,652
1,706
0
1,672
9,461
10,134
0
0
9,461
0
22,319
L
2,704
181
0
909
4,379
1,200
0
2,714
1,665
32,684
0
L
Heimdallr
iStay Jackin
Heimdallr
4,768
2,210
0
2,137
8,943
3,001
0
1,262
7,681
0
30,116
L
Bakasura
iStay Joogin
Bakasura
1,535
958
0
2,089
7,211
3,018
0
602
6,609
0
23,408
L
Sylvanus
iStay Yellin
Sylvanus
374
258
590
799
2,731
911
0
499
2,232
1,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
28,928
186
Minions Killed
262
0
Camps Cleared
0
832,159
Distance Traveled
922,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,693
569
100
10
0
190,107
0
W
Sylvanus
5,963
596
23
2
0
143,164
3
W
Pele
5,446
545
34
3
0
223,155
2
W
Anubis
6,028
603
65
7
0
152,917
0
W
Tyr
5,798
580
40
4
0
213,471
0
L
Bellona
4,549
455
31
3
0
198,746
1
L
Janus
5,041
504
51
5
0
177,668
2
L
Heimdallr
4,928
493
48
5
0
188,172
2
L
Bakasura
5,097
510
52
5
0
238,620
0
L
Sylvanus
3,829
383
4
0
0
28,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role