Player Matchup

Chernobog
Chernobog
ExpertSniper805
Chernobog
Level 66
God Stats
11W - 4L
1,715 SR
Queue Stats
39W - 36L
1,449 Elo+
Party 1
Chang'e
Chang'e
correntino
Chang'e
Level 115
God Stats
16W - 11L
1,812 SR
Queue Stats
385W - 418L
1,389 Elo+
Solo
Ymir
Ymir
king_star711
Ymir
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 36L
1,449 Elo+
Party 1
Team Averages
Level 82
1,676 SR
1,429 Elo+

VS

Team Averages
Level 84
1,398 SR
1,305 Elo+
Hera
Hera
Keegacopia
Hera
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 82L
1,370 Elo+
Solo
Xing Tian
Xing Tian
shaggymanz840
Xing Tian
Level 69
God Stats
8W - 9L
1,409 SR
Queue Stats
13W - 26L
1,139 Elo+
Solo
Bakasura
Bakasura
shockwave36563
Bakasura
Level 107
God Stats
2W - 2L
1,285 SR
Queue Stats
64W - 71L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExpertSniper805
Chernobog
9
0 / 2 / 2
8,003
534
1,708
4,845
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
correntino
Chang'e
16
3 / 2 / 0
9,867
658
10,220
16,260
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,714
648
5,765
18,861
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 2
11,234
749
21,724
6,874
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
shaggymanz840
Xing Tian
14
1 / 2 / 5
10,324
688
7,564
22,785
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
16
1 / 1 / 3
10,811
721
4,393
9,201
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ExpertSniper805
Chernobog
0
2
2
0.5
W
4
0
2
5
L
Chang'e
correntino
Chang'e
3
2
0
1.5
L
0
2
3
0.75
W
Xing Tian
shaggymanz840
Xing Tian
1
2
5
1.75
W
Bakasura
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
33,681
39,966
Taken
38,860
25,160
Mitigated
33,505
13,548
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ExpertSniper805
Chernobog
1,708
923
0
868
4,845
1,764
0
3,936
853
0
11,055
W
21,724
5,563
679
1,013
6,874
3,131
2,361
4,829
2,045
81,463
0
L
Chang'e
correntino
Chang'e
10,220
966
4,310
7,086
16,260
6,585
0
9,347
6,364
43,360
0
L
5,765
120
0
1,284
18,861
16,811
0
16,089
2,772
33,265
0
W
Xing Tian
shaggymanz840
Xing Tian
7,564
493
121
5,060
22,785
25,233
431
7,905
14,466
24,963
0
W
Bakasura
4,393
2,811
0
2,022
9,201
5,141
0
3,985
5,216
0
54,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
32,369
132
Minions Killed
229
0
Camps Cleared
0
641,135
Distance Traveled
884,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,003
534
25
2
0
83,871
0
W
Hera
11,234
749
120
8
0
279,479
0
L
Chang'e
9,867
658
63
4
0
292,369
0
L
Ymir
9,714
648
44
3
0
264,895
0
W
Xing Tian
10,324
688
23
2
0
283,729
0
W
Bakasura
10,811
721
86
6
0
321,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role