Player Matchup

Cthulhu
Cthulhu
CaptImperium
Cthulhu
Level 4
God Stats
1W - 4L
1,489 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 1
Hou Yi
Hou Yi
Coulumbia
Hou Yi
Level 86
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 1
Bellona
Bellona
DimmaDaddy
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 1
Team Averages
Level 33
1,570 SR
1,246 Elo+

VS

Team Averages
Level 54
1,453 SR
1,467 Elo+
Surtr
Surtr
Duval Goyim
Surtr
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,595 Elo+
Party 2
Bacchus
Bacchus
MooseLord44
Bacchus
Level 34
God Stats
1W - 3L
1,358 SR
Queue Stats
6W - 17L
1,285 Elo+
Solo
Ra
Ra
joemamason
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptImperium
Cthulhu
15
2 / 5 / 5
9,776
652
9,347
17,469
19,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Coulumbia
Hou Yi
15
6 / 5 / 0
10,701
713
14,490
14,332
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
DimmaDaddy
Bellona
16
1 / 7 / 5
10,219
681
6,133
18,609
22,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
12,158
811
12,570
15,263
17,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
MooseLord44
Bacchus
15
0 / 2 / 17
11,635
776
8,357
18,306
33,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
7 / 3 / 9
12,651
843
20,758
10,961
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
17
17
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CaptImperium
Cthulhu
2
5
5
0.9
L
Hou Yi
Coulumbia
Hou Yi
6
5
0
1.2
L
Bellona
DimmaDaddy
Bellona
1
7
5
0.5
W
10
4
6
3.25
W
Bacchus
MooseLord44
Bacchus
0
2
17
4.25
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
41,685
50,410
Taken
44,530
47,912
Mitigated
57,634
6,192
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CaptImperium
Cthulhu
9,347
768
842
2,648
17,469
19,264
0
11,102
6,367
30,068
0
L
Hou Yi
Coulumbia
Hou Yi
14,490
5,861
0
1,860
14,332
6,346
0
8,159
6,173
0
64,901
L
Bellona
DimmaDaddy
Bellona
6,133
2,244
0
842
18,609
22,302
0
10,471
8,138
0
26,801
W
12,570
4,907
0
2,676
15,263
17,379
1,047
3,622
11,641
756
25,333
W
Bacchus
MooseLord44
Bacchus
8,357
1,418
0
6,606
18,306
33,510
277
3,145
15,161
18,242
0
W
20,758
2,201
5,278
4,294
10,961
6,745
1,682
2,630
8,331
80,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
36,444
156
Minions Killed
166
0
Camps Cleared
0
708,731
Distance Traveled
807,270
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,776
652
29
2
0
255,386
1
L
Hou Yi
10,701
713
90
6
0
239,472
0
L
Bellona
10,219
681
37
2
0
213,873
0
W
Surtr
12,158
811
16
1
0
258,512
0
W
Bacchus
11,635
776
14
1
0
265,230
0
W
Ra
12,651
843
136
9
0
283,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role