Player Matchup

Ares
Ares
CHMTRN
Ares
Level 7
God Stats
10W - 19L
1,468 SR
Queue Stats
51W - 89L
1,445 Elo+
Party 1
Bellona
Bellona
ICUP96
Bellona
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
119W - 146L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Milenpan
Kukulkan
Level 7
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 4
Cernunnos
Cernunnos
Seltzie
Cernunnos
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
148W - 198L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Sizedlotus
Hun Batz
Level 144
God Stats
1W - 1L
1,651 SR
Queue Stats
27W - 34L
1,281 Elo+
Party 4
Team Averages
Level 47
1,518 SR
1,411 Elo+

VS

Team Averages
Level 64
1,365 SR
1,350 Elo+
Freya
Freya
Fabianlaban
Freya
Level 106
God Stats
5W - 3L
1,466 SR
Queue Stats
158W - 169L
1,394 Elo+
Solo
Sol
Sol
SILVERGRIN27
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
Sknaqqs
Hachiman
Level 13
God Stats
1W - 2L
1,141 SR
Queue Stats
4W - 7L
1,181 Elo+
Party 2
Chaac
Chaac
Wintershadow12
Chaac
Level 68
God Stats
5W - 1L
1,217 SR
Queue Stats
27W - 24L
1,181 Elo+
Party 2
Ra
Ra
madduck11
Ra
Level 106
God Stats
4W - 3L
1,502 SR
Queue Stats
6W - 4L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CHMTRN
Ares
11
0 / 2 / 2
6,159
1,232
2,286
8,740
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ICUP96
Bellona
10
3 / 1 / 1
6,398
1,280
7,788
9,361
11,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Milenpan
Kukulkan
10
0 / 2 / 2
5,364
1,073
1,198
2,616
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Seltzie
Cernunnos
11
1 / 3 / 3
6,211
1,242
6,388
8,307
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Sizedlotus
Hun Batz
10
0 / 0 / 0
5,178
1,036
740
2,009
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

350

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,302
1,260
2,638
2,662
1,099
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 5
6,016
1,203
4,638
3,235
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Sknaqqs
Hachiman
11
5 / 0 / 2
6,920
1,384
7,126
4,803
1,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 7
5,760
1,152
7,986
7,719
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 0 / 5
5,961
1,192
5,077
2,437
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
8
8
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
CHMTRN
Ares
0
2
2
0.5
W
1
1
6
4
L
Bellona
ICUP96
Bellona
3
1
1
3.5
L
Kukulkan
Milenpan
Kukulkan
0
2
2
0.5
W
1
1
5
3.5
L
Cernunnos
Seltzie
Cernunnos
1
3
3
0.83
L
Hun Batz
Sizedlotus
Hun Batz
0
0
0
0
W
Hachiman
Sknaqqs
Hachiman
5
0
2
6
W
0
2
7
1.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
27,465
31,033
Taken
20,856
24,301
Mitigated
9,912
2,703
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CHMTRN
Ares
2,286
49
0
500
8,740
7,598
0
4,292
4,448
7,010
0
W
2,638
863
0
577
2,662
1,099
0
396
2,228
14,238
0
L
Bellona
ICUP96
Bellona
7,788
1,321
247
943
9,361
11,107
0
3,674
5,687
0
10,752
L
Kukulkan
Milenpan
Kukulkan
1,198
343
0
0
2,616
1,197
0
1,141
1,475
4,647
0
W
4,638
1,309
0
468
3,235
1,361
0
1,073
2,035
13,903
835
L
Cernunnos
Seltzie
Cernunnos
6,388
2,074
0
1,013
8,307
3,690
0
2,409
5,898
0
22,507
L
Hun Batz
Sizedlotus
Hun Batz
740
98
0
0
2,009
709
0
680
1,329
0
6,214
W
Hachiman
Sknaqqs
Hachiman
7,126
5,517
0
534
4,803
1,872
0
225
4,497
0
10,139
W
7,986
2,548
0
1,898
7,719
4,620
0
1,024
6,429
0
14,964
W
5,077
138
504
296
2,437
960
0
766
1,630
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
30,959
81
Minions Killed
91
3
Camps Cleared
6
431,644
Distance Traveled
520,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,159
1,232
16
3
0
108,333
0
W
Freya
6,302
1,260
27
5
3
95,259
0
L
Bellona
6,398
1,280
13
3
1
104,934
0
L
Kukulkan
5,364
1,073
5
1
0
57,050
0
W
Sol
6,016
1,203
21
4
2
102,875
0
L
Cernunnos
6,211
1,242
35
7
0
90,727
0
L
Hun Batz
5,178
1,036
12
2
2
70,600
0
W
Hachiman
6,920
1,384
6
1
0
101,603
0
W
Chaac
5,760
1,152
17
3
0
95,668
0
W
Ra
5,961
1,192
20
4
1
124,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role