Player Matchup

Lancelot
Lancelot
N1CKtheQU1CK
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,924 Elo+
Party 1
Erlang Shen
Erlang Shen
RJBuquing
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,867 Elo+
Party 1
Anubis
Anubis
childeater16
Anubis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,924 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,905 Elo+

VS

Team Averages
Level 137
1,655 SR
1,591 Elo+
Hou Yi
Hou Yi
Anihil8r
Hou Yi
Level 140
God Stats
9W - 0L
1,759 SR
Queue Stats
16W - 10L
1,504 Elo+
Solo
Chang'e
Chang'e
StonedFofo69
Chang'e
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,633 Elo+
Party 2
Bacchus
Bacchus
Yami Gado
Bacchus
Level 146
God Stats
8W - 5L
1,706 SR
Queue Stats
52W - 63L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
N1CKtheQU1CK
Lancelot
13
2 / 8 / 1
8,369
697
4,902
13,482
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
RJBuquing
Erlang Shen
12
1 / 3 / 2
8,302
692
4,533
11,791
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
15
1 / 1 / 3
8,932
744
12,894
8,808
5,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anihil8r
Hou Yi
16
5 / 1 / 7
10,146
846
11,025
9,601
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
StonedFofo69
Chang'e
14
4 / 3 / 8
9,508
792
7,784
15,024
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Yami Gado
Bacchus
15
3 / 0 / 8
9,188
766
10,237
11,715
14,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Anihil8r
Hou Yi
5
1
7
8.5
L
Lancelot
N1CKtheQU1CK
Lancelot
2
8
1
0.31
L
Erlang Shen
RJBuquing
Erlang Shen
1
3
2
0.67
W
Chang'e
StonedFofo69
Chang'e
4
3
8
2.67
W
Bacchus
Yami Gado
Bacchus
3
0
8
7
L
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
29,046
34,081
Taken
36,340
21,476
Mitigated
24,783
5,979
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Anihil8r
Hou Yi
11,025
5,902
0
2,487
9,601
3,557
2,524
2,705
6,666
0
62,925
L
Lancelot
N1CKtheQU1CK
Lancelot
4,902
419
0
784
13,482
6,264
0
5,764
7,295
0
25,326
L
Erlang Shen
RJBuquing
Erlang Shen
4,533
666
0
1,315
11,791
10,175
0
6,702
4,573
0
14,050
W
Chang'e
StonedFofo69
Chang'e
7,784
187
3,466
7,604
15,024
6,349
606
6,267
8,530
39,481
0
W
Bacchus
Yami Gado
Bacchus
10,237
763
0
4,808
11,715
14,877
656
4,249
7,094
23,257
0
L
Anubis
12,894
828
0
3,880
8,808
5,037
0
4,466
4,147
58,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
28,842
135
Minions Killed
162
0
Camps Cleared
0
673,520
Distance Traveled
676,767
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,146
846
93
8
0
208,482
0
L
Lancelot
8,369
697
34
3
0
225,823
0
L
Erlang Shen
8,302
692
14
1
0
234,165
0
W
Chang'e
9,508
792
52
4
0
221,140
2
W
Bacchus
9,188
766
17
1
0
247,145
0
L
Anubis
8,932
744
87
7
0
213,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role