Player Matchup

Ganesha
Ganesha
Dizzz824
Ganesha
Level 126
God Stats
3W - 5L
1,776 SR
Queue Stats
438W - 428L
1,588 Elo+
Solo
Merlin
Merlin
DreadedShot
Merlin
Level 93
God Stats
2W - 1L
1,841 SR
Queue Stats
41W - 42L
1,495 Elo+
Party 1
Yemoja
Yemoja
Evra710
Yemoja
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 145L
1,498 Elo+
Solo
Thor
Thor
Puppyswarm
Thor
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
286W - 266L
1,548 Elo+
Solo
Apollo
Apollo
Xzyled
Apollo
Level 147
God Stats
4W - 4L
1,733 SR
Queue Stats
162W - 171L
1,643 Elo+
Party 1
Team Averages
Level 118
1,670 SR
1,554 Elo+

VS

Team Averages
Level 122
1,500 SR
1,556 Elo+
Osiris
Osiris
D4rk Sal3m
Osiris
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 200L
1,561 Elo+
Solo
Hel
Hel
HisokaBrando
Hel
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 90L
1,500 Elo+
Solo
Xing Tian
Xing Tian
VisualBurrito
Xing Tian
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 45L
1,270 Elo+
Solo
Jing Wei
Jing Wei
Zodiak714
Jing Wei
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
235W - 256L
1,510 Elo+
Solo
Jormungandr
Jormungandr
v Trewwet x3
Jormungandr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 54L
1,941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dizzz824
Ganesha
20
0 / 5 / 15
12,230
764
14,319
25,342
48,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
18
4 / 3 / 8
10,882
680
22,406
11,890
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Evra710
Yemoja
16
2 / 3 / 10
9,912
620
10,048
20,920
25,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 8 / 12
10,525
658
21,003
20,313
12,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Xzyled
Apollo
18
8 / 4 / 7
11,688
731
19,814
22,366
15,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D4rk Sal3m
Osiris
17
2 / 5 / 15
10,851
678
18,199
26,203
23,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 3 / 15
11,333
708
20,518
14,740
11,674
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
VisualBurrito
Xing Tian
19
3 / 3 / 17
11,844
740
13,015
24,616
36,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Zodiak714
Jing Wei
19
5 / 5 / 14
11,784
737
15,354
17,052
9,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
v Trewwet x3
Jormungandr
20
9 / 2 / 11
13,568
848
18,627
24,387
34,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
95
17
Kills
23
23
Deaths
18
52
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Osiris
D4rk Sal3m
Osiris
2
5
15
1.9
L
Ganesha
Dizzz824
Ganesha
0
5
15
1.5
L
Merlin
4
3
8
2.67
L
Yemoja
Evra710
Yemoja
2
3
10
2.33
W
4
3
15
3.83
L
3
8
12
1.13
W
Xing Tian
VisualBurrito
Xing Tian
3
3
17
3.83
L
Apollo
Xzyled
Apollo
8
4
7
2.88
W
Jing Wei
Zodiak714
Jing Wei
5
5
14
2.4
W
Jormungandr
v Trewwet x3
Jormungandr
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,590
Damage
85,713
100,831
Taken
106,998
108,330
Mitigated
116,402
44,722
Healing
48,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
D4rk Sal3m
Osiris
18,199
5,192
2,378
6,671
26,203
23,998
1,921
12,718
13,448
0
33,770
L
Ganesha
Dizzz824
Ganesha
14,319
943
930
4,371
25,342
48,448
0
10,309
14,358
31,311
0
L
Merlin
22,406
1,049
2,979
2,636
11,890
7,198
1,214
6,449
5,118
46,102
2,034
L
Yemoja
Evra710
Yemoja
10,048
1,472
14,707
8,368
20,920
25,435
485
12,661
8,019
15,387
0
W
20,518
2,256
13,147
7,142
14,740
11,674
359
4,561
10,163
35,038
0
L
21,003
5,346
899
887
20,313
12,110
271
10,624
9,407
0
31,345
W
Xing Tian
VisualBurrito
Xing Tian
13,015
284
2,417
4,973
24,616
36,330
858
7,672
16,914
20,066
0
L
Apollo
Xzyled
Apollo
19,814
15,491
2,789
6,156
22,366
15,139
2,802
12,117
9,909
0
32,658
W
Jing Wei
Zodiak714
Jing Wei
15,354
10,684
1,420
1,683
17,052
9,775
5,111
7,786
9,266
0
39,250
W
Jormungandr
v Trewwet x3
Jormungandr
18,627
4,352
2,911
5,397
24,387
34,625
1,063
12,599
11,690
41,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
59,380
174
Minions Killed
168
0
Camps Cleared
0
1,346,394
Distance Traveled
1,467,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,851
678
20
1
0
294,935
0
L
Ganesha
12,230
764
16
1
0
299,326
0
L
Merlin
10,882
680
73
5
0
276,706
0
L
Yemoja
9,912
620
14
1
0
265,224
0
W
Hel
11,333
708
28
2
0
275,415
0
L
Thor
10,525
658
19
1
0
245,674
0
W
Xing Tian
11,844
740
14
1
0
319,123
0
L
Apollo
11,688
731
52
3
0
259,464
0
W
Jing Wei
11,784
737
64
4
0
261,210
0
W
Jormungandr
13,568
848
42
3
0
316,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role