Player Matchup

Fenrir
Fenrir
Ampieth
Fenrir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Black over56452
Surtr
Level 44
God Stats
7W - 11L
1,447 SR
Queue Stats
46W - 56L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
ammarayad85
Aphrodite
Level 155
God Stats
13W - 15L
1,670 SR
Queue Stats
446W - 491L
1,407 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,425 Elo+

VS

Team Averages
Level 81
1,556 SR
1,379 Elo+
Surtr
Surtr
KappaPapi
Surtr
Level 97
God Stats
13W - 6L
1,669 SR
Queue Stats
51W - 55L
1,509 Elo+
Party 2
Tiamat
Tiamat
XXHideNSeekk
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,368 Elo+
Party 2
Bacchus
Bacchus
slackerx4x
Bacchus
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ampieth
Fenrir
13
5 / 2 / 2
8,346
835
9,356
12,536
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
7,184
718
5,715
7,537
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ammarayad85
Aphrodite
13
0 / 0 / 7
7,120
712
6,347
8,749
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
KappaPapi
Surtr
12
1 / 3 / 1
7,249
725
8,174
11,378
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
11
0 / 4 / 2
6,585
659
6,058
7,079
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
slackerx4x
Bacchus
12
1 / 0 / 1
7,374
737
6,459
10,747
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ampieth
Fenrir
5
2
2
3
W
2
0
4
4
L
Surtr
KappaPapi
Surtr
1
3
1
0.5
L
Tiamat
0
4
2
0.25
W
Aphrodite
ammarayad85
Aphrodite
0
0
7
3.5
L
Bacchus
slackerx4x
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
20,691
28,822
Taken
29,204
18,847
Mitigated
21,125
15,630
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ampieth
Fenrir
9,356
1,784
223
1,577
12,536
7,187
0
5,508
7,028
0
17,693
W
5,715
2,236
43
2,215
7,537
6,900
13
3,052
4,485
369
21,903
L
Surtr
KappaPapi
Surtr
8,174
2,828
0
2,251
11,378
5,487
0
2,442
8,761
411
32,378
L
Tiamat
6,058
758
0
650
7,079
3,763
0
1,534
5,447
23,943
855
W
Aphrodite
ammarayad85
Aphrodite
6,347
444
5,307
6,265
8,749
4,760
0
4,145
4,604
30,834
0
L
Bacchus
slackerx4x
Bacchus
6,459
583
0
2,703
10,747
11,875
0
2,705
7,739
15,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,650
Gold Earned
21,208
127
Minions Killed
113
0
Camps Cleared
0
572,382
Distance Traveled
520,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,346
835
32
3
0
208,334
0
W
Surtr
7,184
718
25
3
0
163,760
0
L
Surtr
7,249
725
44
4
0
164,429
0
L
Tiamat
6,585
659
46
5
0
164,323
0
W
Aphrodite
7,120
712
70
7
0
200,288
0
L
Bacchus
7,374
737
23
2
0
191,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role