Player Matchup

Yu Huang
Yu Huang
GuttaTooSaucy
Yu Huang
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
Remortalityz-
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Solo
Shiva
Shiva
Thx4NothinObama
Shiva
Level 148
God Stats
4W - 1L
1,484 SR
Queue Stats
11W - 10L
1,598 Elo+
Party 1
Team Averages
Level 89
1,495 SR
1,641 Elo+

VS

Team Averages
Level 107
1,414 SR
1,565 Elo+
Hel
Hel
FastNOIZYBoy
Hel
Level 129
God Stats
0W - 4L
1,191 SR
Queue Stats
92W - 102L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Ratatoingo
Gilgamesh
Level 65
God Stats
2W - 4L
1,341 SR
Queue Stats
18W - 19L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Thanton
Heimdallr
Level 128
God Stats
4W - 4L
1,712 SR
Queue Stats
143W - 125L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GuttaTooSaucy
Yu Huang
18
7 / 0 / 6
10,856
835
16,520
4,789
3,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 7
9,471
729
9,284
13,277
6,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

16
4 / 0 / 9
10,944
842
13,064
14,059
18,606
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,432
649
7,393
14,273
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Ratatoingo
Gilgamesh
12
0 / 5 / 4
7,903
608
5,228
19,387
20,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Thanton
Heimdallr
13
4 / 3 / 0
8,677
667
7,644
12,626
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Yu Huang
GuttaTooSaucy
Yu Huang
7
0
6
10
L
Gilgamesh
Ratatoingo
Gilgamesh
0
5
4
0.4
W
2
4
7
1.38
L
Heimdallr
Thanton
Heimdallr
4
3
0
1.33
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
20,265
32,125
Taken
46,286
28,524
Mitigated
31,890
11,091
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
599
3,452
4,734
14,273
5,636
0
4,452
9,821
45,778
0
W
Yu Huang
GuttaTooSaucy
Yu Huang
16,520
1,548
134
819
4,789
3,140
1,895
361
4,428
58,883
3,064
L
Gilgamesh
Ratatoingo
Gilgamesh
5,228
1,023
105
153
19,387
20,428
0
7,674
11,713
0
13,555
W
9,284
2,115
370
3,081
13,277
6,778
0
3,956
9,314
0
35,013
L
Heimdallr
Thanton
Heimdallr
7,644
4,280
0
2,097
12,626
5,826
65
3,469
9,157
0
35,118
W
13,064
902
329
6,358
14,059
18,606
237
3,468
10,404
0
32,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
25,012
177
Minions Killed
154
0
Camps Cleared
0
860,496
Distance Traveled
713,737
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,432
649
76
6
0
224,835
3
W
Yu Huang
10,856
835
97
7
0
230,643
1
L
Gilgamesh
7,903
608
11
1
0
264,470
0
W
Ne Zha
9,471
729
52
4
0
356,588
0
L
Heimdallr
8,677
667
67
5
0
224,432
0
W
Shiva
10,944
842
28
2
0
273,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role