Player Matchup

Zhong Kui
Zhong Kui
A Bolivian Hobo
Zhong Kui
Level 108
God Stats
5W - 10L
1,500 SR
Queue Stats
152W - 167L
1,568 Elo+
Party 2
Ymir
Ymir
KAKEIndustries
Ymir
Level 61
God Stats
21W - 12L
1,766 SR
Queue Stats
192W - 195L
1,452 Elo+
Solo
Vamana
Vamana
LegendaryJit869
Vamana
Level 47
God Stats
12W - 22L
1,540 SR
Queue Stats
392W - 431L
1,392 Elo+
Party 2
Mercury
Mercury
izzy was here
Mercury
Level 63
God Stats
14W - 9L
1,744 SR
Queue Stats
260W - 254L
1,474 Elo+
Party 2
Artemis
Artemis
saggretsuko-
Artemis
Level 86
God Stats
40W - 24L
1,887 SR
Queue Stats
54W - 38L
1,594 Elo+
Solo
Team Averages
Level 73
1,687 SR
1,496 Elo+

VS

Team Averages
Level 84
1,544 SR
1,480 Elo+
Cernunnos
Cernunnos
AlwayzReady4-69
Cernunnos
Level 91
God Stats
7W - 3L
1,848 SR
Queue Stats
199W - 181L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DisposingPeak56
Kumbhakarna
Level 47
God Stats
2W - 6L
1,135 SR
Queue Stats
131W - 127L
1,460 Elo+
Party 3
Ne Zha
Ne Zha
MisreadLegacy
Ne Zha
Level 65
God Stats
2W - 4L
1,321 SR
Queue Stats
146W - 137L
1,463 Elo+
Party 3
Ah Puch
Ah Puch
RolenDankBud
Ah Puch
Level 141
God Stats
5W - 1L
1,861 SR
Queue Stats
7W - 4L
1,671 Elo+
Solo
Surtr
Surtr
yourboiEz-E
Surtr
Level 77
God Stats
15W - 13L
1,553 SR
Queue Stats
131W - 128L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Bolivian Hobo
Zhong Kui
16
3 / 3 / 3
10,249
512
14,066
17,016
12,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 2
8,174
409
5,538
14,176
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 2
8,789
439
9,935
15,556
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
16
2 / 2 / 2
9,717
486
8,721
16,180
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
saggretsuko-
Artemis
14
2 / 3 / 2
8,214
411
9,388
12,299
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlwayzReady4-69
Cernunnos
15
2 / 2 / 1
9,761
488
12,911
15,452
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
DisposingPeak56
Kumbhakarna
11
0 / 2 / 5
8,405
420
4,460
13,430
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 6
10,495
525
10,419
16,866
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
RolenDankBud
Ah Puch
17
3 / 2 / 2
10,852
543
12,196
14,050
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 4
11,347
567
13,429
17,655
10,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
15
15
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A Bolivian Hobo
Zhong Kui
3
3
3
1.5
W
Cernunnos
AlwayzReady4-69
Cernunnos
2
2
1
1.25
W
Kumbhakarna
DisposingPeak56
Kumbhakarna
0
2
5
1.25
L
1
2
2
1
L
1
5
2
0.4
W
3
2
6
3
W
Ah Puch
RolenDankBud
Ah Puch
3
2
2
2
L
Mercury
2
2
2
1.5
L
Artemis
saggretsuko-
Artemis
2
3
2
1
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
53,415
75,227
Taken
77,453
53,904
Mitigated
41,228
17,190
Healing
33,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A Bolivian Hobo
Zhong Kui
14,066
140
0
8,009
17,016
12,571
261
7,882
9,134
84,241
3,071
W
Cernunnos
AlwayzReady4-69
Cernunnos
12,911
7,632
0
7,581
15,452
6,258
2,462
4,334
11,118
0
70,645
W
Kumbhakarna
DisposingPeak56
Kumbhakarna
4,460
284
0
2,022
13,430
10,955
24
4,400
9,030
11,174
0
L
5,538
884
0
2,289
14,176
16,491
0
4,144
10,032
27,806
0
L
9,935
5,374
0
2,092
15,556
13,215
0
1,421
14,135
0
59,357
W
10,419
2,479
0
7,979
16,866
7,447
291
2,769
14,001
0
69,515
W
Ah Puch
RolenDankBud
Ah Puch
12,196
262
0
4,886
14,050
6,330
352
7,492
6,558
94,721
1,341
L
Mercury
8,721
4,059
0
968
16,180
6,568
0
1,252
14,928
0
88,065
L
Artemis
saggretsuko-
Artemis
9,388
3,835
0
3,832
12,299
5,059
1,238
2,221
10,078
0
43,271
W
13,429
5,269
301
10,423
17,655
10,238
631
1,776
15,157
1,129
69,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
50,860
461
Minions Killed
455
0
Camps Cleared
0
1,858,370
Distance Traveled
1,959,469
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,249
512
154
8
0
334,576
0
W
Cernunnos
9,761
488
107
5
0
340,129
6
W
Kumbhakarna
8,405
420
7
0
0
390,117
3
L
Ymir
8,174
409
33
2
0
349,043
6
L
Vamana
8,789
439
94
5
0
351,673
1
W
Ne Zha
10,495
525
84
4
0
432,407
0
W
Ah Puch
10,852
543
153
8
0
402,351
0
L
Mercury
9,717
486
122
6
0
528,306
1
L
Artemis
8,214
411
58
3
0
294,772
10
W
Surtr
11,347
567
104
5
0
394,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role