Player Matchup

Poseidon
Poseidon
Julus
Poseidon
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 151L
1,345 Elo+
Party 2
Atlas
Atlas
Shockwave_1776
Atlas
Level 124
God Stats
0W - 2L
1,507 SR
Queue Stats
64W - 59L
1,334 Elo+
Party 2
Chaac
Chaac
Skadewdlee
Chaac
Level 156
God Stats
12W - 7L
1,500 SR
Queue Stats
217W - 202L
1,241 Elo+
Party 2
Team Averages
Level 115
1,502 SR
1,307 Elo+

VS

Team Averages
Level 125
1,553 SR
1,458 Elo+
Nox
Nox
Number8Forever
Nox
Level 114
God Stats
4W - 1L
1,340 SR
Queue Stats
31W - 25L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
TheManGrundle
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,375 Elo+
Party 1
Terra
Terra
Tormun
Terra
Level 131
God Stats
5W - 6L
1,817 SR
Queue Stats
76W - 39L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Julus
Poseidon
13
0 / 4 / 0
8,015
617
5,330
7,220
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
7,599
585
6,601
15,449
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
0 / 4 / 0
8,214
632
11,109
15,105
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,955
766
12,511
8,785
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TheManGrundle
Danzaburou
16
4 / 0 / 7
10,934
841
9,194
10,328
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Tormun
Terra
15
5 / 0 / 7
9,975
767
9,383
12,297
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Julus
Poseidon
0
4
0
0
W
4
0
7
7.5
L
0
5
0
0
L
Chaac
0
4
0
0
W
Danzaburou
TheManGrundle
Danzaburou
4
0
7
7.5
W
Terra
Tormun
Terra
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
31,088
37,774
Taken
31,410
25,940
Mitigated
22,757
4,699
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Julus
Poseidon
5,330
689
0
258
7,220
2,311
0
4,311
2,874
32,257
0
W
12,511
783
0
795
8,785
4,412
175
2,457
6,028
41,826
0
L
6,601
2,543
0
2,088
15,449
13,003
0
8,033
6,818
22,470
0
L
Chaac
11,109
1,960
0
2,353
15,105
10,626
0
8,660
6,047
0
40,031
W
Danzaburou
TheManGrundle
Danzaburou
9,194
3,768
0
3,170
10,328
4,528
2,734
3,856
6,309
0
52,824
W
Terra
Tormun
Terra
9,383
2,146
3,084
5,610
12,297
13,817
320
4,780
7,087
27,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
30,864
163
Minions Killed
178
0
Camps Cleared
0
667,973
Distance Traveled
793,578
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,015
617
86
7
0
228,800
0
W
Nox
9,955
766
70
5
0
264,630
0
L
Atlas
7,599
585
28
2
0
205,524
6
L
Chaac
8,214
632
49
4
0
233,649
3
W
Danzaburou
10,934
841
85
7
0
244,281
0
W
Terra
9,975
767
23
2
0
284,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role