Player Matchup

Pele
Pele
BDGenji
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
BDNate
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
Blandino
Danzaburou
Level 28
God Stats
12W - 10L
1,500 SR
Queue Stats
34W - 29L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
IPurpleYou
Aphrodite
Level 33
God Stats
6W - 9L
1,070 SR
Queue Stats
15W - 21L
1,335 Elo+
Party 1
Chaac
Chaac
Xipherix
Chaac
Level 44
God Stats
4W - 4L
1,566 SR
Queue Stats
24W - 29L
1,465 Elo+
Solo
Team Averages
Level 30
1,427 SR
1,376 Elo+

VS

Team Averages
Level 43
1,496 SR
1,459 Elo+
Neith
Neith
Estoner28
Neith
Level 6
God Stats
1W - 2L
1,681 SR
Queue Stats
2W - 9L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
FatherDP
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,541 Elo+
Party 3
Ganesha
Ganesha
Saiyf
Ganesha
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 43L
1,358 Elo+
Solo
Mercury
Mercury
SheepToasty
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Tdrip
Baron Samedi
Level 115
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 68L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BDGenji
Pele
15
6 / 2 / 3
9,137
609
9,475
14,086
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
BDNate
Sylvanus
13
2 / 1 / 6
8,532
569
5,734
12,124
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Blandino
Danzaburou
15
10 / 2 / 1
9,954
664
11,828
13,735
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
IPurpleYou
Aphrodite
13
0 / 1 / 2
7,884
526
5,169
10,122
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Xipherix
Chaac
13
1 / 2 / 1
8,712
581
7,106
12,524
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Estoner28
Neith
10
1 / 8 / 1
6,085
406
4,870
10,382
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
FatherDP
Cthulhu
12
1 / 4 / 0
6,775
452
9,019
11,537
6,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Saiyf
Ganesha
11
0 / 4 / 3
6,687
446
5,738
14,934
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
SheepToasty
Mercury
14
5 / 3 / 1
8,413
561
6,463
12,996
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Tdrip
Baron Samedi
13
1 / 0 / 3
7,512
501
13,607
7,947
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
8
8
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
BDGenji
Pele
6
2
3
3.75
W
Sylvanus
BDNate
Sylvanus
2
1
6
5
W
Danzaburou
Blandino
Danzaburou
10
2
1
5.25
L
Neith
Estoner28
Neith
1
8
1
0.19
L
Cthulhu
FatherDP
Cthulhu
1
4
0
0.25
W
Aphrodite
IPurpleYou
Aphrodite
0
1
2
1
L
Ganesha
Saiyf
Ganesha
0
4
3
0.38
L
Mercury
SheepToasty
Mercury
5
3
1
1.83
L
Baron Samedi
Tdrip
Baron Samedi
1
0
3
2.5
W
Chaac
Xipherix
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
39,697
62,591
Taken
57,796
35,950
Mitigated
32,453
31,365
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BDGenji
Pele
9,475
2,090
0
4,514
14,086
7,129
47
4,486
9,600
0
72,179
W
Sylvanus
BDNate
Sylvanus
5,734
2,148
1,140
4,506
12,124
10,343
149
5,884
6,240
27,934
0
W
Danzaburou
Blandino
Danzaburou
11,828
5,944
65
7,576
13,735
5,886
4,432
2,721
11,014
0
69,810
L
Neith
Estoner28
Neith
4,870
3,039
0
342
10,382
4,555
0
674
9,708
0
23,119
L
Cthulhu
FatherDP
Cthulhu
9,019
1,448
0
124
11,537
6,319
0
0
11,537
41,731
0
W
Aphrodite
IPurpleYou
Aphrodite
5,169
719
3,559
7,470
10,122
5,002
56
6,387
3,735
52,265
0
L
Ganesha
Saiyf
Ganesha
5,738
392
0
3,398
14,934
13,110
0
4,558
10,376
25,802
0
L
Mercury
SheepToasty
Mercury
6,463
2,813
0
1,573
12,996
4,872
0
2,259
10,737
0
57,177
L
Baron Samedi
Tdrip
Baron Samedi
13,607
2,870
1,723
3,495
7,947
3,597
0
3,412
4,535
54,314
340
W
Chaac
Xipherix
Chaac
7,106
1,110
0
2,535
12,524
7,590
0
8,886
3,638
0
42,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
35,472
437
Minions Killed
298
0
Camps Cleared
0
1,420,258
Distance Traveled
1,367,418
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,137
609
105
7
0
336,112
0
W
Sylvanus
8,532
569
34
2
0
275,588
5
W
Danzaburou
9,954
664
116
8
0
249,694
0
L
Neith
6,085
406
36
2
0
168,092
0
L
Cthulhu
6,775
452
57
4
0
264,015
0
W
Aphrodite
7,884
526
99
7
0
298,969
7
L
Ganesha
6,687
446
10
1
0
279,986
2
L
Mercury
8,413
561
104
7
0
361,945
0
L
Baron Samedi
7,512
501
91
6
0
293,380
4
W
Chaac
8,712
581
83
6
0
259,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role