Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Joaquinv98
Pele
Level 154
God Stats
7W - 3L
1,541 SR
Queue Stats
80W - 95L
1,635 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JuaniNacio
Cu Chulainn
Level 127
God Stats
2W - 3L
1,305 SR
Queue Stats
151W - 148L
1,522 Elo+
Party 3
Scylla
Scylla
Kakersitto
Scylla
Level 116
God Stats
11W - 12L
1,658 SR
Queue Stats
57W - 63L
1,644 Elo+
Party 3
Ullr
Ullr
aciddd
Ullr
Level 168
God Stats
4W - 2L
1,703 SR
Queue Stats
437W - 406L
1,503 Elo+
Party 1
Team Averages
Level 144
1,541 SR
1,561 Elo+

VS

Team Averages
Level 112
1,543 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Comegordas4000
Kumbhakarna
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
13W - 13L
1,551 Elo+
Party 2
Xbalanque
Xbalanque
Luklc4P5C6
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
TreeManBr
Ah Puch
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,499 Elo+
Solo
Thor
Thor
iLupa
Thor
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
76W - 63L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
5 / 3 / 4
7,192
599
8,251
11,161
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 3 / 3
7,785
649
9,632
11,126
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
JuaniNacio
Cu Chulainn
13
1 / 1 / 0
7,747
646
5,669
7,413
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Kakersitto
Scylla
13
4 / 2 / 4
8,057
671
10,413
6,437
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
aciddd
Ullr
12
1 / 2 / 2
6,711
559
6,028
8,192
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 1 / 0
6,881
573
4,220
11,531
12,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Comegordas4000
Kumbhakarna
8
0 / 2 / 4
5,666
472
2,259
12,529
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Luklc4P5C6
Xbalanque
9
0 / 6 / 1
5,354
446
3,980
11,227
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TreeManBr
Ah Puch
10
1 / 6 / 3
6,201
517
6,196
11,787
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
iLupa
Thor
12
8 / 2 / 0
7,422
619
7,916
10,915
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
10
11
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
4
2.33
L
Osiris
 
Osiris
1
1
0
1
L
Kumbhakarna
Comegordas4000
Kumbhakarna
0
2
4
1
W
6
3
3
2.5
W
Cu Chulainn
JuaniNacio
Cu Chulainn
1
1
0
1
W
Scylla
Kakersitto
Scylla
4
2
4
3
L
Xbalanque
Luklc4P5C6
Xbalanque
0
6
1
0.08
L
Ah Puch
TreeManBr
Ah Puch
1
6
3
0.42
W
Ullr
aciddd
Ullr
1
2
2
1
L
Thor
iLupa
Thor
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
24,571
44,329
Taken
57,989
19,195
Mitigated
32,024
8,304
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,251
1,711
0
961
11,161
3,763
0
2,532
8,629
0
47,416
L
Osiris
 
Osiris
4,220
1,395
0
5,457
11,531
12,236
0
220
11,311
0
53,853
L
Kumbhakarna
Comegordas4000
Kumbhakarna
2,259
1,129
0
3,449
12,529
8,254
0
4,051
8,272
12,158
0
W
9,632
3,730
0
3,565
11,126
4,290
0
2,738
8,388
0
43,036
W
Cu Chulainn
JuaniNacio
Cu Chulainn
5,669
962
0
1,821
7,413
6,343
0
0
7,413
697
62,183
W
Scylla
Kakersitto
Scylla
10,413
1,214
0
242
6,437
2,083
1,109
2,875
3,562
52,807
925
L
Xbalanque
Luklc4P5C6
Xbalanque
3,980
2,380
0
2,694
11,227
3,649
0
0
11,227
0
32,969
L
Ah Puch
TreeManBr
Ah Puch
6,196
374
0
3,144
11,787
3,926
333
3,886
7,636
41,125
0
W
Ullr
aciddd
Ullr
6,028
2,333
0
1,715
8,192
2,716
493
310
7,882
0
50,813
L
Thor
iLupa
Thor
7,916
1,690
0
4,170
10,915
3,959
0
1,556
9,237
0
43,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,492
Gold Earned
31,524
413
Minions Killed
313
0
Camps Cleared
0
1,254,444
Distance Traveled
1,238,808
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,192
599
73
6
0
259,889
4
L
Osiris
6,881
573
111
9
0
230,093
0
L
Kumbhakarna
5,666
472
11
1
0
272,236
0
W
Pele
7,785
649
66
6
0
277,123
0
W
Cu Chulainn
7,747
646
101
8
0
234,917
2
W
Scylla
8,057
671
96
8
0
238,994
2
L
Xbalanque
5,354
446
51
4
0
222,751
0
L
Ah Puch
6,201
517
73
6
0
233,970
1
W
Ullr
6,711
559
77
6
0
243,521
2
L
Thor
7,422
619
67
6
0
279,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role