Player Matchup

Danzaburou
Danzaburou
ARCmonke
Danzaburou
Level 63
God Stats
1W - 2L
1,495 SR
Queue Stats
92W - 80L
1,536 Elo+
Party 3
Bakasura
Bakasura
IamTaboose
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,524 Elo+
Solo
Tiamat
Tiamat
PsychDeception
Tiamat
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 143L
1,476 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wonz19
Tsukuyomi
Level 129
God Stats
4W - 2L
1,398 SR
Queue Stats
139W - 127L
1,552 Elo+
Party 3
Nike
Nike
haellipp
Nike
Level 57
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 36L
1,558 Elo+
Party 3
Team Averages
Level 87
1,522 SR
1,529 Elo+

VS

Team Averages
Level 101
1,516 SR
1,524 Elo+
Sol
Sol
Belding18
Sol
Level 67
God Stats
0W - 7L
1,257 SR
Queue Stats
113W - 103L
1,495 Elo+
Party 2
Surtr
Surtr
Bigtar1
Surtr
Level 40
God Stats
4W - 1L
1,851 SR
Queue Stats
98W - 95L
1,472 Elo+
Party 2
Thanatos
Thanatos
WinChixDin
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,619 Elo+
Party 1
Tiamat
Tiamat
XxChuckstyl3xX
Tiamat
Level 182
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 286L
1,471 Elo+
Solo
Mulan
Mulan
unlucky2020
Mulan
Level 106
God Stats
4W - 2L
1,473 SR
Queue Stats
118W - 100L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARCmonke
Danzaburou
17
8 / 3 / 18
11,010
918
14,612
12,908
6,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
IamTaboose
Bakasura
15
4 / 4 / 19
9,270
773
11,434
16,085
22,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 1 / 19
11,277
940
19,998
11,716
8,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Wonz19
Tsukuyomi
17
7 / 4 / 20
10,163
847
19,331
14,559
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
17
3 / 2 / 23
9,808
817
5,304
15,361
14,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,104
759
14,682
13,162
4,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Bigtar1
Surtr
16
1 / 7 / 7
9,246
771
10,769
18,681
19,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WinChixDin
Thanatos
12
3 / 10 / 2
8,102
675
7,361
13,672
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 8
8,055
671
9,461
13,198
6,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 6 / 7
9,002
750
8,348
17,191
14,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
38
34
Kills
9
14
Deaths
35
99
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARCmonke
Danzaburou
8
3
18
5.67
L
3
6
5
0.92
L
Surtr
Bigtar1
Surtr
1
7
7
0.64
W
Bakasura
IamTaboose
Bakasura
4
4
19
3.38
W
12
1
19
21.5
L
Thanatos
WinChixDin
Thanatos
3
10
2
0.4
W
Tsukuyomi
Wonz19
Tsukuyomi
7
4
20
4.25
L
0
6
8
0.67
W
Nike
3
2
23
7.25
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,679
Damage
50,621
70,629
Taken
75,904
59,499
Mitigated
50,496
26,298
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARCmonke
Danzaburou
14,612
8,047
2,060
4,678
12,908
6,747
3,968
5,984
6,924
0
36,359
L
14,682
2,119
0
2,773
13,162
4,830
814
5,537
7,555
34,154
0
L
Surtr
Bigtar1
Surtr
10,769
3,121
291
1,887
18,681
19,867
102
4,848
13,139
1,936
20,244
W
Bakasura
IamTaboose
Bakasura
11,434
2,923
1,596
4,516
16,085
22,136
593
4,155
11,930
10,494
6,170
W
19,998
144
1,899
5,109
11,716
8,578
1,665
3,682
8,034
35,944
1,861
L
Thanatos
WinChixDin
Thanatos
7,361
1,060
122
3,883
13,672
4,943
395
5,350
8,090
0
10,047
W
Tsukuyomi
Wonz19
Tsukuyomi
19,331
4,002
939
1,770
14,559
7,087
1,182
6,506
8,053
0
36,889
L
9,461
552
353
2,125
13,198
6,271
396
5,287
7,697
19,530
0
W
Nike
5,304
799
1,799
1,932
15,361
14,951
771
5,093
10,268
0
13,723
L
8,348
409
266
2,358
17,191
14,585
265
5,101
11,870
0
14,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
43,509
173
Minions Killed
108
0
Camps Cleared
0
1,119,640
Distance Traveled
985,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,010
918
64
5
0
184,820
0
L
Sol
9,104
759
37
3
0
200,849
0
L
Surtr
9,246
771
28
2
0
185,455
0
W
Bakasura
9,270
773
27
2
0
205,759
0
W
Tiamat
11,277
940
42
4
0
259,992
0
L
Thanatos
8,102
675
6
1
0
213,146
0
W
Tsukuyomi
10,163
847
22
2
0
227,105
0
L
Tiamat
8,055
671
22
2
0
182,786
0
W
Nike
9,808
817
18
2
0
241,964
0
L
Mulan
9,002
750
15
1
0
203,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role