Player Matchup

Bakasura
Bakasura
Gold V
CarranzaLR
Bakasura
Gold V
Level 130
God Stats
4W - 1L
1,915 SR
Queue Stats
113W - 116L
1,553 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
L0v3ly Smith
Morgan Le Fay
Gold V
Level 148
God Stats
9W - 9L
1,313 SR
Queue Stats
98W - 102L
1,545 MMR
Party 1
Terra
Terra
Gold III
TeamOnTheBackDo
Terra
Gold III
Level 246
God Stats
33W - 34L
1,653 SR
Queue Stats
711W - 723L
1,473 MMR
Solo
Artio
Artio
Gold III
ZeusOnlyFanz
Artio
Gold III
Level 154
God Stats
30W - 17L
1,655 SR
Queue Stats
117W - 109L
1,475 MMR
Solo
Ullr
Ullr
Silver I
warṟ
Ullr
Silver I
Level 157
God Stats
7W - 8L
1,548 SR
Queue Stats
8W - 11L
1,501 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,617 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,611 SR
1,512 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
EvoStorm
Heimdallr
Gold V
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
110W - 97L
1,491 MMR
Solo
Set
Set
Gold V
Slayer x LG
Set
Gold V
Level 129
God Stats
11W - 15L
1,561 SR
Queue Stats
618W - 632L
1,408 MMR
Party 2
Yu Huang
Yu Huang
Gold IV
SoreBlood
Yu Huang
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 83L
1,688 MMR
Party 2
Khepri
Khepri
Bronze III
TheeEmployer
Khepri
Bronze III
Level 83
God Stats
3W - 1L
1,996 SR
Queue Stats
6W - 4L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CarranzaLR
Bakasura
12
1 / 1 / 4
7,147
596
4,152
9,605
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
L0v3ly Smith
Morgan Le Fay
12
3 / 1 / 0
7,094
591
7,370
7,987
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 3
6,354
530
4,624
11,069
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
4 / 0 / 1
7,588
632
8,080
10,592
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
warṟ
Ullr
11
2 / 1 / 0
6,898
575
2,452
8,560
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SkadiTyrAo KuangNe Zha

VS

Bans
AthenaSusanoAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 4 / 0
5,089
424
4,329
8,841
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
EvoStorm
Heimdallr
12
1 / 1 / 1
6,411
534
7,583
7,929
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
6,059
505
2,378
9,778
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
SoreBlood
Yu Huang
11
0 / 1 / 1
6,353
529
6,238
6,618
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
9
0 / 1 / 3
6,009
501
3,154
8,367
7,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
3
3
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Bakasura
CarranzaLR
Bakasura
1
1
4
3
L
Heimdallr
EvoStorm
Heimdallr
1
1
1
1.5
W
Morgan Le Fay
L0v3ly Smith
Morgan Le Fay
3
1
0
3
L
2
3
0
0.67
L
Yu Huang
SoreBlood
Yu Huang
0
1
1
0.5
W
0
0
3
1.5
L
Khepri
0
1
3
1.5
W
4
0
1
4.5
W
Ullr
warṟ
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
23,682
47,813
Taken
41,533
25,122
Mitigated
22,000
21,782
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,329
1,588
0
1,529
8,841
4,707
0
4,654
3,677
0
25,402
W
Bakasura
CarranzaLR
Bakasura
4,152
2,967
0
6,312
9,605
4,245
0
345
9,260
0
40,858
L
Heimdallr
EvoStorm
Heimdallr
7,583
4,988
0
2,756
7,929
3,427
0
2,534
5,185
0
57,232
W
Morgan Le Fay
L0v3ly Smith
Morgan Le Fay
7,370
854
0
1,998
7,987
3,348
0
3,650
4,337
63,150
0
L
2,378
960
0
2,265
9,778
3,650
0
2,940
6,315
0
30,510
L
Yu Huang
SoreBlood
Yu Huang
6,238
1,034
0
750
6,618
2,878
240
4,166
2,440
59,583
277
W
4,624
294
2,935
4,036
11,069
6,716
0
3,560
7,509
13,546
0
L
Khepri
3,154
774
1,701
2,045
8,367
7,338
0
5,120
3,121
14,818
0
W
8,080
1,006
817
4,401
10,592
7,640
0
1,204
9,388
50,487
0
W
Ullr
warṟ
Ullr
2,452
1,355
0
1,283
8,560
3,173
1,242
532
8,022
0
46,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
29,921
412
Minions Killed
322
0
Camps Cleared
0
1,297,889
Distance Traveled
1,076,203
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,089
424
32
3
0
169,198
2
W
Bakasura
7,147
596
94
8
0
302,107
2
L
Heimdallr
6,411
534
101
8
0
216,620
3
W
Morgan Le Fay
7,094
591
111
9
0
233,197
4
L
Set
6,059
505
51
4
0
230,398
0
L
Yu Huang
6,353
529
113
9
0
234,433
0
W
Terra
6,354
530
17
1
0
261,954
2
L
Khepri
6,009
501
25
2
0
225,554
0
W
Artio
7,588
632
97
8
0
241,169
0
W
Ullr
6,898
575
93
8
0
259,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role