Player Matchup

Nike
Nike
 
Nike
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JungleFiend
Agni
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 227L
1,526 Elo+
Party 2
Surtr
Surtr
Lokotrrron
Surtr
Level 129
God Stats
36W - 27L
1,451 SR
Queue Stats
137W - 115L
1,471 Elo+
Solo
Olorun
Olorun
LookBehindYou750
Olorun
Level 89
God Stats
11W - 8L
1,524 SR
Queue Stats
357W - 323L
1,500 Elo+
Party 2
Mercury
Mercury
RemiyRomi
Mercury
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 190L
1,469 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,493 Elo+

VS

Team Averages
Level 87
1,511 SR
1,507 Elo+
Set
Set
BigBenYuhh
Set
Level 84
God Stats
1W - 1L
1,781 SR
Queue Stats
126W - 115L
1,544 Elo+
Party 1
Sol
Sol
HighestMarx
Sol
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 67L
1,524 Elo+
Solo
Cernunnos
Cernunnos
SeñorStinky
Cernunnos
Level 85
God Stats
1W - 2L
1,312 SR
Queue Stats
83W - 80L
1,482 Elo+
Party 1
Ares
Ares
The3mbered0ne
Ares
Level 123
God Stats
1W - 2L
1,687 SR
Queue Stats
14W - 14L
1,535 Elo+
Solo
Thanatos
Thanatos
deaddude1011
Thanatos
Level 66
God Stats
3W - 11L
1,276 SR
Queue Stats
100W - 96L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
4 / 1 / 6
6,514
543
7,545
11,342
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 4 / 4
6,497
541
4,303
7,314
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
13
4 / 2 / 2
7,669
639
6,094
9,346
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 4
7,138
595
7,499
8,391
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
RemiyRomi
Mercury
13
10 / 0 / 5
8,385
699
11,564
10,444
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,148
512
4,307
10,285
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 0
6,260
522
7,850
10,817
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
SeñorStinky
Cernunnos
10
2 / 3 / 0
5,729
477
4,605
9,286
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,500
458
4,480
13,773
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
deaddude1011
Thanatos
7
1 / 6 / 0
5,139
428
5,348
9,993
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
9
9
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
6
7
L
2
4
0
0.5
L
4
4
0
1
W
1
4
4
0.75
W
Surtr
4
2
2
2.5
W
1
2
4
1.5
W
Mercury
RemiyRomi
Mercury
10
0
5
12.5
L
Cernunnos
SeñorStinky
Cernunnos
2
3
0
0.67
L
0
3
2
0.33
L
Thanatos
deaddude1011
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
26,590
46,837
Taken
54,154
20,876
Mitigated
25,525
11,311
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,545
768
0
750
11,342
6,165
148
2,790
8,552
633
25,971
L
4,307
1,686
0
1,937
10,285
5,675
0
106
10,179
0
43,264
L
7,850
1,689
0
3,520
10,817
3,345
0
2,079
8,738
41,475
0
W
4,303
642
0
500
7,314
2,627
140
3,404
3,910
34,648
366
W
Surtr
6,094
2,164
0
3,887
9,346
4,913
78
1,274
7,766
963
58,963
W
7,499
5,026
0
4,022
8,391
3,352
0
1,881
6,510
58,227
0
W
Mercury
RemiyRomi
Mercury
11,564
5,906
0
2,152
10,444
3,819
1,150
2,981
7,369
0
55,189
L
Cernunnos
SeñorStinky
Cernunnos
4,605
1,882
0
3,813
9,286
3,470
0
4,692
4,594
0
32,622
L
4,480
293
0
3,059
13,773
9,852
0
4,430
9,343
21,920
0
L
Thanatos
deaddude1011
Thanatos
5,348
1,801
0
4,336
9,993
3,183
0
750
9,243
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
28,776
353
Minions Killed
264
0
Camps Cleared
0
1,310,915
Distance Traveled
1,175,461
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,514
543
28
2
0
290,327
4
L
Set
6,148
512
78
7
0
229,766
3
L
Sol
6,260
522
63
5
0
220,725
1
W
Agni
6,497
541
62
5
0
249,380
0
W
Surtr
7,669
639
91
8
0
245,337
0
W
Olorun
7,138
595
93
8
0
221,706
2
W
Mercury
8,385
699
79
7
0
304,165
0
L
Cernunnos
5,729
477
65
5
0
209,809
1
L
Ares
5,500
458
19
2
0
249,848
0
L
Thanatos
5,139
428
39
3
0
265,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role