Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Animosity707
Kukulkan
Level 155
God Stats
1W - 5L
1,608 SR
Queue Stats
428W - 412L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Digiomegamon
Amaterasu
Level 186
God Stats
12W - 17L
1,609 SR
Queue Stats
1,083W - 1,021L
1,615 Elo+
Party 1
Chang'e
Chang'e
Ecas4
Chang'e
Level 143
God Stats
18W - 8L
1,391 SR
Queue Stats
1,520W - 1,469L
1,584 Elo+
Party 1
Nox
Nox
Hoodie Milly
Nox
Level 112
God Stats
9W - 9L
1,495 SR
Queue Stats
640W - 632L
1,593 Elo+
Party 1
Team Averages
Level 150
1,520 SR
1,548 Elo+

VS

Team Averages
Level 151
1,606 SR
1,691 Elo+
Zeus
Zeus
BeefyPenguin
Zeus
Level 125
God Stats
2W - 1L
1,726 SR
Queue Stats
8W - 7L
1,873 Elo+
Party 2
Poseidon
Poseidon
DJCaLEEB
Poseidon
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Fizzlebeef
Guan Yu
Level 125
God Stats
1W - 1L
1,387 SR
Queue Stats
9W - 7L
1,873 Elo+
Party 2
Surtr
Surtr
Ujosu
Surtr
Level 268
God Stats
40W - 23L
1,577 SR
Queue Stats
910W - 940L
1,481 Elo+
Solo
Artemis
Artemis
jiggledrawers
Artemis
Level 124
God Stats
4W - 3L
1,839 SR
Queue Stats
394W - 378L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 4 / 1
7,467
679
4,317
16,930
19,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Animosity707
Kukulkan
15
0 / 3 / 1
7,702
700
12,342
8,217
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Digiomegamon
Amaterasu
14
2 / 3 / 1
7,528
684
9,857
17,052
18,525
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Ecas4
Chang'e
12
0 / 3 / 2
6,829
621
5,435
10,203
4,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 2
6,794
618
4,041
7,289
3,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
9,803
891
22,888
6,109
3,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
DJCaLEEB
Poseidon
15
1 / 1 / 12
8,838
803
10,129
7,182
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Fizzlebeef
Guan Yu
15
2 / 1 / 12
9,489
863
4,804
16,942
21,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
Ujosu
Surtr
15
1 / 0 / 13
8,455
769
5,122
7,789
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
16
3 / 0 / 10
9,047
822
13,847
8,441
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
3
Kills
16
16
Deaths
4
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
1
0.38
L
Kukulkan
Animosity707
Kukulkan
0
3
1
0.17
W
9
2
7
6.25
W
Poseidon
DJCaLEEB
Poseidon
1
1
12
7
L
Amaterasu
Digiomegamon
Amaterasu
2
3
1
0.83
L
Chang'e
Ecas4
Chang'e
0
3
2
0.33
W
Guan Yu
Fizzlebeef
Guan Yu
2
1
12
8
L
0
3
2
0.33
W
Surtr
Ujosu
Surtr
1
0
13
7.5
W
Artemis
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
56,790
59,691
Taken
46,463
50,165
Mitigated
42,653
28,222
Healing
31,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,317
143
2,779
5,153
16,930
19,974
0
7,804
9,126
7,747
0
L
Kukulkan
Animosity707
Kukulkan
12,342
100
706
432
8,217
4,058
0
5,583
2,634
32,615
0
W
22,888
1,579
0
384
6,109
3,327
2,123
2,714
3,180
35,288
0
W
Poseidon
DJCaLEEB
Poseidon
10,129
607
720
1,715
7,182
4,297
2,078
5,250
1,770
31,897
2,216
L
Amaterasu
Digiomegamon
Amaterasu
9,857
572
1,758
7,773
17,052
18,525
0
7,573
9,479
14,211
5,113
L
Chang'e
Ecas4
Chang'e
5,435
247
5,480
2,614
10,203
4,083
0
6,198
4,005
14,953
0
W
Guan Yu
Fizzlebeef
Guan Yu
4,804
366
12,227
9,354
16,942
21,284
152
10,108
6,385
0
10,277
L
4,041
38
1,201
326
7,289
3,525
0
5,438
1,851
8,656
0
W
Surtr
Ujosu
Surtr
5,122
1,366
1,978
1,801
7,789
7,897
1,152
7,142
560
174
9,325
W
Artemis
13,847
2,711
1,910
1,755
8,441
5,848
1,703
7,262
947
0
31,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
45,632
113
Minions Killed
134
0
Camps Cleared
0
993,284
Distance Traveled
1,064,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,467
679
6
1
0
204,488
0
L
Kukulkan
7,702
700
50
5
0
185,960
0
W
Zeus
9,803
891
34
3
0
201,306
0
W
Poseidon
8,838
803
42
4
0
203,864
0
L
Amaterasu
7,528
684
14
1
0
222,005
0
L
Chang'e
6,829
621
25
2
0
182,926
0
W
Guan Yu
9,489
863
14
1
0
254,915
0
L
Nox
6,794
618
18
2
0
197,905
0
W
Surtr
8,455
769
6
1
0
195,068
0
W
Artemis
9,047
822
38
3
0
209,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role