Player Matchup

Set
Set
BriceCream
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,432 Elo+
Solo
Chiron
Chiron
Pygmyraptor1
Chiron
Level 69
God Stats
0W - 1L
1,511 SR
Queue Stats
26W - 18L
1,735 Elo+
Party 2
Athena
Athena
Re5pOn1BiTy
Athena
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 8L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
jpjoaoreis
Ah Puch
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 55L
1,467 Elo+
Solo
Nemesis
Nemesis
ryzen19
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,746 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,604 Elo+

VS

Team Averages
Level 70
1,624 SR
1,547 Elo+
Kukulkan
Kukulkan
KogaHimura
Kukulkan
Level 89
God Stats
12W - 2L
1,825 SR
Queue Stats
260W - 254L
1,550 Elo+
Party 1
Hercules
Hercules
PalaNin
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 127L
1,538 Elo+
Party 1
Medusa
Medusa
TROLLCAZAPUTAS
Medusa
Level 82
God Stats
5W - 3L
1,796 SR
Queue Stats
345W - 362L
1,513 Elo+
Solo
Ah Puch
Ah Puch
ZookTheOok
Ah Puch
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 120L
1,613 Elo+
Party 1
Zeus
Zeus
iambrandon
Zeus
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
441W - 425L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,644
617
7,209
18,513
22,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
2 / 3 / 3
9,429
674
13,024
13,348
7,139
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
13
0 / 4 / 2
7,316
523
5,030
15,671
19,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
jpjoaoreis
Ah Puch
16
1 / 4 / 4
9,176
655
14,042
16,650
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ryzen19
Nemesis
14
1 / 2 / 3
8,357
597
4,155
11,578
6,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KogaHimura
Kukulkan
17
1 / 1 / 16
10,397
743
15,500
6,288
3,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PalaNin
Hercules
17
2 / 2 / 11
9,832
702
10,916
20,375
24,862
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 6
10,146
725
10,347
8,413
3,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
ZookTheOok
Ah Puch
17
6 / 1 / 10
10,449
746
15,287
9,791
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 10
10,589
756
19,781
10,241
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
19
19
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Kukulkan
KogaHimura
Kukulkan
1
1
16
9
W
Hercules
PalaNin
Hercules
2
2
11
3.75
L
Chiron
2
3
3
1.17
L
Athena
0
4
2
0.25
W
5
1
6
8
W
Ah Puch
ZookTheOok
Ah Puch
6
1
10
11
W
5
2
10
5
L
Ah Puch
jpjoaoreis
Ah Puch
1
4
4
0.75
L
Nemesis
ryzen19
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
71,831
75,760
Taken
55,108
64,338
Mitigated
41,145
25,651
Healing
31,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,209
1,933
946
1,592
18,513
22,638
0
12,233
6,280
0
12,401
W
Kukulkan
KogaHimura
Kukulkan
15,500
612
2,200
1,027
6,288
3,108
1,382
1,540
4,748
45,062
0
W
Hercules
PalaNin
Hercules
10,916
2,708
2,650
11,771
20,375
24,862
196
7,035
13,340
0
18,953
L
Chiron
13,024
3,070
2,199
3,451
13,348
7,139
0
9,942
3,406
0
41,828
L
Athena
5,030
569
1,902
2,068
15,671
19,789
0
10,178
5,493
7,308
0
W
10,347
3,478
2,253
3,087
8,413
3,996
3,521
3,511
4,902
0
24,354
W
Ah Puch
ZookTheOok
Ah Puch
15,287
788
342
3,588
9,791
4,465
1,476
3,068
6,723
22,267
695
W
19,781
1,627
1,495
3,110
10,241
4,714
624
3,918
6,323
38,387
0
L
Ah Puch
jpjoaoreis
Ah Puch
14,042
323
698
7,660
16,650
8,521
0
10,286
6,364
31,760
0
L
Nemesis
ryzen19
Nemesis
4,155
789
1,740
3,395
11,578
6,251
0
7,686
3,892
0
8,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
51,413
146
Minions Killed
187
0
Camps Cleared
0
1,326,468
Distance Traveled
1,327,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,644
617
11
1
0
253,300
0
W
Kukulkan
10,397
743
77
6
0
283,246
0
W
Hercules
9,832
702
10
1
0
280,726
0
L
Chiron
9,429
674
62
4
0
250,885
0
L
Athena
7,316
523
11
1
0
276,609
0
W
Medusa
10,146
725
26
2
0
247,517
0
W
Ah Puch
10,449
746
23
2
0
259,568
0
W
Zeus
10,589
756
51
4
0
256,175
0
L
Ah Puch
9,176
655
57
4
0
229,488
0
L
Nemesis
8,357
597
5
0
0
316,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role