Player Matchup

Chaac
Chaac
Bronze IV
GraysenH
Chaac
Bronze IV
Level 81
God Stats
0W - 2L
1,587 SR
Queue Stats
0W - 8L
1,246 MMR
Party 2
Cerberus
Cerberus
Bronze III
ShepherdZz
Cerberus
Bronze III
Level 86
God Stats
0W - 2L
1,617 SR
Queue Stats
3W - 20L
1,344 MMR
Party 2
Arachne
Arachne
Bronze III
oo Its Elite oo
Arachne
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 157L
1,350 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,568 SR
1,313 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,467 SR
1,300 MMR
Jormungandr
Jormungandr
Gold IV
KingKhari
Jormungandr
Gold IV
Level 147
God Stats
153W - 74L
1,724 SR
Queue Stats
568W - 552L
1,321 MMR
Party 1
Sol
Sol
Gold V
WMApache5
Sol
Gold V
Level 142
God Stats
6W - 2L
1,270 SR
Queue Stats
723W - 731L
1,225 MMR
Party 1
Hercules
Hercules
Gold III
YankeeNY20
Hercules
Gold III
Level 159
God Stats
22W - 28L
1,405 SR
Queue Stats
667W - 656L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GraysenH
Chaac
15
0 / 3 / 0
9,579
684
9,972
19,782
15,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
ShepherdZz
Cerberus
13
1 / 3 / 0
8,831
631
9,562
20,970
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
0 / 5 / 1
8,133
581
3,060
15,372
10,909
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Zhong KuiAo KuangVulcanScyllaBaron Samedi

VS

Bans
AthenaMedusaPoseidonFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingKhari
Jormungandr
16
1 / 0 / 10
10,054
718
13,570
9,337
9,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 0 / 2
11,310
808
20,726
10,591
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
YankeeNY20
Hercules
15
1 / 1 / 7
9,596
685
11,405
10,724
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
GraysenH
Chaac
0
3
0
0
W
Jormungandr
KingKhari
Jormungandr
1
0
10
6
L
Cerberus
ShepherdZz
Cerberus
1
3
0
0.33
W
9
0
2
10
W
Hercules
YankeeNY20
Hercules
1
1
7
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
45,701
56,124
Taken
30,652
45,781
Mitigated
24,813
14,948
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GraysenH
Chaac
9,972
2,236
0
5,133
19,782
15,549
0
11,243
8,539
0
59,502
W
Jormungandr
KingKhari
Jormungandr
13,570
4,367
0
902
9,337
9,780
348
2,126
7,211
44,827
1,162
L
Cerberus
ShepherdZz
Cerberus
9,562
374
430
6,471
20,970
19,323
0
13,446
7,524
28,708
0
W
20,726
8,738
0
7,345
10,591
5,004
2,244
3,340
7,251
61,045
5,037
W
Hercules
YankeeNY20
Hercules
11,405
2,579
0
2,271
10,724
10,029
644
4,168
6,556
0
45,474
L
3,060
2,514
293
2,621
15,372
10,909
0
7,984
7,388
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
30,960
176
Minions Killed
243
0
Camps Cleared
0
751,445
Distance Traveled
795,222
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,579
684
105
8
0
249,376
2
W
Jormungandr
10,054
718
65
5
0
273,132
1
L
Cerberus
8,831
631
48
3
0
250,505
0
W
Sol
11,310
808
109
8
0
246,623
0
W
Hercules
9,596
685
69
5
0
275,467
0
L
Arachne
8,133
581
23
2
0
251,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role