Player Matchup

Mulan
Mulan
Silver I
BeansAndCorn
Mulan
Silver I
Level 89
God Stats
37W - 36L
1,819 SR
Queue Stats
862W - 862L
1,502 MMR
Solo
Agni
Agni
Bronze III
JDMV23
Agni
Bronze III
Level 149
God Stats
45W - 33L
1,650 SR
Queue Stats
272W - 248L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
La Griffe9437
Skadi
Bronze III
Level 147
God Stats
1W - 2L
1,813 SR
Queue Stats
4W - 7L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
QCBlaisQC
Ymir
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Pele
Pele
Gold III
shuwabudop
Pele
Gold III
Level 131
God Stats
4W - 3L
1,576 SR
Queue Stats
127W - 101L
1,505 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,672 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,519 SR
1,502 MMR
Amaterasu
Amaterasu
Bronze III
OathLegacy
Amaterasu
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Vliegende
Izanami
Gold III
Level 157
God Stats
0W - 2L
1,368 SR
Queue Stats
80W - 77L
1,497 MMR
Solo
Nox
Nox
Gold III
i-Rhapsody
Nox
Gold III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 192L
1,496 MMR
Solo
Susano
Susano
Bronze III
majorwheel
Susano
Bronze III
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 12L
1,508 MMR
Solo
Geb
Geb
Bronze III
rightousjustice
Geb
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 40L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,654
644
11,504
10,463
7,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
JDMV23
Agni
15
4 / 1 / 0
9,027
602
8,899
7,174
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
6,725
448
10,916
11,565
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 1 / 6
6,591
439
5,190
9,629
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 4
8,755
584
8,436
13,188
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixAtlasNeith

VS

Bans
HorusHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OathLegacy
Amaterasu
11
0 / 5 / 0
6,026
402
3,687
12,256
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Vliegende
Izanami
12
0 / 2 / 1
6,853
457
10,865
13,992
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 1
8,137
542
3,913
9,121
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
majorwheel
Susano
12
3 / 5 / 1
7,425
495
8,045
12,563
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
6,417
428
5,785
13,217
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Agni
JDMV23
Agni
4
1
0
4
W
1
2
4
1.5
L
Amaterasu
OathLegacy
Amaterasu
0
5
0
0
W
Ymir
1
1
6
4
L
Izanami
Vliegende
Izanami
0
2
1
0.25
L
2
1
1
2.5
L
Susano
majorwheel
Susano
3
5
1
0.7
L
0
3
3
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,945
Damage
32,295
52,019
Taken
61,149
28,731
Mitigated
31,440
16,551
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,504
2,253
0
6,443
10,463
7,555
448
341
10,122
0
76,359
W
Agni
JDMV23
Agni
8,899
940
0
2,938
7,174
2,817
0
3,556
3,618
78,776
0
W
10,916
3,235
0
957
11,565
4,338
0
2,144
9,421
0
55,957
L
Amaterasu
OathLegacy
Amaterasu
3,687
1,685
0
2,753
12,256
5,718
0
799
11,457
0
30,449
W
Ymir
5,190
828
580
2,215
9,629
8,875
0
2,703
6,926
18,468
0
L
Izanami
Vliegende
Izanami
10,865
8,007
0
6,597
13,992
5,942
0
2,928
10,547
0
72,360
L
3,913
461
0
2,501
9,121
3,760
0
5,191
3,930
65,302
0
L
Susano
majorwheel
Susano
8,045
1,714
0
683
12,563
4,444
0
1,289
11,230
0
50,675
L
5,785
528
308
2,951
13,217
11,576
0
3,040
9,896
17,052
0
W
8,436
2,783
0
3,418
13,188
5,146
0
954
12,234
0
89,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
34,858
512
Minions Killed
398
0
Camps Cleared
0
1,553,520
Distance Traveled
1,487,009
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,654
644
135
9
0
301,739
3
W
Agni
9,027
602
138
9
0
319,896
4
W
Skadi
6,725
448
90
6
0
279,763
0
L
Amaterasu
6,026
402
48
3
0
297,045
1
W
Ymir
6,591
439
26
2
0
292,629
0
L
Izanami
6,853
457
131
9
0
241,169
0
L
Nox
8,137
542
133
9
0
306,420
2
L
Susano
7,425
495
67
4
0
333,927
2
L
Geb
6,417
428
19
1
0
308,448
6
W
Pele
8,755
584
123
8
0
359,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role