Player Matchup

Xbalanque
Xbalanque
Gold III
Crackman09
Xbalanque
Gold III
Level 158
God Stats
9W - 7L
1,745 SR
Queue Stats
62W - 56L
1,631 MMR
Party 1
Scylla
Scylla
Gold IV
HybridJungler
Scylla
Gold IV
Level 175
God Stats
16W - 8L
1,361 SR
Queue Stats
380W - 386L
1,470 MMR
Party 1
Pele
Pele
Gold III
Il-Lxxrd-lI
Pele
Gold III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
423W - 431L
1,512 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Superjosepro360
Sun Wukong
Gold III
Level 145
God Stats
16W - 12L
1,538 SR
Queue Stats
275W - 257L
1,508 MMR
Solo
Cerberus
Cerberus
Gold III
babi7222
Cerberus
Gold III
Level 196
God Stats
14W - 12L
1,558 SR
Queue Stats
570W - 575L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,540 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,464 SR
1,499 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Olorun
Olorun
Silver II
 
Olorun
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Primalinea
Athena
Gold III
Level 149
God Stats
4W - 6L
1,407 SR
Queue Stats
35W - 31L
1,473 MMR
Party 2
Ishtar
Ishtar
Gold III
VariousDE
Ishtar
Gold III
Level 129
God Stats
1W - 4L
1,412 SR
Queue Stats
237W - 253L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Crackman09
Xbalanque
15
2 / 4 / 9
8,870
554
11,690
16,649
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 2
8,195
512
6,154
6,825
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 3
8,935
558
6,573
14,585
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Superjosepro360
Sun Wukong
15
3 / 2 / 3
8,948
559
11,913
14,186
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
babi7222
Cerberus
13
5 / 0 / 7
8,627
539
5,818
11,084
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
RamaAo KuangAgni

VS

Bans
He BoThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 0
8,929
558
8,685
7,640
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
14
2 / 5 / 0
8,530
533
11,495
12,548
6,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
 
Loki
14
4 / 5 / 2
8,420
526
9,709
13,357
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Primalinea
Athena
13
0 / 1 / 4
7,868
492
5,553
12,250
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
VariousDE
Ishtar
14
1 / 3 / 2
8,249
516
9,188
16,182
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
9
9
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
0
1
L
Olorun
 
Olorun
2
5
0
0.4
L
Loki
 
Loki
4
5
2
1
W
Xbalanque
Crackman09
Xbalanque
2
4
9
1.63
W
3
2
2
2
W
3
1
3
4.5
L
Athena
Primalinea
Athena
0
1
4
2
W
Sun Wukong
Superjosepro360
Sun Wukong
3
2
3
2.25
L
Ishtar
VariousDE
Ishtar
1
3
2
0.67
W
Cerberus
babi7222
Cerberus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,148
Damage
44,630
63,329
Taken
61,977
35,239
Mitigated
32,194
19,236
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,685
1,370
0
651
7,640
2,996
1,561
3,231
4,182
89,971
0
L
Olorun
 
Olorun
11,495
7,012
86
3,967
12,548
6,379
10
1,896
10,598
78,296
0
L
Loki
 
Loki
9,709
2,860
0
3,650
13,357
4,931
0
1,786
11,525
0
62,961
W
Xbalanque
Crackman09
Xbalanque
11,690
7,370
0
7,507
16,649
7,464
0
8,284
8,155
0
76,160
W
6,154
697
0
1,746
6,825
2,284
0
3,875
2,850
61,241
0
W
6,573
1,517
0
1,045
14,585
5,422
0
4,620
9,878
0
72,452
L
Athena
Primalinea
Athena
5,553
2,373
0
2,934
12,250
11,215
130
3,683
8,443
16,401
0
W
Sun Wukong
Superjosepro360
Sun Wukong
11,913
2,134
0
5,507
14,186
9,705
0
1,773
12,198
0
65,978
L
Ishtar
VariousDE
Ishtar
9,188
5,528
0
6,716
16,182
6,673
588
897
15,257
0
63,215
W
Cerberus
babi7222
Cerberus
5,818
205
0
3,431
11,084
10,364
0
6,446
4,515
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
41,996
497
Minions Killed
501
0
Camps Cleared
0
1,602,251
Distance Traveled
1,573,361
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,929
558
156
10
0
316,847
0
L
Olorun
8,530
533
121
8
0
241,310
0
L
Loki
8,420
526
90
6
0
356,389
0
W
Xbalanque
8,870
554
116
7
0
293,913
2
W
Scylla
8,195
512
124
8
0
322,436
3
W
Pele
8,935
558
104
7
0
382,562
0
L
Athena
7,868
492
16
1
0
361,056
2
W
Sun Wukong
8,948
559
106
7
0
308,315
2
L
Ishtar
8,249
516
118
7
0
297,759
1
W
Cerberus
8,627
539
47
3
0
295,025
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role