Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
M2S Ch3 Wavy
Neith
Level 158
God Stats
10W - 17L
1,202 SR
Queue Stats
197W - 210L
1,513 Elo+
Party 2
Bacchus
Bacchus
M2S T GOTTI
Bacchus
Level 137
God Stats
10W - 13L
1,435 SR
Queue Stats
35W - 41L
1,425 Elo+
Party 2
Poseidon
Poseidon
MortalKahn
Poseidon
Level 149
God Stats
4W - 4L
1,700 SR
Queue Stats
246W - 240L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
Sir Lumbago
Ratatoskr
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 179L
1,442 Elo+
Solo
Team Averages
Level 142
1,467 SR
1,452 Elo+

VS

Team Averages
Level 122
1,714 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BitterLynnex
Nu Wa
Level 120
God Stats
11W - 13L
1,891 SR
Queue Stats
137W - 139L
1,399 Elo+
Solo
Ymir
Ymir
LnTk_Wenfex
Ymir
Level 128
God Stats
0W - 4L
1,888 SR
Queue Stats
140W - 153L
1,516 Elo+
Party 1
Ravana
Ravana
Sarlio
Ravana
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,544 Elo+
Party 1
Horus
Horus
kingbowser324
Horus
Level 108
God Stats
11W - 8L
1,792 SR
Queue Stats
191W - 190L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
5,708
634
3,553
8,014
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
0 / 3 / 5
4,690
521
2,305
4,387
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
M2S T GOTTI
Bacchus
7
2 / 2 / 5
5,416
602
3,304
11,646
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
MortalKahn
Poseidon
10
4 / 1 / 4
6,530
726
5,648
3,787
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Sir Lumbago
Ratatoskr
11
7 / 2 / 2
6,837
760
4,485
7,618
2,209
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 4 / 3
4,899
544
7,347
5,957
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,313
590
3,842
6,618
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
4 / 3 / 1
5,211
579
4,174
7,014
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sarlio
Ravana
1
0 / 0 / 0
3,294
366
0
0
0
11
2 / 1 / 1
5,937
660
4,791
8,853
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
9
10
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
1
0.25
L
Skadi
 
Skadi
2
4
3
0.88
L
1
5
0
0.2
L
4
3
1
1.5
W
0
3
5
0.83
W
Bacchus
M2S T GOTTI
Bacchus
2
2
5
2.25
W
Poseidon
MortalKahn
Poseidon
4
1
4
6
L
Ravana
Sarlio
Ravana
0
0
0
0
W
Ratatoskr
Sir Lumbago
Ratatoskr
7
2
2
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
20,154
35,452
Taken
28,442
18,227
Mitigated
13,159
13,712
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,553
616
0
3,388
8,014
4,837
0
253
7,739
38,495
0
L
Skadi
 
Skadi
7,347
3,194
0
185
5,957
2,078
206
2,473
3,436
0
25,729
L
3,842
974
0
518
6,618
1,863
0
2,886
3,480
29,804
0
L
4,174
873
0
275
7,014
5,172
0
3,206
3,721
17,363
0
W
2,305
1,030
0
603
4,387
1,433
0
1,521
2,844
0
18,931
W
Bacchus
M2S T GOTTI
Bacchus
3,304
655
100
5,433
11,646
8,520
0
2,442
9,176
12,836
0
W
Poseidon
MortalKahn
Poseidon
5,648
478
0
1,218
3,787
1,228
823
1,952
1,705
50,504
0
L
Ravana
Sarlio
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Sir Lumbago
Ratatoskr
4,485
1,507
0
2,970
7,618
2,209
0
1,614
5,972
0
34,091
L
4,791
2,360
0
3,151
8,853
4,046
0
3,553
5,300
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
24,654
265
Minions Killed
191
0
Camps Cleared
0
940,390
Distance Traveled
733,575
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,708
634
72
8
0
181,296
0
L
Skadi
4,899
544
29
3
0
166,998
0
L
Nu Wa
5,313
590
68
8
0
192,206
5
L
Ymir
5,211
579
29
3
0
176,409
1
W
Neith
4,690
521
41
5
0
172,331
0
W
Bacchus
5,416
602
14
2
0
201,895
2
W
Poseidon
6,530
726
85
9
0
167,462
0
L
Ravana
3,294
366
0
0
0
0
0
W
Ratatoskr
6,837
760
53
6
0
217,406
0
L
Horus
5,937
660
65
7
0
197,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role